- Jun 3, 2017
- 5,132
- 27,285
*returns from a weekend of debauchery and gets down to answering properly*
*is totes a drama queen* But what aces parenting, no? "Off you pop sweetie, go kill that chap for mummy, hrm?"
I suppose some of the guys have played Chapter Two so it's not quite as odd as it might seem - but...alright, it is odd
I'll confess that maybe because the game has a number of layers to it might be the cause. It can be played quite lightly but underneath the skin of the main game - there is another deeper game. The player can ignore this entirely and still have a good time, but it is there. And for those who decide to poke around on some of the mysteries lurking further options and challenges open which can make the game almost an entirely different experience as we go forth. Plus...the choices. There are a lot and they really do matter.
Too kind Mr Choronzon Oh! And Jaffa cakes! We can't give cocaine all the credit - wouldn't be fair
But aye, I don't think ME3 would have ended -that- way...
Indeedy! I'm still sticking to a chapter a month, but no more false deadlines as to when exactly.No more delays, no more dates. It shall be released when ready, not sooner nor later.
Not a specific challenge Part of the design since day one. Still, at least it'll give you your monies worth, no?I believe I mentioned before that I'm a touch obsessive when it comes to completing a game. If it takes me a year or more, then fine, I'll spend that long just to be sure I've explored all the possibilities. That's not a problem; in my book, it's good design.
Although I wonder, when I mentioned earlier in the thread about this, did you take that to be a challenge? It really wasn't, but thanks anyway.
It's the sharpest thread in the forum *hasn't seen a single "Save plz" yet*Ava, I apologize from the bottom of my blackened, shriveled heart for not even considering that any of the cool kids like *edits* US that hang out here would share the sort of nerd humor I inflict on those around me.
Opera. Totes opera.Aww, no need for any of that, i'm quite lucky that I had a family with certain tastes so I got to experience a variety of music, movie and TV.
Also doesn't hurt that my girlfriend loves that kind of music. Sounds for the soul she calls it.
I always thought that was the Blues.
Or Jazz.
*is totes a drama queen* But what aces parenting, no? "Off you pop sweetie, go kill that chap for mummy, hrm?"
Second! *isn't that slow!*Nah.. I would never do that to Ava, she's the one that came with the "Notty"
You know it is the third anniversary of H5's release? Im taking the game to a candle lit diner
It is slightly bonkers isn't it?Guys, what the hell?
224 pages in 2 months for the firs chapter of a game?
Sure it seems of high quality but... why all this popularity?
I suppose some of the guys have played Chapter Two so it's not quite as odd as it might seem - but...alright, it is odd
I'll confess that maybe because the game has a number of layers to it might be the cause. It can be played quite lightly but underneath the skin of the main game - there is another deeper game. The player can ignore this entirely and still have a good time, but it is there. And for those who decide to poke around on some of the mysteries lurking further options and challenges open which can make the game almost an entirely different experience as we go forth. Plus...the choices. There are a lot and they really do matter.
*concedes this*2) Notty pampers us with conspiracy theories, ACIO and random bits of spoilers and naughty renders
A combination of an actively communicative dev, a surprising amount of effort put into many areas of the game, a genre that isn't over-represented for this sort of game, and cocaine, lots and lots of cocaine.
But mostly, its notty, who is insane and has infected us all with her insanity.
Too kind Mr Choronzon Oh! And Jaffa cakes! We can't give cocaine all the credit - wouldn't be fair
Plus I like Notty, she's real easy.
To talk to.
I'd love to give her one.
Of those Patreon subs. Just waiting for games month to die down.
She simply makes me wet.
With perspiration when she writes about tense moments like climbing outside of the ship.
Too much innuendo for one post, i'll behave.
*knows how lucky she has been out of the gate*Exactly. This is why I am surprised. Many games needed a lot of time before having an appreciation.
Well good for her.
Too generous as always Mr. Me666, but appreciated none the less.This is what I recognized right at the start. I was simply gobsmacked by the ambition, the skill, required to design it - let alone successfully execute it as a game. To put it in context, a successful author gets warm fuzzies when their tale is recognised for skillfully woven intricacy... @Nottravis is writing several of these at once, wrapped around, over, under and through each other, resulting in a delicate web of pathways that lead to an entire spectrum of conclusion. You wait; you'll see.
I only wish she'd beenondirecting the writing team of the Mass Effects!
But aye, I don't think ME3 would have ended -that- way...
*eyes!*The finale of Heavy five, I see it now.
Pick red for bad ending, pick green for good and pick purple for "it was all just a dream".
*wiggles eyebrows*It will probably be a red pill or blue pill, and when you take them, instead of now understanding the matrix you get warped to the start screen and are now a female, or are just drugged and end up in one of the girl's storage lockers a la river tam, to be used as a passed around sex toy.