johnconnor

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Jul 24, 2017
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For example, in the game files, you can find pics of Annie under looking for something under her station. I played the first chapter a lot of times and still didn't find out how to play this scene. (Nottravis already mentioned it was a really difficult scene to stumble upon, so I don't think it was unused files)
*sighs, fires up just one more playthrough to find undiscovered story*
 
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-CookieMonster666-

Devoted Member
Nov 20, 2018
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Massively busy so will reply in full later, although one thing seemed to require an immediate response for clarity.

@sabadongelov Thank you for your review and glad you find the characters interesting. I note that you amended your review based on the following observation.

Interesting and very well written so far, both the mystery and the dialogue. Renders look nice and characters seem to have distinct personalities. Also, hints at very different routes (where you seem to be able to go down a pretty dark path if you so choose) is also a big plus. Good story building too. All in all, a very promising game!

EDIT: Above review was based on the first chapter. I have now played chapter 2 and gotten to the sex scenes. I guess they are ok from a rendering point of view, but there's one thing that really ruins it for me, and that's the dick-size of the MC. He's actually smaller than average. In some scenes he looks down right tiny, allthough maybe that's supposed to represent him not being completely erect (since he does look a little bit bigger further on, then again, not being hard when getting a hand job is kind of difficult to believe, as he prior to that got hard just from recieving hugs).

And I guess, if you want to make a game for people who get off on small dicks or maybe even small penis humiliation, then who am I to say anything about it (though I wouldn't play the game)? But there's nothing in the game to suggest that this is what is intended. Instead, one of the women even complements the MC on how big his cock is, despite being anything but. Another woman complains about her husband being small penis-wise, elaborating that she wants someone more masculine. So, instead of an intentionall fetish, it looks more like lazy rendering (the penis being different sizes also suggest as much), which for me lowers the quality of the game substantially.

Just to clarify your initial thoughts were indeed correct. The penis is growing as the MC gets more aroused. So it starts semi-flacid, grows by the second stage of the hand job and is considerably bigger by the blowjob scene. Erect he is seven inches. So in this case the opposite of lazy rendering, as staging and posing the growing erection took longer than just letting it spring out on the fly. So, no this is not a SPH game.

Thank you
Not sure what the expectation of an "average" penis size is. I know a lot of men believe myths about penis size, both flaccid and erect. Porn games tend to perpetuate this misunderstanding. I find nothing wrong with games having large / abnormally large / ludicrously large penis sizes (though sometimes they are laughably huge), but I find it funny that people complain if the thing isn't a half a meter long.

For the record, regardless of your preferences in your entertainment, irl the size is generally in the ballpark of what @Nottravis has rendered: . Nobody should feel "humiliated" by having a smaller dick; it's just basic biology.
 
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Akamari

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She's has demerits for sexual harassment though
That were not proven. It could be that she just did her flirting thing that was badly percieved and reported. Up to you, but I honor the presumption of innocence.:)
 

DA22

Devoted Member
Jan 10, 2018
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That were not proven. It could be that she just did her flirting thing that was badly percieved and reported. Up to you, but I honor the presumption of innocence.:)
Some people do protest a bit and defend her too much it seems to me, even if I do like Chris myself as well. :p Annie has a history of hard drinking so the chance she will not be able to work hard and fulfill her duties next day are pretty low. She might be even better at them since more relaxed. She is on off time and not active duty at the moment she drank and went to room with MC. Did look to me like Chris might well have been a bit jealous, only question is of whom :ROFLMAO:, you really think she walked dressed in like that just for a comm's officer?:p
 

Akamari

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Some people do protest a bit and defend her too much it seems to me, even if I do like Chris myself as well. :p Annie has a history of hard drinking so the chance she will not be able to work hard and fulfill her duties next day are pretty low. She might be even better at them since more relaxed. She is on off time and not active duty at the moment she drank and went to room with MC. Did look to me like Chris might well have been a bit jealous, only question is of whom :ROFLMAO:, you really think she walked dressed in like that just for a comm's officer?:p
I'm just trying to balance things out as some seem to make judgements too quickly without much ground. Chris is not perfect of course, they all have their flaws, as all humans should. Good point about the dress. I think she had that more to tease the lieutenant than anything else.:D

