July 24, 2023:
I made a quick Mod for the new steam game version with WT recommendations
and also tried to fix some missing images in the "poly" game ending.
I also added an option so you can choose one of the three available game endings
(the WT must be enabled for that)
No, you see right. The Mods are actually different. The old one (for v0.8 from 2021!) was mostly a cheat Mod for the game since there existed already a walkthrough Mod. The new one for the now completed steam game version is mostly a walkthrough Mod (+some game enhancements). I didn't add the cheats anymore since they are imo not really needed for this game. But I added one cheat: you can change/select the game ending.
1. How's the dialogue, and the pacing? How coherent and consistant is it?
2. Is this game a translation from a language besides english? Does it feel like an awkward translation?
3. I'm a pretty fast reader. If something is well paced I'll end up hitting enter every 3-8 seconds. How many hours of content is there at this point if I were to stick to just one playthrough ? Is it closer to 2 hours? 5 hours? 10 hours? 15 hours? or 20 hours?
If there's any other info you need to help you help me, please just tell me what it is.
1. How's the dialogue, and the pacing? How coherent and consistant is it?
2. Is this game a translation from a language besides english? Does it feel like an awkward translation?
3. I'm a pretty fast reader. If something is well paced I'll end up hitting enter every 3-8 seconds. How many hours of content is there at this point if I were to stick to just one playthrough ? Is it closer to 2 hours? 5 hours? 10 hours? 15 hours? or 20 hours?
If there's any other info you need to help you help me, please just tell me what it is.
This is one of those games which takes way too long to get to the point. The dialogue is pretty awkward too, and poorly paced.
Good art though. I really like the models. They're really cute.
My constructive criticism is to talk to people who also make VNS, and really know how to write great dialogue, as this certainly has promise, it just needs a good re-write, and it'd be a shame for these models to go to waste. That or collab with someone that can write dialogue really well.
Regardless of the future of this project, you're not hurting anyone with it existing, so please, keep working on it.
I wish the creator and the fanbase well, and I hope that you all get to continue to enjoy this project, as a lot of you seem to be into it.
Edit: I'm told that this project is actually complete, and from what I hear it doesn't have a decent ending, it just sorta stops. Well that sucks. Hope the writing is better for the next project.
To Conversation Catalyst: *probably, not prolly. Prolly is not a word, my friend. Neither is worka. And "not exactly a long game" is an understatement. This game is teeny-tiny, itsy-bitsy. There was a good story here that definitely could have been expanded upon big time! I am not being mean; just helping you out.
To the Dev: Why, dev, did you cut it so short, when you had such a good foundation to work with and build upon? I am a published author of fiction novels; mostly horror and psychological thrillers. I also have a couple collections of short stories which are that way because the plot eventually thins out to the climax before the story reaches novel or even novella length. Your story here was just getting going when you, almost abruptly, ended it. Why not make a Part 2? You really have a lot of pent up potential in the story that is just rearing to be released! Please consider it. Also if you need help with English editing, I will do it for free. Keep my name and PM me if you do any further projects, and I will be glad to help you. Like I said, I will render my services to you for free.