- Jun 3, 2017
- 5,132
- 27,284
Morning scamps,
*doesn't - preens!*
One of the problems I had was I had -so- much information and lore to set up, that if I had dropped it all in Chapter one:
a) no bugger would have played the game;
b) those that did by the time they needed the information would have forgotten it; and
c) not every player will care about this stuff - and nor should they have to of course. As I've said before this game can be played with very little attention to all of the hidden or background stuff and the player can/should still have a good time. Of course those that do get a very different experience. I sorta think of the deeper parts of the game being like DLC that is already there
That said all these are valid questions and are covered in Chapters Two and Three. Although in my defence,, although not explicitly stated, the answers to these are also semi-present in Chapter One, even if only by making logical deductions from the game content, especially the chat with Chris about Ophion.
You'll enjoy her Bored Pilot interview...I assume the bad end is Annie is actually one of those crazy people who abduct people and seal them in rooms, but you know, with a welded door, her "pet" dies of dehydration/starvation/oxygen deprivation...
Covered when you meet the expert on the LGM's...I'm curious about where the actual sightings of the LGMs took place. Just in the vicinity of the station or at various isolated places around the planet? If it's the second option and low dying population estimates are somewhat correct, what are the odds of them actually being close to the station of all places? Seems too convenient.
Interesting theory.What if the LGM are actually peaceful but it's the humans that make them aggressive by a) destroying their cultural and burial sites. b) exposing them to female pheromones, after all access to the showers is limited,if it was a normal procedure, the Lieutenant wouldn't be informed about it. Sweat contains pheromones, the Ophions are susceptible to them and get wild. c) humans had a prejudice based on their appearance and opened fire, the aliens just avenge their fallen
Since this is the first habitable planet discovered, there is not much to return to.
Another thing, why does nobody seem to be thrilled about meeting another sentient, albeit seemingly primitive, species? I assume, there haven't been other first contact situations yet. One would expect there'd be hordes of scientists researching them.
The problem might be with the methods used by scientists, if @Nottravis is going for realism, the scientists probably tried to dissect one of the natives. And we know one thing about Notty, she likes realism as much as she likes to tease us with possible spoilers.
This is why I like peeking in and sharing odd bits and bobs, it ensures I don't have any plot holesWell, if they did, I guess they didn't share it. Or our Engineer hasn't unlocked a lore entry about LGMs' biological details yet.
*doesn't - preens!*
One of the problems I had was I had -so- much information and lore to set up, that if I had dropped it all in Chapter one:
a) no bugger would have played the game;
b) those that did by the time they needed the information would have forgotten it; and
c) not every player will care about this stuff - and nor should they have to of course. As I've said before this game can be played with very little attention to all of the hidden or background stuff and the player can/should still have a good time. Of course those that do get a very different experience. I sorta think of the deeper parts of the game being like DLC that is already there
That said all these are valid questions and are covered in Chapters Two and Three. Although in my defence,, although not explicitly stated, the answers to these are also semi-present in Chapter One, even if only by making logical deductions from the game content, especially the chat with Chris about Ophion.
I'll leave that up the player choices to see if they build it or not. I just give you guys options...If you build it, they will come.