FFCreations

Member
Game Developer
Nov 13, 2017
373
2,007
It would be nice if you added to the change-log what actually comes in the last two updates. Can anyone tell me whats new in the last two versions? How much content are we talking about?

Wanna know, to see if worth downloading now or if its best to just wait. Thanks!
Yea but there's nothing to write in the change-log. Since the update only adds new story content, it doesn't add any new feature or such. If I do add a feature, then I'll include a change-log.

Unless we wanna go ahead and spoil the actual story content in the update, which we don't want. I've also stopped with mentioning "X amount of scenes added" since that's really vague. I mean a scene can be really long or really short. So it's better to just play the game and see for yourself. We try to keep each update at least as long as the previous. Although in this case the previous update was the biggest we've ever done, so this one isn't quite as long. But we try to keep them at least roughly the same length, and as our Patreon grows, we will try and do more each update.
 

bobbo69

Engaged Member
Donor
Jun 18, 2017
3,871
7,107
Great game and awesome update
thanks for everything FFCreations, I love it all ;)
 

LP83

Engaged Member
Oct 13, 2016
2,757
9,160
Damn cliffhanger! looool.

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can you use the incest patch for this version or do we need a new one
Used the patch. Had no issues
I used the v0.11 patch, and while the siblings relationsgip was there, Alice's name was blank on the dialogs and the dialog box altogether.
 

voldybuff

Member
Jun 23, 2017
342
698
So this is probably pointless asking, but

Is there a way to just avoid Susan?

I really don't like her, Just had the first Handjob at her office and it looks like I'll be forced to go forward with her regardless of what I do. If I could avoid her completely, that'd be great.
 

Brady2626

Engaged Member
Mar 2, 2018
2,080
1,558
uhhhhhh is the save system completely and totally fucking broken for anyone else? i cant save or load a save with out errors
 

Brady2626

Engaged Member
Mar 2, 2018
2,080
1,558
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/ver11.rpy", line 109, in script
    menu:
  File "renpy/common/00action_file.rpy", line 359, in __call__
    renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <type 'module'>: attribute lookup __builtin__.module failed

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/ver11.rpy", line 109, in script
    menu:
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\ast.py", line 1483, in execute
    choice = renpy.exports.menu(choices, self.set)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\exports.py", line 868, in menu
    rv = renpy.store.menu(items)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\exports.py", line 1054, in display_menu
    rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\ui.py", line 287, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\core.py", line 2553, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\core.py", line 3237, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\screen.py", line 653, in event
    rv = self.child.event(ev, x, y, st)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\behavior.py", line 897, in event
    return handle_click(self.clicked)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\behavior.py", line 832, in handle_click
    rv = run(action)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\behavior.py", line 299, in run
    new_rv = run(i, *args, **kwargs)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\behavior.py", line 306, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 359, in __call__
    renpy.save(fn, extra_info=save_name)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\loadsave.py", line 300, in save
    dump((roots, renpy.game.log), logf)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\loadsave.py", line 45, in dump
    cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle <type 'module'>: attribute lookup __builtin__.module failed

Windows-8-6.2.9200
Ren'Py 6.99.13.2919
Freeloading Family 0.12
 

Brady2626

Engaged Member
Mar 2, 2018
2,080
1,558
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 359, in __call__
    renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <type 'module'>: attribute lookup __builtin__.module failed

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\ast.py", line 827, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\python.py", line 1764, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\ui.py", line 287, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\core.py", line 2553, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\core.py", line 3237, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\transition.py", line 45, in event
    return self.new_widget.event(ev, x, y, st)  # E1101
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\screen.py", line 653, in event
    rv = self.child.event(ev, x, y, st)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 232, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 232, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 232, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\behavior.py", line 897, in event
    return handle_click(self.clicked)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\behavior.py", line 832, in handle_click
    rv = run(action)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\behavior.py", line 306, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 359, in __call__
    renpy.save(fn, extra_info=save_name)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\loadsave.py", line 300, in save
    dump((roots, renpy.game.log), logf)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\loadsave.py", line 45, in dump
    cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle <type 'module'>: attribute lookup __builtin__.module failed

Windows-8-6.2.9200
Ren'Py 6.99.13.2919
Freeloading Family 0.12
 

Brady2626

Engaged Member
Mar 2, 2018
2,080
1,558
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 432, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\ast.py", line 827, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\python.py", line 1764, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in <module>
    ui.interact()
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\ui.py", line 287, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\core.py", line 2553, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\core.py", line 3237, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\screen.py", line 653, in event
    rv = self.child.event(ev, x, y, st)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 232, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 232, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 969, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\layout.py", line 232, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\behavior.py", line 897, in event
    return handle_click(self.clicked)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\behavior.py", line 832, in handle_click
    rv = run(action)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\display\behavior.py", line 306, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 432, in __call__
    renpy.load(fn)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\loadsave.py", line 608, in load
    log.unfreeze(roots, label="_after_load")
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\python.py", line 1719, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "E:\z-_-z\FreeloadingFamily-0.12-pc\renpy\python.py", line 1556, in rollback
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-8-6.2.9200
Ren'Py 6.99.13.2919
Freeloading Family 0.12
 

Penfold Mole

Engaged Member
Respected User
May 22, 2017
2,989
6,997
1. How old are those saves you're trying to load there?
Really old ones won't work. Saves from the previous version should.

2. Does it happen when you start a new game, save it and load it?
 
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Brady2626

Engaged Member
Mar 2, 2018
2,080
1,558
1. How old are those saves you're trying to load there?
Really old ones won't work. Saves from the previous version should.

2. Does it happen when you start a new game, save it and load it?
should be from last update and no just saving and loading this happens on quick save too
 
3.90 star(s) 181 Votes