Wish I had a good game idea. Looks like you can make some free rent money stringing suckers along with tiny updates each month while working on the game on your laptop a hour or two a day while binge watching Game Of Thrones.
This shows you know nothing about rendering what so ever. You can spend an hour alone just setting up one pose not to mention the set aka environment and hours rendering plus the time to code the game. Games that have animations in Iray are a time suck you almost need a rendering rig unless you don't mind leaving your pc on for days at a time rendering one animation.
While some dev's do put out small updates you have to think about all the stuff it takes to make that game especially if you don't have a good amount of experience in daz or renpy.
I am not saying that there are not dev's that milk their pateons. Matter of fact there is a lot of devs that milk their patreons nowadays but you can tell which ones those are. Example: If you put out an update that only adds 6 renders to your game that's milking it hard and yes I have seen this happen.
As for Haley's Story the updates feel small to me but for all, anyone knows dev could be only working on this in whatever free time after work etc.. A lot of things IRL can affect the amount of time spent on making updates.