ibizadalton

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Apr 23, 2019
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11530230-prostitute-ready-for-work.jpg



I was trying to get it ready for today, but it's 1700 and I still have lots to do.

What the fuck is going on?
On Discord yesterday, I wrote that I feel like I've kind of "levelled up" somehow in the writing of this episode. I've just got this incredible energy to dive into the things I've glossed over in the past, really think about them in detail, and pull out the things that make them sexy.
Example (mild spoilers): yesterday I was punching up a scene where the heroine is getting ready for her shift, the part where she changes into a thong and heels before going out into the club. Normally I just describe that happening and let the avatar do the lifting, it's sexy because girls in thongs are sexy, right?
But somehow I just kind of knew there was an emotional beat missing from this scene. It's not just about changing clothes, it's about the effect of changing clothes. We have this intelligence officer, stripping out of her normal underwear, slipping on this girly little scrap of lace and elastic, designed to decorate her for the male gaze.
And I knew this would have an effect on her. A psychological transformation accompanies the physical one, as she changes from 'badass intelligence officer' to something more submissive, sexualised and demure.
And all this is happening in like a second, so it can't be this long internal monologue where she processes this and understands where it's coming from. It's just this instinctive little rush of confliction that she has to grapple with when she sees her reflection.

Is it worth it?
I don't know! It's so hot to me that I feel like I can't not do it. But I don't know if you guys are even going to notice all the hours and effort that are being poured into every scene.
I feel like I have to trust my instincts and give myself permission to do this. I'm so motivated for this, it feels like a manic state (except I'm not cool enough to be bipolar).
After this episode I will need your feedback to either rein me back in because I'm over-editing, or let me know this was the right call because it's hotter than usual. I'm too close to it to know.

How long will it take?
It's nearly done. I know I've been saying that for two weeks, but it's nearly done.
There are basically three scenes left that I want to punch up (one of which I've been working on since 8AM today, and is nearly ready). If I finish that tonight, then do both the others tomorrow, it'll be ready tomorrow. If I do one punch up a day, it'll be Tuesday. If one of the scenes takes two days, it'll be Wednesday. Etc. I want it to be tomorrow.
The release won't be perfect, I'm not polishing it to the point where I'm 100% happy and proud of it. Just getting it to the 'good enough' state and pushing it out to you for feedback.

Okay, that's it, I stopped working on it to write this report because I am stressed to fuck about it not being ready for you guys. I hope it is going to be worth the delay. I'll keep working on it with everything I've got, I promise you will have it Soon™.

 

I-No

Member
Nov 20, 2021
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Hasn't she been wearing a thong to work for weeks though?
Yes, she has. And it should be quite "normal" to her by now. All those doubts and that mentioned change into a slut should have impacted her at the beginning of this engagement. But meanwhile she is deep enough into this life to even be fucked by her not really attractive boss practically every night. She is even ready to become a regular bar whore. She's way past regrets by now. Let her embrace that slutty life instead, let her taste the dark side! It's about time!

If you want my opinion, Crush: More action, more story advancement and definitely less over-editing!
 

boobthief

Member
May 25, 2017
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I predicted
This game is years old milking patreons and pushing out imaginary cakes every so often and cherry at the top is delayed updates:ROFLMAO::ROFLMAO:
In fairness, the cakes are really fucking good food, but you ordered them on $app tonight and they show up four months later and you long since forgot about ordering the cakes and when they randomly show up it's half a cake and a note saying "Cherry Soon TM I'm re-editing the frosting".
 

allenjohn

Newbie
Apr 12, 2018
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People probably wouldn't be as pissed as they are if he'd just be honest and realistic in his Patreon posts. All he'd need to do is drop in once a week, provide a preview and MAYBE give a BROAD release window, if he's feeling confident in it. As it stands I just get angry whenever I read his posts because all he does is pat himself on the back for how incredibly hard he works and then claim it's "almost done". Nobody that's waiting on something wants to hear it's "almost done" six times before it's actually done.

I mean, imagine you were waiting on a friend to arrive at your house. You'd probably prefer he just text you when he starts his journey, give a rough ETA and then leave you to wait, only messaging you further if there's been some kind of catastrophe or unexpected delay. You'd probably be pretty annoyed if he texted you every five minutes to tell you he's "almost there" and "making SUCH good time" when you know perfectly well that he's nowhere near your house and he routinely drives twenty under the speed limit.
 

boobthief

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May 25, 2017
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Uh oh, the simps are milding tonight:

"Sorry pal, but you're stalling. Again."

