GK: Sugar and Spice - Unofficial Fan Taboo Improvement Mod v1.02
(Modified version of "Identities" patch file included)
(To install place all script files in the "game" subfolder and the images in the "images" subfolder. You will need to overwrite the original script files so back them up if you want to go back to vanilla version!)
(v1.01 contains an image which I stupidly forgot to upload in v1.0)
(v1.02 now contains an fix for a missing equals sign in chapter 1 if statement which could result in an error. My bad...)
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Note 1: I would NOT recommend using the default "Best Friend's Daughter" role with this patch. The script alterations work best with a taboo identity especially Daughter.
Note 2: Due to the amount of fixes/alterations and introduction of new variables previous saves are not likely to work well.
Changes:
- Cory and Clover call the MC strictly by familial relation or nickname instead of using his first name (Unless you use first name as the nickname obviously).
- Increased amount of familial and taboo references in dialogue and descriptive text
- Jenny refers to the girls as "our" instead of "my" if chosen relation is "Daughter".
- Fixed broken conditionals which were looking for "daughter" only, when the identity mod uses "Daughter" to stop immersion breaking lines from appearing.
- Ryan no longer shows up at the end if chosen relation is "Daughter". Otherwise, he is now properly referred to by chosen identity ie son/brother. Although he is still rather old looking to actually fit the son identity IMHO...
- Minor story tweaks such as adding a couple dialogue lines establishing that MC/Ryan is definitely Cory's bio dad and not the guys in the bathroom.
- Added additional conditional dialogue in some places to make the niece/granddaughter identity dialogue fit better where the existing conditional dialogue for daughter/best friend's daughter did not fit them.
- Case correction so words like Daughter/Niece/Granddaughter/Mom and daddy/grandpa are capitalized or not depending on if they are used as proper nouns.
- Ending tweaks. Including using Photoshop to create the missing harem ending final images, as well as several Cory/Clover threesome images which were added to the endings (Triad, Harem w/Jenny, Harem w/Tracy) Also added existing images to the short wrap-up scenes for the characters whose end path you weren't on as it was stupid that the text was appearing on top of the previous characters scene.
- Lots of spelling/grammar/duplicate word corrections throughout, and fixes of stuff like characters saying wrong lines or calling themself the wrong thing...
- Deleted fake "Peek on Clover" button in Chapter 1. There is no actual corresponding scene and the button was not triggerable even if you cheat stats...
- Other various fixes of wrong/missing images, changing impossible conditional triggers , smoothing abrupt scene transitions (especially in Chapter 13 and the office scene where someone randomly appeared under your desk), fixing the bug that caused the solo endings to repeat twice, etc...
Added an "Clover Role" and "MC Name" input to the main "Preferences" screen. By clicking on a role and typing in a MC name those will be used for any of the "Ending" or "Gallery" scenes so you are no longer stuck as "Will" and "Best Friends Daughter" only for those. (NOTE: For some reason when you click on a role it's not actually visibly marking it on the Preferences screen...but it is still changing things internally to the last one clicked.) Role selection also carries over to the Chapter selection menu as well. However it does NOT override selections made when starting a new game or loading an existing save.
- Fixed Chapter Selection such that clicking on "Name: Will" to change the MC name on the individual chapter screens no longer takes you back to starting Chapter 1. Fixed selecting Chapter 17 to not crash the game. Honestly though, I wouldn't use Chapter selection past like Chapter 2 as there are too many choices that are then skipped which means they are set to zero so scenes will be missed in later chapters. It's really a poorly implemented feature that would need a massive overhaul that allowed deeper variable selection to be useful... I'm annoyed that I did not realize it sooner and wasted time fixing it and making it role compatible as much as I did.
As always, if I missed something, broke something, etc let me know and I will try to fix...