As for Annie, we'll see. Somehow I don't think she'll be very fresh next morning.;)
 

Skylaroo

Well-Known Member
May 28, 2017
1,761
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As much as I like this game, I do feel that options are far too convoluted to be enjoyable to play through. I appreciate the amount of detail and work put into the game, but it isn't necessarily a good thing when they pretty much prevent clarity.

I was curious about the things I missed when playing normally, so I looked at the walkthrough. What I found simply confirmed my fear that the game is extremely convoluted. The amount of "if X, then Y" notes on the walkthrough clearly mimicked the options available in the game, and the connections between options sometimes felt unnatural, and often times unclear.

It's still an interesting game, but I think there's a clear disconnect between what's trying to be portrayed vs what's actually being shown.

A reasonable 6.5 or 7 out of 10 for now.
 
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Goblin Baily: DILF

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As much as I like this game, I do feel that options are far too convoluted to be enjoyable to play through. I appreciate the amount of detail and work put into the game, but it isn't necessarily a good thing when they pretty much prevent clarity.

I was curious about the things I missed when playing normally, so I looked at the walkthrough. What I found simply confirmed my fear that the game is extremely convoluted. The amount of "if X, then Y" notes on the walkthrough clearly mimicked the options available in the game, and the connections between options sometimes felt unnatural, and often times unclear.

It's still an interesting game, but I think there's a clear disconnect between what's trying to be portrayed vs what's actually being shown.

A reasonable 6.5 or 7 out of 10 for now.
that's because the wt was a simple breakdown of the script.
 

Huitieme

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Oct 9, 2018
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As much as I like this game, I do feel that options are far too convoluted to be enjoyable to play through. I appreciate the amount of detail and work put into the game, but it isn't necessarily a good thing when they pretty much prevent clarity.

I was curious about the things I missed when playing normally, so I looked at the walkthrough. What I found simply confirmed my fear that the game is extremely convoluted. The amount of "if X, then Y" notes on the walkthrough clearly mimicked the options available in the game, and the connections between options sometimes felt unnatural, and often times unclear.

It's still an interesting game, but I think there's a clear disconnect between what's trying to be portrayed vs what's actually being shown.

A reasonable 6.5 or 7 out of 10 for now.
I respectfully disagree as I feel this game is meant to be played by taking into account that the characters all have their own personality and agenda. It tries to give as close as a real life experience as possible, and this can't be obtained by playing it as a "I need to do X to get Y", but more as a "I want to do X to please or piss off this character". The aim of the game, in the end, is to give every player their own adventure, which explains the number of options that ultimately don't change the big scheme of things.
 

Akamari

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As much as I like this game, I do feel that options are far too convoluted to be enjoyable to play through. I appreciate the amount of detail and work put into the game, but it isn't necessarily a good thing when they pretty much prevent clarity.

I was curious about the things I missed when playing normally, so I looked at the walkthrough. What I found simply confirmed my fear that the game is extremely convoluted. The amount of "if X, then Y" notes on the walkthrough clearly mimicked the options available in the game, and the connections between options sometimes felt unnatural, and often times unclear.

It's still an interesting game, but I think there's a clear disconnect between what's trying to be portrayed vs what's actually being shown.

A reasonable 6.5 or 7 out of 10 for now.
A fair opinion.

I'll note that it's the walkthrough that is extremely convoluted, playing just by following it would probably give me a headache.

The game itself however is not. Choices matter and I haven't seen any other game here do it better. Ultimately, it's a role-playing experience, so the amount of "if x, then y" is necessary and important. That's where the gameplay is.
 