"There's an expression, "Perfect is the enemy of good.""

"You must be a farmer. the teat is getting sore!"

"I’m perfectly fine waiting on perfection."

" I'd also like more definitive deadlines going forward"

"Let the chapters go, there’s no such thing as perfection."

" The best dish on the planet won't taste good if it isn't served when it is supposed to be served."

What they don't realise is that Crush is used to dealing in weekly updates.

FIRST TIME.gif
 

boobthief

Member
May 25, 2017
490
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People probably wouldn't be as pissed as they are if he'd just be honest and realistic in his Patreon posts. All he'd need to do is drop in once a week, provide a preview and MAYBE give a BROAD release window, if he's feeling confident in it. As it stands I just get angry whenever I read his posts because all he does is pat himself on the back for how incredibly hard he works and then claim it's "almost done". Nobody that's waiting on something wants to hear it's "almost done" six times before it's actually done.

I mean, imagine you were waiting on a friend to arrive at your house. You'd probably prefer he just text you when he starts his journey, give a rough ETA and then leave you to wait, only messaging you further if there's been some kind of catastrophe or unexpected delay. You'd probably be pretty annoyed if he texted you every five minutes to tell you he's "almost there" and "making SUCH good time" when you know perfectly well that he's nowhere near your house and he routinely drives twenty under the speed limit.
Depends how hot "your friend" is. Face it: you're here, like 99% of people, because your friend is a fuckup but hot. And so worth waiting for.
 

Deniz31

Well-Known Member
Jul 25, 2017
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When it's dragged out that long, with the anticipation there's no way anyone will be satisfied when it's out.
 

slavegal

Active Member
Apr 17, 2020
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I get your point. There will be the defenders to these games that have amassed huge monthly subscriptions. But I'm not sure if all of them are paid trolls. There are people who will spew stupid reasons vehemently in the name of defending their belief. We see that out there not only on the internet.
No matter what, my post was deleted. You are right; not everyone is paid troll, but I guarantee you, paid trolls on this site are extremely powerful, unbridled and rampant. Just read the posts above. The delayed release is absolutely brilliant and ditching you fools is absolutely legit :ROFLMAO: anyway; you have no option but to be fooled again and again, and it's 99% people's own fault to be here.

Sincerely, I don't know what they want, to defend the dev or to defame the dev. They are really incompetent marketing personnel who lack basic knowledge and skills.
 
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slavegal

Active Member
Apr 17, 2020
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Depends how hot "your friend" is. Face it: you're here, like 99% of people, because your friend is a fuckup but hot. And so worth waiting for.
yeah, that happens if you only want to f*#k your hot friend; the game doesn't equal the dev, don't steal the concept. Many people just want to make sense of: "What happened to their friend," that is common sense and a natural reaction of mankind; in academic terms, it is called the Cognitive Dissonance that honourable ones intuitively need to look into; It is nice that they don't only care about their sex organs like primitive animals.

And don't generalise people based on what you are. Many people don't even bother to give a damn about the drama until some make it so stinky that people can't ignore it.
 
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Ripe

Active Member
Jun 30, 2017
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The issue is never over-editing, the issue is that it took 3 months to get to a place where he could have some crap to edit into a diamond... i firmly believe it's fine for editing to take a month. But it's NOT fine for the base update to take 3 months then, if that makes sense to you guys.

So base update should have and actually could have been done in 2 months. The art for it could take 3 months. AND the over-editing can happen in a 1 month period, which leaves us at a more reasonable 3 month update schedule.
No, the issue is that it shouldn't take 3 months (and it's not even 3 months... it's over 4 months now) to write a story for a next chapter of text based game with next to no art... art that isn't even done by Crush! There is absolutely no reason for updates to take more then a few weeks, a month at most if we are to believe Crush is working on this full time (as he claims he does). Instead we're closing in on 5 months since last update and we're still at "nearly done" stage.

Hell, there are games here with full 3D graphics and animation that update more often then this and with far more content than what we'll eventually get.
 
