Alright, played the game, was actually pretty fun.
Didn't expect the fights to be as fluid, as they are, props.
Of course, I'm no beat 'em up connoisseur, or spec., so can't talk about hitboxes and all that; seemed fine to me, though.
Can't complain about the scant amount of footjobs, since it's in the title - femdom, not just FJ's.
Would still be nice to get more of those.
Also footjobs.
Tag's been dry forever.
Anyway, taking inspiration from games like Final Fuck (dev's NONKI, check DLsite for refs), would be nice, if enemies could initiate scenes of their own, like H-scene grapples, but that could be left for the future, game's pretty new, after all.
Also, more animated stuff, instead of slideshows would be great, but eh, plenty of time.
My only real issues were how NOT smooth the transitions to the elf and nun animations were, also they weren't in the best resolution, but eh.
Also the voice-overs
were how they were.
An option to turn those off would be nice, heh.
Also, I get that at the temple it plays a line that tells you that you don't have enough coins, but some indication by text would be nice.
Did see you post somewhere that they cost a 100 coins each, but yeah.
Maybe also a short description of the scene we're trying to buy?
Regardless, overall it's a promising, fun game with plenty of potential.
Sadly, don't have the cash to support you on Patreon, but I wish you the best of luck.
And a lot of money, obvi, ha.
Will be looking forward to more.
P.S. Adding a p.s., cause I'm extra, heh. Thought about a different type of special moves?
Like, input -> move ex. down, right, special -> special move.
The moveset is somewhat lacking, at least in my opinion.
Then again, it's a beat em up, not Tekken, bahaha.
If there's one thing we all have, it's time.
Work at your own pace and remember to take breaks.
That goes for everyone.
Whoever read this long-ass shit, cheers to you, have a good one.
EDIT: OH YEAH, I FORGOT (lmao.)
A recovery move would be pretty much customary.
Ex. we get yeeted, we press, like, space and we do a recovery move to get right back into the action.
That really is a necessity, heh.