Not a lie, just a change of plans or ideas, do you have those?So that was a fucking lie
Not a lie, just a change of plans or ideas, do you have those?So that was a fucking lie
never had an idea in my god damn life. XDNot a lie, just a change of plans or ideas, do you have those?
The game appears to use Illusion's Koikatsu for all the models and rendering. He's probably using the studio tool. If you look around you should be able to find a repack of Koikatsu and more googling should give you a crash course on how to use the studioAnyone know where I can find guides and resources in order to learn how to make a game in this style?
Thanks, so learning how to use the studio tool and Ren'Py would be a good place to start? Of course, this is the most well-made Koikatsu game I've seen and is certainly a goal to strive towards.The game appears to use Illusion's Koikatsu for all the models and rendering. He's probably using the studio tool. If you look around you should be able to find a repack of Koikatsu and more googling should give you a crash course on how to use the studio
that sounds like a good game plan. Do your self a favor though, don't go big for your first game. make something small that you think you could finish, maybe in less than a year of infrequent work. I know too many guys who went off to make a huge game and the scope itself was the reason it fell through.Thanks, so learning how to use the studio tool and Ren'Py would be a good place to start? Of course, this is the most well-made Koikatsu game I've seen and is certainly a goal to strive towards.
Seconding this. Don't go for a first game that you would publish (if it turns out well enough, you still can). A simple story, one character, two or three decisions. See how good you are at positioning, writing, coding, what you like and (inevitably) what you hate about the process. Then you have a first feel of how to approach a "real" project.that sounds like a good game plan. Do your self a favor though, don't go big for your first game. make something small that you think you could finish, maybe in less than a year of infrequent work. I know too many guys who went off to make a huge game and the scope itself was the reason it fell through.
Thank you for the advice. I've definitely heard about starting small, which is the plan. It's all a bit overwhelming, though.that sounds like a good game plan. Do your self a favor though, don't go big for your first game. make something small that you think you could finish, maybe in less than a year of infrequent work. I know too many guys who went off to make a huge game and the scope itself was the reason it fell through.
I'll use that structure, and I appreciate the advice. I'm going to start with Ren'Py instead of everything all at once.Seconding this. Don't go for a first game that you would publish (if it turns out well enough, you still can). A simple story, one character, two or three decisions. See how good you are at positioning, writing, coding, what you like and (inevitably) what you hate about the process. Then you have a first feel of how to approach a "real" project.
Also do not underestimate the length a project takes with you "always" needing to do something (holidays may be okay) before asking people for money. Many projects die because enthusiasm dies - we all did something in out life for a year and it was the best hobby ever, only for it to fade into obscurity somehow.
Yeah got banned on his discord for pointing this out.I check in once every few months. I see that there will now be a holiday update. Woah... Every time I think things can't get any worse, they do. I don't mean to rain on anyone's parade, and I hope things work out. But at some point, patience and generosity morph into enabling. I have a strong suspicion--which, to be clear, is based entirely on my own experience and not any secret information--that you all are one very long update post away from finding out that the dev has become crushed beneath the weight of the expectations he's set for himself. I wouldn't be shocked to learn that he has been unable to make meaningful progress in a year plus. D.E.N.I.A.L. Don't Even kNow I Am Lying. If that's happening, I feel sorry for everyone involved. I hope I'm wrong.
We don't ban people for that, can you tell me your username so I can check the messages?Yeah got banned on his discord for pointing this out.
Dont know if it is a scam... Truth be told the dev seems to be one of the more active around which in this case makes me wonder... What would happen if he spend half the time he does making damage control into finishing the game...In my opinion, this is some kind of scam
As far as I can see there is no ETA for release given, so it cannot be delayed yet. However, Komi said he wanted to resume working on chapter 1 on Jan 1st, which should mean "special complete" so a couple hours to go, he's still on 30th of December as I writeIs the Christmas/New Year Special also delayed or am I missing something?