- Nov 19, 2021
- 111
- 135
it takes a lot of trial and error, I can set general rules but the numeric details, I haven't figured ou. Just sending girls to clinic when they were pregnant took me dang near 30 minutes to figure out!Alright what's up with the new RA interface tho how tf does it work?
This is a month old so you've probably caught up again, but I got burned on this *one time* and now I'm a "Save to Disk" addict. I have .sav files all over the place LOL. If you'd like one of mine that's advanced (with some cheating involved, I find the Edicts/Policies flow too much of a grind so I usually cheatmode it) I'm happy to post a Save file, LMKPregmod.
I just have my save deleted
Chrome was giving me error during introduction so I move to Firefox just to have my save all gone with like many weeks progress gone forever
i soo piss off and disgusted to how simple game and THESE browser can not save because they have limit whatever
Are there other way to play browser game but actually not with browser?? a HTML player or something that actual powerful and mean to play these kind of game
I just played it for a couple of hours and not counting the usual hiccups of a new game, I was pleased and impressed.for anyone looking for an FC inspired game with plenty of visuals, I recommend this one:
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still in development but with regular updates.
Looks very promising.
OMG I hate it. It makes NO sense to me. I just copy/paste my currrent rules and fiddle with them in Notepad if I'm trying anything that isn't Always/Checkboxed in the UI. That thing SUCKS and who thought this was a good idea?it takes a lot of trial and error, I can set general rules but the numeric details, I haven't figured ou. Just sending girls to clinic when they were pregnant took me dang near 30 minutes to figure out!
I just make one general rule to apply to all slaves then micro mange them individually for other different variables as it's easier and less time consuming than actually making rulesOMG I hate it. It makes NO sense to me. I just copy/paste my currrent rules and fiddle with them in Notepad if I'm trying anything that isn't Always/Checkboxed in the UI. That thing SUCKS and who thought this was a good idea?
I'm still pretty new to this game. Is there any way to get the "graphics" of the banner of the main post in the actual game. Love the pixel style.
I tried the rendered art pack, but it only seems to work at the version that comes with it. In the "newest" versionI get blank pictures.
The Vector pack is alright, but would still rather play with an art style such as in the banner.
Edit: Also after writing ths I thought thatI could ask if there are any neccesary mods? I see a lot of people talking about the pregmod, but is that good for beginners too? Are there any mods that make the game more accessible for newcomers?
Yes that's what I would do if I hadn't already gotten all my micromanaging Rules entered before they put in that dreadful new UI.I just make one general rule to apply to all slaves then micro mange them individually for other different variables as it's easier and less time consuming than actually making rules
Who ever made the change must really believe everyone enjoys mid level coding, hopefully they reverse course, or do the thing that makes the most sense: make it an OPTION.Yes that's what I would do if I hadn't already gotten all my micromanaging Rules entered before they put in that dreadful new UI.Thankfully the Import/Export Rules function still works the same way.
I also have ended up leveraging the Activate Game Plus function more now too, so that I can just bulk import my core group of slaves I've already micromanaged.![]()
I wish I did learn to code, but yeah, same energy as trying to!I am definitely not a coder, since I have had a couple whacks at the rules and still can’t make any sense of them.
+1 to all of this! I can't believe they just removed the non codemonkey UI. Should def be a toggle.I wish I did learn to code, but yeah, same energy as trying to!![]()
Actually the stupidest aspect to that UI is that if they wrote a decent example set we could all just do the tinkering ourselves.+1 to all of this! I can't believe they just removed the non codemonkey UI. Should def be a toggle.
I wonder, is it possible to turn your changes into mods that can be run independent from each other? For example, I like the "no obligatory panties" part and changed height limit, but I'm ambivalent to other changes (I think new faces look uncanny while in original version they were fine).Removed: all underage checks (including forced panties), height limits.
Changed: visual age limit was lowered from 18 to 7 (below 7 produces artifacts), lips color now is the same as nipple color (for white skin it was a lot darker for some reason), body oil by 0.5.
Restored: face morphing for different races (it was removed in the last update without any replacement, have no idea why).
Also turns out there was some changes to webgl in the c-section MR, so I've updated the patch:
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Welp I was already thinking about turning this into a mod, so might as well try to do that.I wonder, is it possible to turn your changes into mods that can be run independent from each other? For example, I like the "no obligatory panties" part and changed height limit, but I'm ambivalent to other changes (I think new faces look uncanny while in original version they were fine).
Good job, and thanks for not making the noses generic, variety especially in this game is important.Ok guys here it is:You must be registered to see the links
Installation is the same as custom-stat-bars mod: just create "mods" directory and put webglmod inside it, then enable it in Options > Game Options > Experimental > Edit mod list
This mod supports customization: for example, if you don't need lips and body oil fix, just delete the fix file (lips_n_bodyoil_fix.js) and that's it.
I will stop updating the prepatched version from now on, use this mod instead.
Edit: I've tried to fix noses problem in this one somehow, but there are really only 2 ways of doing so: use global noses (from the white race) or just make changes to noses 2 times less. So I did the latter for now, hopefully it will solve it.