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Marlin Brandy

Member
Aug 18, 2018
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This new update feels... suspiciously similar to some others he's written. I'm almost tempted to pull up his older excus- whoops, justifications for delaying the release just to compare how much of the content is the same, maybe with a few words moved around here or there. Didn't he post something like this last year, where he simultaneously also said that he got better at writing at a consistent pace but also that it wasn't sexy enough again yet?

EDIT: Yeah, it feels suspiciously similar to the same drivel he fed during the 1.17 October and November updates.
 

slatts00

New Member
Mar 3, 2018
4
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Unbelievable that the output so far represents 6 years of someone's life. We must be looking at not far off an hour a word. I'm not particularly bothered about it, because it's not costing me anything, but I find it utterly amazing that this is the case.
 

Ripe

Active Member
Jun 30, 2017
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It can take 1 month, but even at that rate as a developer after 12 updates like this I would burn out most likely.
I can name at least two developers on this site that are (or were) releasing monthly updates for their games and have been doing that for 4+ years before they slowed it down to bi-monthly updates... one of them doing an RPGM text based game and the other doing Ren'py fully 3D art one. Not to mention that I can think of one who releases game with 3D animations on bi-weekly schedule (every 2nd and 15th of the month). Granted, I think that one finished most of the game before starting to release it considering his (or hers) 3rd game is not yet fully complete but he (or she) already started working on 4th game...

And all of those developers have a whole lot more content in their releases then Crush have in his.

Also, the idea is to try and get crush into an update schedule that is actually doable for HIM, not that an actual great developer could do. This is why I have decided that a 3 month update schedule is perfectly reasonable, if you've been reading my posts and trying to understand them that is. Most games don't update faster than 3 months, with like very few exceptions like Star Knightess Aura, or some text game that has little or no art overheard / real porn. A 3 month update schedule is bearable, for the developer and for the people waiting for the update. It means 4 major updates a year. Which means the game could actually be completed in 6 more years vs. the 6 years we've had and aren't even halfway there.
No, 3 months update schedule for a text base game is not reasonable or acceptable. Especially not for a game with next to no art. For a game like this, 2 months would be pushing it to the point of it being unacceptable. And we're now at 4 months and it will most likely be 5 before next update gets released...

The base update SHOULD be done in 2 months. CRUSH can have his 1 month of editing. Giving us a 3 month update schedule. Lets have the audience/patreons/crush himself agree with this minimally before we go claiming 3 weeks is enough to do everything. "There is absolutely no reason for updates to take more then a few weeks, a month at most .." Which to me seems like you're pushing on the extreme end if you expect any game on this site to be 3 weeks, you'll be disappointed.
For amount of content Crush releases... yeah, a month is reasonable. As I said, I can name at least three games that have or had at most monthly releases while still adding more new content than Crush does.

Also, I have said for a long time that the story for the game needs to be pre-written in order for updates to be fast and consistent. But there doesn't seem to be any evidence the story for the game from beginning to end is planned and written. It seems like crush does everything on the fly, which is why every update takes so long since the creative process involves sitting and thinking sometimes about where you want to take the story. Ideally crush should post the whole story from beginning to end so we can see that there is some pre-planning involved.
Yeah, at this point it should be pretty clear that Crush doesn't have a plan for what to do with the game... or what direction he want the game to go.
 

yoloman12

New Member
Oct 8, 2017
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reminder this guy earns €6,021/month

you can hire at least 2 people to work 40 hours a week on this game.
as a hardworking person i personally find his

*
I put in about 80 more hours last week, and was able to achieve the following:

  • Reworked the ending scenes so they flow better
  • Coded in the new episode art
  • Punched up several scenes and made them way better
*

just crap but that's just a opinion
 

Ripe

Active Member
Jun 30, 2017
955
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So you can name 2 games out of 1000 on this site? You recognize this is not disagreeing with anything I said?
That is because don't I play that many games... but of the limited number of developers whose games I play (which is less then 10), three of them are providing updates regularly.

a) I said there are a few who do faster than 3 month updates
- But usually: the game is real porn.
- But usually: the game is browser based/RPGM with limited or bad graphics.
- Sometimes the developer is just good (Star Knightess Aura etc).
None of the games are mentioned use real porn. One is RPGM with limited graphic (but then again, FA is browser based game with extremely limited graphic) and others use fully rendered 3D art.

b) I said it's possible for crush to update in 1 month, but this has a potential to lead to burnout.

