To follow up on my previous message about why this game that has an oriental theme with a medieval/fantasy user interface does not fit the name "Free Cities: Origins", I opened the latest version of Free Cities and picked a few quotes from its introduction, from the in-game encyclopedia and from some random events:
Quantum encryption, 3D holographic displays, nuclear power, VTOL aircrafts, genetic engineering, advanced medicine using stem cells and various drugs... These fit well in the futuristic, dark sci-fi theme of Free Cities.
But there is no hint of that in "Free Cities: Origin" and no indication that the world could even evolve in that direction. Considering that the action of Free Cities takes place in the near future (2037, which was 21 years in the future when FC was released in 2016), the events described in "Free Cities: Origin" would not fit that timeline.
How could this game be an origin story for Free Cities if there is no way that the world described in this game could evolve towards the world described in Free Cities?
Even if you pick Edo Revivalism in Free Cities to be closer to the Japanese theme shown in this game, it is still a futuristic version that is far from the more traditional Japan depicted in this game:
The medieval Japanese themes of Edo Revivalism in Free Cities are still closely mixed with advanced technology, unlike what I have seen so far in "Free Cities: Origin".
Suggestions:
- either pick a different name for "Free Cities: Origin" and remove the association with Free Cities,
- or keep the name but redesign the user interface so that it matches the dark sci-fi theme of Free Cities (black, neon green and pink, digital maps instead of fantasy-style artwork, etc.). Also, add more advanced technology in the game (computers, genetic engineering, etc.) and focus the story more on sexual slavery rather than just slavery (e.g., when a slave "works", it should be sexual work).
Choosing one of these two options would allow players to enjoy your game for what it is, instead of being disappointed by a name that does not match the theme of the game.