Thank you for your kind words
And yuuuuuurp. Choices -really- do matter in H5. I honestly do believe that any completionists will have to give that quest up by Chapter Five. It will simply be impractical. Which is by design.
Right now you scamps can run around and, with a bit of effort and saves, see everything . As the choices impact, intersect and contradict each other the further we get through chapters...you won't be able to do it. I say this with some confidence as out of the five people who asked if they could do a walkthrough on Chapter One...not one has so far managed it, which I guess is due to the scale of decision impacts. Imagine another four layers on top of that.
But the main reason it will become impossible is because how the other characters see you is key to unlocking future paths with them - and in some cases with others. So, what? you say.
Well some of the decision trees and paths are obvious. But some are less so and are dependent on other characters. Lets say all the time you've spent with Y and getting in their good books, is directly opposite to what is needed for X and also depends on what Z thinks. And we're not talking about an odd decision. We're talking about those three little stats on the character page which are almost always impacted by every choice you make...to open a branch in Chapter Six could require you to replay all the way from Chapter Two.
So why make it like this? So that as the game progressed your decisions have weight. So that they have meaning. But also to reflect, as best I can, that the girls are real. That they don't forget what happened and that they can, and sometimes do, talk to each other. There will be no raping someone at night and the next morning having breakfast as though nothing had happened in this world thank you.
You'll always be able to reload and poke around of course each chapter - but only to an extent due to the sheer scale of work involved in retrospectively opening paths. BUT I'll -always- play fair with you. You'll never have any forced content. No sudden swings or ambushes. Everything will be there to help you make an informed choice or at the very least signal what's on the way and, for example, if anyone suffers a bad end on Ophion? That will be down to you too. But choices you will have to make. Depending on your path you want, some of those choices could end up being very hard indeed. But not without you being forewarned before you step down that road of course - that's only fair.
Once past Chapter Three you'll have a couple more chapters to roam around, explore, test the waters, do the nasty with people and have some fun. But then?
Then the game -really- starts.