- Jan 20, 2018
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Probably bugfixesDifference between 33a and 34?
@HentaiWriter
Liking the Vie animations, and liking the new electro jump mechanic. Keep up the good work fellas
Probably bugfixesDifference between 33a and 34?
There's a new boss attack, a long boss game over sex animation, and a second long sex animation in P3M1.Difference between 33a and 34?
v033 came out in early september, and v034 came out just a day or so two ago for early octoberWait so you did another update for October? 34 if I'm reading that right.
Thanks a lot!Great game
0.12a was on an old engine with a previous programmer, so we don't have it on Patreon; you can probably find it around the internet, though.I just recently came onto this too
Whats the Final Levels of each demo?
As far I got the final Fire is 0.12a Ice is 0.17a and elec is 0.27f. I´ve got the 0.27f and I´ll defenitly gona buy the final game but I can´t find 0.12a or 0.17a anywhere
I don't really understand the need for a CT as playing 'Easy' literally starts you back in the area you "died" in.So this is a bit of an odd request, but I'll try it anyway. @HentaiWriter How does the logic for losing the game work?
The reason I'm asking is because I'm interested in making a Cheat Engine table wherein I could modify Talia's health so that hopefully I can trigger the game over animations (i.e. press H twice) without being permanently down and having to redo the area. Perhaps I could prevent some variable from being flipped when you go down.
There's no need. It's just something that I want to try to do. I like being able to enjoy all the animations at will during gameplay for some reason.I don't really understand the need for a CT as playing 'Easy' literally starts you back in the area you "died" in.
The logic behind it is, she gets hurt enough to be grouped -> you can sex til you're KO -> KO she gets fucked until she can get away (earring). Pressing 'H' while she is dazed results in a KO so triggering a KO+infinite health doesn't hold right, though I guess it could if you were to add a godmode where, upon KO'd, pressing the 'H' key would result in killing the assailant and reviving her on the spot. Something like that would have to be worked from the ground up I assume, ergo, via HW. And again, kinda pointless with 'Easy'.
According to our programmer, Frouge;There's no need. It's just something that I want to try to do. I like being able to enjoy all the animations at will during gameplay for some reason.
The logic you describe is the way it works functionally, which I had already figured out (obviously, since it's not hard). What I was asking about is how it is done in the underlying code. It would give me a better idea what values to look for in CE.
Thank you very much. That should give me something to work with. Looks like I'm gonna be busy with this game again soon.According to our programmer, Frouge;
"For Talia actually being knocked out there's just a single boolean deciding if a sex animation should be H-animation #1 or H-animation #2 and it gets checked only once when starting the sex animation (i.e. when Talia gets grabbed)
This boolean goes from false to true the moment she gets knocked out."
I see. And since there seems to be more than one animation for enemies it seems like it'll come in handy. Would be useful to use.There's no need. It's just something that I want to try to do. I like being able to enjoy all the animations at will during gameplay for some reason.
The logic you describe is the way it works functionally, which I had already figured out (obviously, since it's not hard). What I was asking about is how it is done in the underlying code. It would give me a better idea what values to look for in CE.
Well, the level progression goes like this: Fire -> Ice -> Electric -> Earth. And that is also in what order they have been developing and releasing the demos. Version 0.27F would be the last Electric level demo, and 0.34 the last Earth one. As far as I'm aware the last Fire one was 0.12 and the last Ice one 0.17.I'm lost concerning the standalone levels, i don't know what version i should play first (first time downloading the game).
Should I play the 0.27f version, then the 0.34 ? Or anything else ? haha I don't get it please help me :test2:
EDIT : sorry if it has been asked already but i couldn't find my answers
Oh ok I get it, I just have to find 0.12 and 0.17 links to begin with. Thank you that helped a lotWell, the level progression goes like this: Fire -> Ice -> Electric -> Earth. And that is also in what order they have been developing and releasing the demos. Version 0.27F would be the last Electric level demo, and 0.34 the last Earth one. As far as I'm aware the last Fire one was 0.12 and the last Ice one 0.17.
If you care about the story and what's going on play them in release order. If you don't, then play them in any order you want. I'll personally wait until the game is fully released before I'm going through the entire story.
We would highly recommend you play v027F first; the other demos are exponentially less polished as they're very old and/or patreon demos meant to show profress in game completion and not meant to show the final state of the game like 027f is.Oh ok I get it, I just have to find 0.12 and 0.17 links to begin with. Thank you that helped a lot
Ok but if i play 0.27f first i will miss pieces of the story since i didn't play the previous versions/levels right ?We would highly recommend you play v027F first; the other demos are exponentially less polished as they're very old and/or patreon demos meant to show profress in game completion and not meant to show the final state of the game like 027f is.