Melimelo

Member
Jun 7, 2017
253
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Thanks. The save games helped a lot. Looks like you invited her yourself while she was already scheduled on the automatic arrival list.
Added a check, so that a girl won't be able to be on the invited list twice. Will be part of 0.4.0
Happy to have been able to be of any help.
 

Bantry

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Oct 24, 2017
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I would think you can't mix compressed .3.8.0 and uncompressed .3.8.1, no?
You're probably right, but it is unlikely that one could do that anyway. v.0.3.8.0 was the original update release for v.0.3.7.0. v.0.3.7.1 was the bug fix and Android release. Just like it has always been. Therefore 0.3.8.1 is the bugfix and Android version for the latest release. No way to combine an Android (compresses) version with a PC/Mac version. At least not that I know of.
 
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EscapeEvade

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Nov 23, 2017
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You're probably right, but it is unlikely that one could do that anyway. v.0.3.8.0 was the original update release for v.0.3.7.0. v.0.3.7.1 was the bug fix and Android release. Just like it has always been. Therefore 0.3.8.1 is the bugfix and Android version for the latest release. No way to combine an Android (compresses) version with a PC/Mac version. At least not that I know of.
Not sure I follow you. .3.8.1 has a PC version, as well, which I am sure you know given how closely you are aligned with this game.

https://f95zone.to/threads/holiday-island-v0-3-8-1-darkhound1.3782/post-11076157
 

xapican

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May 11, 2020
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I would think you can't mix compressed .3.8.0 and uncompressed .3.8.1, no?
It just means that the Images in the uncompressed are bigger, If (what the compressors in rare ocations do) the !ompressed version isnt altered in any form.
so you can aply a bugfix uncompressed over the !ompressed version .
as far as I know

!= (c) else if anyone is using search will stumble over this post.
 
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EscapeEvade

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Nov 23, 2017
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It just means that the Images in the uncompressed are bigger, If (what the compressors in rare ocations do) the !ompressed version isnt altered in any form.
so you can aply a bugfix uncompressed over the !ompressed version .
as far as I know

!= (c) else if anyone is using search will stumble over this post.
Right, if it was just code fix. But I thought there were two new minor scenes in .3.8.1, at least according to the Change Log? If so, I would think there are images in it.
 

xapican

Devoted Member
May 11, 2020
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Right, if it was just code fix. But I thought there were two new minor scenes in .3.8.1, at least according to the Change Log? If so, I would think there are images in it.
I have done it and it works fine for me but ok maybe one of the "Napoleons" of PC can give founded info about it and take us out of the doubt
 
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Bantry

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Oct 24, 2017
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I would think you can't mix compressed .3.8.0 and uncompressed .3.8.1, no?
Not sure I follow you. .3.8.1 has a PC version, as well, which I am sure you know given how closely you are aligned with this game.

https://f95zone.to/threads/holiday-island-v0-3-8-1-darkhound1.3782/post-11076157
Perhaps I misunderstood your original post about combining compressed and uncompressed and/or didn't explain my answer well enough. See if this makes more sense. The version that the developer releases is already compressed to what most consider a reasonable size for downloading, whereas the Android version is even more compressed by the nature of the devices that version is typically played on. I don't count versions created by 'outsiders' (not the developer) that try and compress the 'full' version even more.

The difference between the 'bugfix' and the Android version is is almost zero. One of the reasons the Android version's release is delayed, is because it is too much of a pain and practically impossible to do a 'bugfix' for that version. You are correct in that there are separate PC/Mac and Android versions. What I was trying to say was that, there is now way I know of to combine a PC/Mac version with an Android version.

Now if your original post was about trying to mix a 'full' version from the developer with a compressed version from someone else, then my response will be the same as it has been in the past. If one is trying to play any version, other than the ones released by the developer, they need to direct their questions and/or problems to whomever uploaded what they are trying to play.
 

darkhound1

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Game Developer
Aug 8, 2017
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Is there a compressed version?

