- Mar 30, 2019
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More like he is successful because most prefer "incredibly generic and vanilla tags/situations", and being conscientious help the cause greatly.He's one of the good ones. The problem with his games are the incredibly generic and vanilla tags/situations. If we could take his talent for renders, pacing, and follow-through, and combine it with something like Nefastus' (the guy behind Midlife Crisis) talent for build up while working in perverted situations, THAT would be a hell of a game.