Yeah, that was the point of my comment.. that it's supposedly been complete many times by now.. congratulations.Here, you may be interested in aYou must be registered to see the linkswhile you patiently await the next update.
Yeah, that was the point of my comment.. that it's supposedly been complete many times by now.. congratulations.Here, you may be interested in aYou must be registered to see the linkswhile you patiently await the next update.
I agree that the glacial pace of updates can be... frustrating.Wait it's still not ready . This is reaching the levels of milfy city copium rn, but at least MC posted something recently
Anyhoo....
Vanishing for the month. Heaps of writing and coding to bring it all together. I do open updates posts anyways so you can keep tabs on me that way
Gunning for a Feb release but a lot to do still, hence the vanishing act to focus.
Laters!
Mind explaining the quote above?I do wish that Notty would learn that "Perfect is the enemy of Good".
It would significantly reduce the time between updates.
This game has top notch renders and, I think, the best 3dcg animations in a game on this site.
If they stop reaching for "Perfect" (which you can never really catch anyway) and be content with "Good", I think we'd all be ecstatic.
Because, "Good" for Notty is already better then most every other game dev on this site on their best day.
And we'd get notably quicker updates.
That said...
I agree that the glacial pace of updates can be... frustrating.
But.. Accusations of 'milk patrons' is grossly unfair.
Notty is very good about pausing payments on Patreon when they go off on one of their obsessive-compulsive quests for perfections.
So nobody is 'getting milked'.
I agree that the glacial pace of updates can be... frustrating.
But.. Accusations of 'milk patrons' is grossly unfair.
Notty is very good about pausing payments on Patreon when they go off on one of their obsessive-compulsive quests for perfections.
So nobody is 'getting milked'.
Now I know you're just being an intentionally obtuse troll.
Paused for 2 months (May+March) if we start the countdown from January while predicting Feb/March delivery? Doesn't that place it April/May to release? Or did I miss an extra month, which makes it May/June? I mean I don't see it coming out till September/October myselfNow I know you're just being an intentionally obtuse troll.
Because to get back to that Feb post on Notty's Patreon you had to have also seen the post where they paused payments again.
What do you mean, "still"? Dev's still got another three months to make it in time, by your reckoning.Wait it's still not ready
Hey, I still like the game, it's just I came here before a while ago and heard the same spiel about it coming out soon when I asked about release date. Got to the point where I got 2k word message about the "missing deadlines and drama" from someoneWhat do you mean, "still"? Dev's still got another three months to make it in time, by your reckoning.
Just pointing out that someone with your, ah, challenges with the perception of time possibly isn't the most apt to be commenting. Don't take that for a moral judgement, we all have our own crosses to bear after all.Hey, I still like the game, it's just I came here before a while ago and heard the same spiel about it coming out soon when I asked about release date. someone
That's not really a surprise considering the amount of posters in the thread who whine about deadlines when as far as I'm aware the dev has never set one, and certainly hasn't recently. You can only remind people so many times before patience starts to wear a little thin.Patchez said:Got to the point where I got 2k word message about the "missing deadlines and drama" from someone
As far as I am aware, payments were paused for two months earlier this year, refunded for another, and paused in May and have not yet resumed.Paused for 2 months (May+March) if we start the countdown from January while predicting Feb/March delivery? Doesn't that place it April/May to release? Or did I miss an extra month, which makes it May/June?
Just pointing out that someone with your, ah, challenges with the perception of time possibly isn't the most apt to be commenting. Don't take that for a moral judgement, we all have our own crosses to bear after all.
That's not really a surprise considering the amount of posters in the thread who whine about deadlines when as far as I'm aware the dev has never set one, and certainly hasn't recently. You can only remind people so many times before patience starts to wear a little thin.Now there's a conversation I definitely have never held before.
Imagine putting time and effort to deliver something good, that one can be proud of. Then because things are more complicated than it looks, same person chose to not even getting paid. Some of the people who will have access aren't even patreons.
It's certainly outrageous! Notty may be the incarnation of evil itself. I mean, taking time to polish and deliver a finished high quality product, donating her time, while she ain't getting paid for the last months. I am just speechless by such a EVIL act. I am sure she came up with this diabolic plan, while she was eating babies on breakfast.