You basically said the exact same thing: "releasing monthly updates for their games and have been doing that for 4+ years before they slowed it down to bi-monthly updates." Sure, different people will begin to slow it down at different times but eventually everyone slows down and everyone will have different tolerances for how much they can work before burning out.
Yeah, they slowed down but both of those games are in their 60's (one is closing on 70 update) for number of updates and that slow down didn't happen until version number hit mid 50's... not to mention that one of those developers also released FIVE other complete games during those 5+ years! And none of those games are short games either! And the reason for going from monthly to bi-monthly wasn't burnout... it was the fact that games because too complex with way too many moving parts so it was getting harder to do all the work needed.

And that doesn't account for that last developer that is closing ending on it's third game (he also started working on his fourth game) and is still releasing fully rendered 3D animations on bi-weekly schedule.

Within the realm of what is reasonable as opposed to what is strictly possible on paper: 1 month updates are reasonable, but so are 2 months, and 3 months I would say is at the very limit of what is reasonable? But this would include the 1 month of editing that Crush wants to do. It's not 3 months to compose the update, and then 1+2 months of editing which is what Crush is currently doing.
We're talking about browser based text game with paperdoll avatar. Two months development for at most 20-30 minutes gameplay is borderline acceptable for that. Everything longer than that is absolutely unacceptable.

So let's say I agree with you that 1 month is reasonable. First crush would have to have the whole game story and all branching paths pre-written and planned. This can take maybe 3 months of writing? Just halt his patreon and compose everything before beginning individual updates again. The issue is crushtation will never do this and currently there is no evidence of pre-planning, when pre-planning would be a huge boon to production speed of updates. Which already puts a huge strain on the 1 month update cycle when you have to plan and write everything on the fly.
So in other words, Crush sucks at his job.

Also, even if 1 month were reasonable, the games update schedule is usually not dictated by the writing, it's almost always dictated by the art because that's what can take a longer time. If the artist needs 2 months to do all the art for the game, then guess what? The game is now on a 2 month update schedule. If one update becomes really art heavy with minimal reuse of previous art assets or lots of clothing choices, then the artist likely need 2 months. So why not just stick to a 2 month update schedule and stop pushing the 1 month schedule? You even said there was a good developer who did monthly updates and then switched to 2 month updates; clearly even the best developers have issues with sticking to an update every month.
How much are you willing to bet art takes that long due to artist not being able to start working on the art because Crush didn't provide any input into what he'll need for the update? And that once Crush provides that input it takes his artist only a week or two to complete the work? Because we're not talking fully rendered 3D animations or art... we're talking a 2D paperdoll!

IMO it's extreme to expect a monthly update schedule. While a good writer can probably write new content every month without pre-planning, I don't think Crush is a particularly strong writer capable of doing this, especially if he's indecisive as a character trait — you need to be very certain of yourself to write without planning. The only way 1 month updates would fly is if he had everything pre-planned. This is why I could never claim Crush can do 1 month updates, even though it's possible on paper with the right developer.
Well, now I wonder what is his strong side. It's not writing, it's not planing, it's not decisiveness...

I think I could compromise with you and agree 2 months is reasonable. But I'd still be happy with 3 months. This 4-5 month BS isn't justifiable at all though.
Two months with occasional three would be fine IF the updates take an hour or two to go through... but with updates taking at most 30 minutes, two months is stretching it.

I think the issue is that developers are usually not very moral people, but it's not a trait of developers, as much as it's a trait of regular normal society and people. Nobody studies morality or anything. So imperfect people will do things imperfectly... it's not to say crush is immoral, or that most people are immoral, but morality requires practice and awareness, and so to some degree you also need to study some concepts to be aware of them really.

If I were a developer, I would just be totally transparent with people giving me money. In other words, I'd release all my notes, pre-planned stuff, if people want spoilers they can go spoil themselves. I would be honest and say, "No way in hell am I working 8 hour weeks, even if my patreon is making 8k a month." But I would tell people this. I'd say I am working 5 hours a day. The rest of my day I spend on myself and relaxing. I take weekends off, and 2 months in the summer, and I have 2 weeks at christmas off. And still I would probably push out 2 month updates. But my point is I'd be honest about it. People don't like I make 8k a month and have a nice life? well.. I'm lazy by nature, these are the conditions I enjoy working in, and this way the updates are more quality based.
It's not just developers... it's patreons who keep throwing their money on people like Crush and so many others.
 
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