4.20 star(s) 15 Votes

ToMiOoO

Member
Apr 28, 2019
129
48
ToMiOoO The line itself is correct. What is the error message you get? "Invalid Unit ID" is self-explanatory; if you get "Unknown Input", then you forgot to enable cheats first. You need to re-enable them with the command every time you fire up the game, i.e. it does not persist between sessions, only as long as the game is running.
yes
 

iamnuff

Well-Known Member
Sep 2, 2017
1,764
1,286
So what's up with Blocking? It looks like after the first time you block, there's no way to release your block.
This makes the parry tutorial impossible.
 

qrcode

Member
Jun 3, 2018
171
63
Yeah, I found that.
Weird-ass control scheme. Why not just have it unblock when you let go of the button, like a normal game?
That's a good option! At least the struggle button can set as "auto" before Dev move on to the other game.
 

trulex2

Newbie
Aug 27, 2020
34
19
can someone please give me a download link for all the mods that have been released so far my game got deleted and now i need to download them again
 

iamnuff

Well-Known Member
Sep 2, 2017
1,764
1,286
Havn't bothered modding before, but... given that all the mods seem to be made by the same one or two people and they all go in the same folders and require each-other as prerequisites, it seems kinda silly to have to download them one by one.

Feels like the smarter option would be just have a single zip-file with everything in it.

Edit: Only thing that you don't just dump into the Data folder is the Klib extention, which requires some sort of 7z archiver plugin to use.
Frankly, I'd prefer if the modder just uploaded the premodified file, rather than telling you how to modify the file yourself.

Don't suppose anybody who's already modded their game wants to share their resources/app.asar file, so I don't need to download a new program just to open it up and slot a new index.html inside?
Bit the bullet and just did it myself.

Edit2: Maybe it's not as easy as I thought? I'm getting shit-tons of "[filename]is defined elsewhere errors when I load.
Any idea what causes that? I've just put every mod in the Data folder, making sure that there's no unneccessery subfolders and such. Jsons in the top folder under /Data.

The Magic Emporium mod-level seems most broken ,since it has no exit.
 
Last edited:

SurverX

Active Member
Jun 3, 2018
550
537
Havn't bothered modding before, but... given that all the mods seem to be made by the same one or two people and they all go in the same folders and require each-other as prerequisites, it seems kinda silly to have to download them one by one.
Feels like the smarter option would be just have a single zip-file with everything in it.

Edit2: Maybe it's not as easy as I thought? I'm getting shit-tons of "[filename]is defined elsewhere errors when I load.
Any idea what causes that? I've just put every mod in the Data folder, making sure that there's no unneccessery subfolders and such. Jsons in the top folder under /Data.
- If you create one big mod-file people start to complain that they want one special mod and have to take megabytes of stuff they do not need.
- I would recomment to start with installing one mod after the other and not to put all in once.
 

iamnuff

Well-Known Member
Sep 2, 2017
1,764
1,286
- If you create one big mod-file people start to complain that they want one special mod and have to take megabytes of stuff they do not need.
- I would recomment to start with installing one mod after the other and not to put all in once.
Like I said, most of them seem to require each-other.

At the very least, all of the new dungeons seem to require the body, futa and animation mods.
 

SurverX

Active Member
Jun 3, 2018
550
537
At the very least, all of the new dungeons seem to require the body, futa and animation mods.
My mods were written that they could be used by other modders for their dungeons. Of course all of MY dungeons will require all of of my mods...
 

iamnuff

Well-Known Member
Sep 2, 2017
1,764
1,286
My mods were written that they could be used by other modders for their dungeons. Of course all of MY dungeons will require all of of my mods...
Given that almost all of the mods for this game seem to have been made by you, it's a pretty meaningless distinction.

Even accounting for people not wanting to package up other people's mods alongside their own, just packaging all of your mods into one file would be pretty helpful.
Like you said, all of your dungeons need all of your mods. So why not package the dungeon along with it's requirements and let people download the whole thing at once?
Better yet, why not package all of your dungeons and all of their requirements into a single download?

It just feels like breaking them up into individual files is an unnecessary layer of annoyance.
Like i'm buying a sandwich one ingredient at a time and putting it together myself, instead of just buying a sandwich.
 

SurverX

Active Member
Jun 3, 2018
550
537
Given that almost all of the mods for this game seem to have been made by you, it's a pretty meaningless distinction.

Even accounting for people not wanting to package up other people's mods alongside their own, just packaging all of your mods into one file would be pretty helpful.
Like you said, all of your dungeons need all of your mods. So why not package the dungeon along with it's requirements and let people download the whole thing at once?
Better yet, why not package all of your dungeons and all of their requirements into a single download?

It just feels like breaking them up into individual files is an unnecessary layer of annoyance.
Like i'm buying a sandwich one ingredient at a time and putting it together myself, instead of just buying a sandwich.
OK, let me say it this way: take it or leave it.
 
Last edited:
  • Haha
Reactions: Fuzzcat

Fafa39

New Member
Dec 13, 2018
13
4
Someone know if there is a second tutorial video to make an animation for this game? I would like to create some bondage animation, maybe with different pose, like frogtie and hogtie, but I don't know how to do because the old tutorial has been deleted. Can someone help me?
 

SurverX

Active Member
Jun 3, 2018
550
537
Someone know if there is a second tutorial video to make an animation for this game? I would like to create some bondage animation, maybe with different pose, like frogtie and hogtie, but I don't know how to do because the old tutorial has been deleted. Can someone help me?
Maybe this turotial will help you:
 
4.20 star(s) 15 Votes