Itd like to thank those who ported to android and of course translated/worked on the game. Turn based RPG like FF/this i never enjoyed cause they were too damn hard but this one was enjoyable
Im on android and finished/beat the game on my like 1.5 playthrough (had to use old save before the secret boss area/final arc before that where was outside and can move around).
Theres a super helpful walkthrough/already asked questions on this thread
I hadnt run into the game breaking bugs like the others on android but for those who are gonna play it and dont know how/didnt want to save edit on android:
I HIGHLY suggest you atleast take the chest contents at starter town inn 2f (other users/people who worked on it have pointed out that the code is 1192). You dont need it for the main story tbh if you want a no hacks run, but for the CG boss if you dont want to spend 4/8/12 hours grinding levels/job switching thats where itll come in handy. I was level 40-50 when was in the post story and about to fight the CG boss, i got 1 shot before my first turn. Whats worse is that you are stuck there (or atleast i hadnt read/found a way out).
Make multiple saves before descending into the final battle section when you are flying on the ship and can go from there. I had barely any armor types/weapons for that CG boss and couldnt change much since stuck there.
For the CG boss i used the chest after main game to max every class for the supportability,risk ect. As well as the gold to buy armours/travelling merchant shoes
Lvl 99 and 2 black mages+2 white mages is how i beat it. Gravity/curaga/haste/reflect/sword defence buff/wise 50mp% /blizzaga/ball/arise/haste- was what i used.
Hardest part is hoping the first move doesnt 1 shot anyone, then haste all+ sword def buff spam+curaga from there with gravity mixed in. Then more buffs from the 2 white mages like reflect/shell/
Magic evasion%/immunity doesnt work. Slow only takes off haste/darkness doesnt work.
I cheesed my soul/equippability/supportability with risk: soo that
1:white mages could run both black magic+wise /black mages could run sword+wise
2: all chars could run these-
lightning strike+hp20%+hp10%+mag def10%+auto reflect(dont think it worked+force shield( which also dont think worked) (maybe the cheese didnt work)
3: everyone ran shieldbearing+cane mastery
The risk skills that i kept on once commiting to an accessory to equip were: exp slip,atk down,luxury
How i think i cheese'd it is i equipped a buncha risk items>equipped the buffs.
Once i equipped the buffs i removed the unnecessary risk i then used Q or W to repeat until the last char. Then you exit and never check ability settings again cause then it reverts if you do. I know it works because i did that method for 20% att on 1 char and knew that it stuck via checking stats and saw the raised att.
Even max level and what i thought were the best gear to use that fight was still hard and you get 2 shot if you are sleeping on the curagas
Maybe i could upload screenshots of my build if someone needs it
Hopefully that mess helps someone before late game/once they have the starter town 2f inn chest.
Thanks once again for those who translated/ported to android