I would think you can't mix compressed .3.8.0 and uncompressed .3.8.1, no?
Let me she some light on the topic of compression.

There wasn't an uncompressed version of Holiday island since years.
In uncompressed (png) format, the game would be between 40 and 60 GB.
The game is just so big compared to most other games, that the file size might suggest that it is not compressed.

The PC/MACLinux release has a webp compression setting between 80 and 87, with 87 beeing very rare. The average is somehere around 82. With the way I post work the images, this gives an average image size for a 2560x1440 image of around 200Kb or a little less. Without the post work, the images would be 50% or 60% bigger.

The android version uses the PC version as a base and I use RenCruncher to compress it further.
In that case, the webp compression setting is 70.
This comes with a clearly visible quality loss. You get a lot of compression artifacts.
You won't notice the quality loss that much (if at all) on the small screen of a phone.
On a regular 24" monitor (or even a bigger one), the images do have clearly visible artifacts and quality loss. That's why I always advice against compressing the images further or using the phone quality on a big screen.

Now what does the RenCruncher do?
It doesn't change the image extension. So a png stays png, jpg stays jpg, etc. It also doesn't change the image resolution.
The new image content is a webp image format affter the compression. Ren'py doesn't care about the file extension, so there are no problems loading the files.

That means you can mix any compression settings version with any other version. Since the update inlcudes all necessary new images and all script files, you could use any compressed 0.3.8 and apply the patch to 0.3.8.1.
There is one exception. If the person who did the compression also changed stuff in the code and used is/her own renpy version and not the one provided by me, the update will not work, since it requires a couple of changes to the renpy base code.
 

Bantry

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Oct 24, 2017
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Sara_lab_welcome1.jpg

Sara_lab_welcome1.png Sara_lab_welcome11.png

Sara greeting the MC down at the lab (0.4.0 preview)

Hello everyone,
this is a preview of Sara's scene greeting the MC down at the lab for another checkup.
They talk about "old times" and she escorts him to the lab's infirmary for another blood sample.
While the MC is still wondering why she dressed up and styled her hair, she's her chatty self. Of course there's also a fair amount of teasing involved.

Enjoy the preview,
Darkhound

 

EscapeEvade

Member
Nov 23, 2017
419
260
Is there a compressed version?



Let me she some light on the topic of compression.

There wasn't an uncompressed version of Holiday island since years.
In uncompressed (png) format, the game would be between 40 and 60 GB.
The game is just so big compared to most other games, that the file size might suggest that it is not compressed.

The PC/MACLinux release has a webp compression setting between 80 and 87, with 87 beeing very rare. The average is somehere around 82. With the way I post work the images, this gives an average image size for a 2560x1440 image of around 200Kb or a little less. Without the post work, the images would be 50% or 60% bigger.

The android version uses the PC version as a base and I use RenCruncher to compress it further.
In that case, the webp compression setting is 70.
This comes with a clearly visible quality loss. You get a lot of compression artifacts.
You won't notice the quality loss that much (if at all) on the small screen of a phone.
On a regular 24" monitor (or even a bigger one), the images do have clearly visible artifacts and quality loss. That's why I always advice against compressing the images further or using the phone quality on a big screen.

Now what does the RenCruncher do?
It doesn't change the image extension. So a png stays png, jpg stays jpg, etc. It also doesn't change the image resolution.
The new image content is a webp image format affter the compression. Ren'py doesn't care about the file extension, so there are no problems loading the files.

That means you can mix any compression settings version with any other version. Since the update inlcudes all necessary new images and all script files, you could use any compressed 0.3.8 and apply the patch to 0.3.8.1.
There is one exception. If the person who did the compression also changed stuff in the code and used is/her own renpy version and not the one provided by me, the update will not work, since it requires a couple of changes to the renpy base code.
Thanks dh. I'll give the .3.8.1 update a shot with the unofficial compressed I always use to save space relative to the official version.
 
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