Anyhow. Some people have different things that keeps they going. For some people, things needs to be like they want it to be, otherwise it simply doesn't worth doing. As far as I know, Notty is a new developer, she didn't have the machine, and is was still learning to code. Hence, the remaster for better renders once she upgraded, and thus the incorrect timelines. For what I know, developing can be very deceiving in terms of ETA, and she's an indie of 1-man band.
I don't think comments on the fact that it take 9+ months are what tick people off, it's the implications that she's been doing nothing and is milking her patrons. Some of us are following the development closely and we know the amount of work she's been doing so it bothers us when the uninformed start throwing accusations, and most importantly blatantly ignore anything we say. The fact that she's been pausing pledges on Patreon for month should also prove that she's not milking patrons.It doesn't matter how much some people here try to ignore it, if an update takes 9+ months and is constantly postponed, you should become a bit skeptical. It is possible to discuss something like this without it being regarded as a condemnation of the developer.
Especially perfectionists can benefit greatly from a little more time pressure. Not everyone who is creative is necessarily good at project management. If people always pretend that there is no problem with 9+ months per update, there is no hope for improvement.
It also depends on what you get in that time period. This next update has over 20 min of fully rendered, 30fps video for example, enough to make a full TV show episode, all done on one 2080ti. Not to mention over a 100 paths already.It doesn't matter how much some people here try to ignore it, if an update takes 9+ months and is constantly postponed, you should become a bit skeptical. It is possible to discuss something like this without it being regarded as a condemnation of the developer.
Especially perfectionists can benefit greatly from a little more time pressure. Not everyone who is creative is necessarily good at project management. If people always pretend that there is no problem with 9+ months per update, there is no hope for improvement.
Experience and staff size also play a role on development time.It doesn't matter how much some people here try to ignore it, if an update takes 9+ months and is constantly postponed, you should become a bit skeptical. It is possible to discuss something like this without it being regarded as a condemnation of the developer.
Especially perfectionists can benefit greatly from a little more time pressure. Not everyone who is creative is necessarily good at project management. If people always pretend that there is no problem with 9+ months per update, there is no hope for improvement.
...
I agree that she have issues with project management and perfectionism and I welcome constructive criticisism such as yours but sadly what we get most of the time is just trolling and baseless accusations with no openeness to discussion.
I'm not sure what you mean by characters path, is it the 4 choices of MC a the start or the different love interest?If I may, your observation about the trolling and baseless accusations is accurate. About the discussion, my 2 cents is that there is not much else to discuss but delays and deadline extensions when a new revision takes over half a year. That makes it look like the dev has a lot of ambition and limited follow through.
I agree that what she's done is excellent work. I think part of the project management issue is really basic game design. I still posit that making the mc choose different characters --one of 4-6 characters (sorry forgot ?)-- and making each character have a different main game path is a design problem that creates management issues...and uprev issues. I think that is a major contributing reason to her long delivery times & difficulties. If I had a constructive criticism, it would be to not try to uprev all the character's paths at the same time with each uprev, but maybe handle one at a time so she could put out one path upgrade every 2-3 months.
That alone would change the tone of discussion on this thread.
On the design part in general, I respectfuly disagree. I really don't like the approach with updates focusing on just one specific path / girl. The main reason is that there's a good chance it may not be the path / girl you follow. So, an update gets released and... it's disappointing because there may be nothing in it for me and my waiting continues. I have abandoned games before because after three updates of my chosen path not getting any new content I just simply didn't care anymore when it finally happened. Over a year with no update for me personally.I agree that what she's done is excellent work. I think part of the project management issue is really basic game design. I still posit that making the mc choose different characters --one of 4-6 characters (sorry forgot ?)-- and making each character have a different main game path is a design problem that creates management issues...and uprev issues. I think that is a major contributing reason to her long delivery times & difficulties. If I had a constructive criticism, it would be to not try to uprev all the character's paths at the same time with each uprev, but maybe handle one at a time so she could put out one path upgrade every 2-3 months.
I was referring to the 4 choices of MC at the start.I'm not sure what you mean by characters path, is it the 4 choices of MC a the start or the different love interest?
If it's the former, there is a lot of overlap between each MC for example white male and black male would probably be 90% the same thing.
If it's the latter the game structure makes it impossible to have one Sarah update followed by one Chris update and so on and so forth.
The only possible way segmenting the updates could work is if she did one for the morning, one for the afternoon and one for the evening.