Goblin Baily: DILF

Conversation Conqueror
Sep 29, 2017
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As much as I like this game, I do feel that options are far too convoluted to be enjoyable to play through. I appreciate the amount of detail and work put into the game, but it isn't necessarily a good thing when they pretty much prevent clarity.

I was curious about the things I missed when playing normally, so I looked at the walkthrough. What I found simply confirmed my fear that the game is extremely convoluted. The amount of "if X, then Y" notes on the walkthrough clearly mimicked the options available in the game, and the connections between options sometimes felt unnatural, and often times unclear.

It's still an interesting game, but I think there's a clear disconnect between what's trying to be portrayed vs what's actually being shown.

A reasonable 6.5 or 7 out of 10 for now.
A fair opinion.

I'll note that it's the walkthrough that is extremely convoluted, playing just by following it would probably give me a headache.

The game itself however is not. Choices matter and I haven't seen any other game here do it better. Ultimately, it's a role-playing experience, so the amount of "if x, then y" is necessary and important. That's where the gameplay is.
I respectfully disagree as I feel this game is meant to be played by taking into account that the characters all have their own personality and agenda. It tries to give as close as a real life experience as possible, and this can't be obtained by playing it as a "I need to do X to get Y", but more as a "I want to do X to please or piss off this character". The aim of the game, in the end, is to give every player their own adventure, which explains the number of options that ultimately don't change the big scheme of things.
just to use an example... let's take the invite to play a VR with sarah, obviously the logical option would be to ask her directly about it and express genuine interest, however people might still want to suggest she'd find a more challanging hobby like reading books. it doesn't close the path on it's own but gives a different perspective on our adorably innocent ensign Davis
 
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Alteni

Engaged Member
Jan 23, 2018
2,574
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hi ; everyone ; i want to ask to the developer , is something gonna happen to MC , like physic modification event , i mean his body not attractive beside the seize of his Dick , and about gay stuff i knw u want the game to be open for all genre , but u really u wanna do it ? :confused:
 

PowerDildos

Member
May 30, 2017
210
565
Well shit, a lot has happened in the last 2-3 days. And most importantly it would seem that the hounds of chapter 2 have been let slipped as well. Downloading as I write this right now, and my excitement can not be contained. Neither can my compulsion to read the 7-8 pages of spoilers and discussion.

She's LOVELY on the foreyard, an' she's lovely down BELOW boys!
Roll Boys! Roll boys roll!
She's lovely 'cause she loves me, that's all I WANT TO know boys!
Way high, Miss Annie Heung
You know, in this context it puts this part of the shanty in another light :sneaky:
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My take on the whole kerfuffle:
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Discussion killers right here imo (the good kind). The heated arguments were slightly popcorn worthy to read through, but while I can respect and understand feeling a bit pissed about the cockblock, even as someone who has only played chapter 1 the game quite clearly gives hints towards potential consequences.

all routes walkthrough v0.2
Yeah, I wouldn't be using the walkthrough either. I don't care for stat changes, we will still be discussing the story and the motivation of the characters. Respect and affection points have got nothing to do with it.
Ohhh, thank you very much. I am personally going to play without a walkthrough during my first couple of runs like many others here, but I will say that it can be a bit fun to theorycraft "perfect" or engineered playthroughs just for fun.

Look again, she didn't actually kiss her. It's just her flirting. It's what she does for fun. She is very mission focused and wouldn't do anything that would endanger the mission. The MC on the other had... I wouldn't trust that bastard to hold my coat.;)
Bah, what are you talking about? The MC is clearly a nice and upstanding member of society, who tries to keep things friendly yet professional, and is simply swept off his feet by the feminine wiles of his coworkers. :cool:

First Chris blueballs my character by locking him in a cage and then I get blueballed by the episode ending immediately afterwards.

...love it
[ALERT] MIND-BONER IS EXPERIENCING CRITICAL ENERGY SPIKES [ALERT]

WEAK LEGS AND RUSH OF BLOOD EXPERIENCED FOLLOWING THE PROCESSING OF THE IMAGINARY SCENARIO.

