- May 3, 2017
- 123
- 7,441
The way I see it the introduction of Klauss was to keep the story fresh and going forward since the moment the mc and Haley got together it would've got eventually boring with the romance stuff and the story would've had to wrap it up, this way there was shock and drama basically fuel to keep the story going albeit the story element could've been presented better than it was, with more careful writing and timing a lot of sensitive people would've taken the hit much smoother, but changing drastically the plot or hasten it against the writer's vision at this late stage in the game is just naive unless you aim to harm the project. The course has been laid, the story is heading in a very obvious direction and at this point, you either support the game and stick with it to the end or just ignore it, it's that simple really, although I have to agree that the pacing of the game did get slower, maybe it's the fatigue that kicked in working on a long project like this.