- Aug 10, 2018
- 126
- 29
Every demo is a standalone level only: we did this to cut down on having to redo previous levels programming and content-wise whenever we made adjustments, instead only needing one pass to finalize all the adjustments we'd made over the course of development right at the end.How to go to other stages/evironments?
No problem!I see. the only reason I haven't supported yet is because my credit function is yet to be unlocked by the bank and I don't wanna rush it out since I still have much to learn about finances
Money talks, I guess. Same as the Tumblr "incident".You must be registered to see the links
Gamejolt just banned all NSFW content off the site.
It's really weird too because gamejolt had by far one of the most robust rating systems for adult content in online gaming, so why are they suddenly saying they don't have a good moderation system?
But yeah, if you want the demo from now on, it'll be atYou must be registered to see the linksinstead of gamejolt.
Definitely play v0.27P, v0.49 has maybe 10% of the content v0.27P does. All the patreon builds are meant as beta tests and so they are unpolished and without much content; v0.27P is meant as a public showcase and so it has loads of content.So I was just about to play the game for the first time, is it better to play the 0.49 release or the 0.27 release? Also will the full version be available for free?
Will there be any paid extras? Like, soundtrack, digital artbook, ect? Sorry, I haven't been following a lot of the news. It's exciting to see this finally getting a full release.The full game will be $20 at launch on all platforms
There'll be a soundtrack at launch (or at least very soon thereafter), and we'd like to have merchandise like plushes/shirts/body pillows/figurines, but a lot of the stuff besides the soundtrack would have to come a bit after release.Will there be any paid extras? Like, soundtrack, digital artbook, ect? Sorry, I haven't been following a lot of the news. It's exciting to see this finally getting a full release.
Glad to hear it, it means a lot!Aww I'm legit so excited for this! I remember playing the super early version forever ago, played a bit of the most recent demo then stopped because I want to wait for the full thing! Going to be a day 1 buy for sure!
https://f95zone.to/threads/future-fragments-v0-49-hentaiwriter.1550/post-7097521Wait, wasn't the game supposed to come out in January? I remember reading somewhere that the devs were tired of delaying it and would release it it at the end of the year no matter what.
Anyways, I see the new date on steam so I wishlisted and can't wait for it!
Same here, we want to get it out ASAP!Waiting on the finishing build! cant wait
v0.27P has only one level in it, but it's a polished level with lots of cutscenes, voicework, events, etc.How is it that v027P has more content when it has 291.6 MB while v0.49 has 431.32 MB?
What would be stopping someone from pirating the finished product and upload here?v0.27P has only one level in it, but it's a polished level with lots of cutscenes, voicework, events, etc.
v0.49, by comparision, has no cutscenes, voicework, etc. in it, but it contains the artwork, sound effects, and music for all five levels of the game, despite the demo itself being only locked to one level.
The reason why v0.49 doesn't let you play all five levels is because many of the global gameplay mechanics setup for that demo only function with the fire level, and aren't yet setup for other levels.
In our current build in house, all of it works, but yeah, that's why v0.49 is that big and why we have it set up that way.
Nothing really, same as any other game; I've actually noted in the past that if you can't afford the game, we don't mind if you pirate it, but if you do like it hopefully in the future you'll buy it.What would be stopping someone from pirating the finished product and upload here?
finally, another dev that's willing to take a risk and doesn't develop a game full of anti-piracy schemes like always online and DRM that ends up fucking the people that pay for it more that the piratesNothing really, same as any other game; I've actually noted in the past that if you can't afford the game, we don't mind if you pirate it, but if you do like it hopefully in the future you'll buy it.
Additionally, the game will be regionally priced, so wherever you live, it shouldn't cost more than 1% of the average monthly income in that given country, so I think it's a reasonable price.
The other thing we hope people know is that we've went into debt over $30,000 to finish this game off, and so if the game sells well we'll be able to pay off our debts and then we can afford to start up a new game easier and with higher quality content, versus having to work a 8-5 job for years to pay that off.