ALL EMOTIONS ON DECK, WE ARE DIVING INTO THE GAME WITH ALL HASTE.

 

Goblin Baily: DILF

Conversation Conqueror
Sep 29, 2017
7,319
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Well shit, a lot has happened in the last 2-3 days. And most importantly it would seem that the hounds of chapter 2 have been let slipped as well. Downloading as I write this right now, and my excitement can not be contained. Neither can my compulsion to read the 7-8 pages of spoilers and discussion.



You know, in this context it puts this part of the shanty in another light :sneaky:
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Discussion killers right here imo (the good kind). The heated arguments were slightly popcorn worthy to read through, but while I can respect and understand feeling a bit pissed about the cockblock, even as someone who has only played chapter 1 the game quite clearly gives hints towards potential consequences.




Ohhh, thank you very much. I am personally going to play without a walkthrough during my first couple of runs like many others here, but I will say that it can be a bit fun to theorycraft "perfect" or engineered playthroughs just for fun.



Bah, what are you talking about? The MC is clearly a nice and upstanding member of society, who tries to keep things friendly yet professional, and is simply swept off his feet by the feminine wiles of his coworkers. :cool:



[ALERT] MIND-BONER IS EXPERIENCING CRITICAL ENERGY SPIKES [ALERT]

WEAK KNEES AND RUSH OF BLOOD EXPERIENCED FOLLOWING THE PROCESSING OF THE IMAGINARY SCENARIO.

ALL EMOTIONS ON DECK, WE ARE DIVING INTO THE GAME WITH ALL HASTE.

I got used to being cockblocked by the game... as soon as I went through the tutorial chapter 1 started
 

sabadongelov

Member
Aug 21, 2018
297
741
That just doesn't feel right to me. If you look at the scene where the actual blowjob takes place in closeup (not the before or after), account for the head not being visible, compare it to her face it's nowhere as short. If we assume her face is 7 inches like you say, account for the head not being visible and her mouth being wide open and compare it, I'd say it's about 6. Is her head 7 inches? I can't tell, can be more.
Since we're having this conversation, I actually measured it. On my screen, the visable penis is 13 cm long. As the head isn't visable, I took its size relative the shaft from the image Before*, which would mean that the penis would have been 17.3 cm long on my screen had it all been visable (the head is roughly one forth of the entire lenght). Annies face is 28 cm long on my screen. Her mouth is open about 4 cm, meaning the face would actually be 24 cm long. That means the penis is about 72 percent of the lenght of Annies face. If we assume that Annie has an average face (17.7 cm long, or 7 inches), that would mean the penis is about 12,8 cm, or 5,1 inches long. A bit longer than my initial estimate, but still smaller than average (about 15 cm/6 inches) and substantially smaller than the stated size of 7 inches.

* In that image, the penis is 8,5 cm on my screen, compared to Annies face, which is 12 cm. Going by that image, the penis size would actually be slighty smaller, not even clearing 5 inches.

Measurements in cm rather than inches, since I'm european and don't own any measuring device that measures in inches.

Anyway, I wouldn't classify it as small at all. Average I guess. But, I concede I'm not an expert. I don't have an interest in watching dicks nor taking measurements. For me, it's acceptable. What I don't like are oversized dicks many other games have.
Each to his own. And I wouldn't consider it to be a qualitative flaw, had the intention been that the MC has a slightly smaller than average dick. I mean, I wouldn't have liked it on a personal level, but it wouldn't be fair for me to grade a game based on my personal fetishes, or lack thereof. But in this case, the MC is supposed to be big, not small, and thereby it becomes a qualitative flaw.

The standard is pretty much to just go toof and show an erect dick and be done with it. I don't recall other games that would even attempt to show the erection process. It's asking too much in my opinion.
I agree. But if you can't do it properly, then why do it at all? It's not as if the scene calls for it, on the contrary, it would actually had made more sense if the MC was hard by the time he got his pants off. Then again, this is more of a detail than my main objection.
 
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