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Akamari

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May 28, 2017
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I don't love it to be honest. (WTF you mean you don't love it? I thought you love Annie!) (Shut up, Annie romance MC! Not your turn to play now!)

Err...where was I? Right. I mean it's not bad (which still means it's good), but it evokes in me why I don't like animations in general. The mechanical stiffness.

It's strange because you know I love your winks, but add the "kiss" to it and suddenly it looks odd. I think it may be that with just a wink I focus on the eye, so it works. But add more movement, my focus is on the whole face and it feels like there isn't enough movement.

I may just really be a bitch to please in this area, but it's why I prefer still renders.
 

somebodynobody

Engaged Member
May 11, 2017
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That too! Original Chapter One wink was better speedwise.(y)
I think a poster earlier also mentioned the missing cheek scrunch that should happen with a wink, it being behind the hair probably makes it also harder to see. I mostly agree on the speed, unless it is supposed to be that slow, like a joke wink/kiss that is being over emphasized.
 

Oddball2k

Woof, woof, woof!
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Jun 1, 2018
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I think a poster earlier also mentioned the missing cheek scrunch that should happen with a wink, it being behind the hair probably makes it also harder to see. I mostly agree on the speed, unless it is supposed to be that slow, like a joke wink/kiss that is being over emphasized.
Yep, a slight cheek scrunch would be a +:
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And i agree also about a faster wink (both eyes movements), to be desynchronized with the kiss, would be more natural.
The animation length would be the same as before.:)
 
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TheDevian

Svengali Productions
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Yep, a slight cheek scrunch would be a +:
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And i agree also about a faster wink (both eyes movements), to be desynchronized with the kiss, would be more natural.
The animation length would be the same as before.:)
That is a good point...
 

TheDevian

Svengali Productions
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Well thanks TheDevian if i may understand it right.:unsure:;)

As i couldn't myself mimic this face expression, i had to find a good example first before any thoughts.:rolleyes:
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Don't get me wrong, I don't think that girl was the best example to copy, she looked pretty uncomfortable, but the point stands. ;)
 

Sulring Durgul

Active Member
Sep 2, 2018
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Got bored....
Thought I'd mess with rays and puddles for a bit :)

View attachment 407282
Laters!
I love the setting! The reflections of the sky and plants in the water look perfect.
The "halo" above Gloria looks a bit strange, imo. Is it a way to show the favor of the Gods? Shouldn't it give her zenithal illumination? (top of head, shoulders, arms, shield and sword, at least)
 

DA22

Devoted Member
Jan 10, 2018
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I love the setting! The reflections of the sky and plants in the water look perfect.
The "halo" above Gloria looks a bit strange, imo. Is it a way to show the favor of the Gods? Shouldn't it give her zenithal illumination? (top of head, shoulders, arms, shield and sword, at least)
Nah it just shows the gods have good taste and what it is they are focusing on. ;)
 

Nottravis

Sci-fi Smutress
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Jun 3, 2017
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I love the setting! The reflections of the sky and plants in the water look perfect.
The "halo" above Gloria looks a bit strange, imo. Is it a way to show the favor of the Gods? Shouldn't it give her zenithal illumination? (top of head, shoulders, arms, shield and sword, at least)
Thank you.:)

You're right of course in that having rays on the beloved Gloria would be so much a better composition.

Sadly the hamster isn't having it :( If I try to ray bounce off her it just has a fit and crashes. I suspect too much work in trying to zip the light off the sword, the puddles and the shield as it tries to work out the path of all the rays?

*asks a lot of her hamster some times*

One day tho....one day....
 
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