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sunisinus

Active Member
Oct 6, 2017
507
178
HoneyCome Offline Patch

Just a small pack containing:

  • BepInEx 6.0.0 be 672
  • XUnity.AutoTranslator 5.3.0
  • Sauceke's WebRequestBlocker v1.0
This should allow the game to play offline, just extract to the game folder and you're good to go.

Full pack will likely come sometime today.
From:
ScrewThisNoise i know him, i follow him often, i love his packs

the problem is i used to look here but now i can't find anything
 
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ladguru

Active Member
Oct 18, 2018
960
801
Isn't artificial academy just koikatsu :KEK:
Completely different code base.
AA2 had actual game play. The UI was a bit awkward, to say the least. The models were much simpler (but perfectly fine IMHO)
Koikatsu has a nicer UI, more sophisticated models, but what was left of the "game play" was reduced to a simple linear grind.

I'd rather have seen an AA3 with the old models but an polished UI than all these KK and HS spawns which have no game play at all.
 

xxmistermisterioxx

New Member
Aug 4, 2020
13
12
That may or may not be true.
Illusion has formed a new company due to the new Japanese laws and thus disassociate itself from games like Rapelay. The reason why they say that it isn't a successor company is so that it doesn't have relations with Illusion, but ILLG was already a Twitter account that they had to make fun of Artificial Intelligences.

PS: ILLG are already working on the new HoneySelect too
 

M Schum

Member
Mar 27, 2018
192
369
Not that I'm defending them for this, but the blame is actually more on Japan's law about pornographic censorship, which can be said to be outdated, weird, idiotic, etc. It's not like most Japanese artists don't think it's annoying to have to censor stuff for their content, but it's more so that their law can be pretty damn atrocious sometimes. IIRC you can get fined a hefty 500K Yen if you don't comply with their censorship regulations.

Anyway, a patch to remove the censorship is probably pretty easy to make / do if and by IF they initially have already made a (somewhat) normal-looking penis for the male model, but then they have to censor that using another layer to avoid getting in trouble with the authority. The best-case scenario would be that, but the worst-case scenario would have to be that they didn't even bother to make one to begin with and just slapped a glowing stick to the male nether region.
I am just going to copypasta wikipedia about this ...


The sale and distribution of pornography in Japan is restricted under Article 175 of the (1907), which states the following:


A person who distributes, sells or displays in public an obscene document, drawing or other objects shall be punished by imprisonment with work for not more than 2 years, a fine of not more than 2,500,000 yen or a petty fine. The same shall apply to a person who possesses the same for the purpose of sale.
The article was amended in 2011 to include "recording media containing [obscene] electronic or magnetic records", as well as materials distributed by electronic means.

The definition of "obscenity", which is absent from the text of the code itself, has developed through a series of judicial decisions. In the 1957 [ ], the upheld the convictions of translator and editor Kyujiro Koyama, who were accused of violating the law with their 1950 publication of 's erotic novel . In its opinion, the Court cited a three-part test for obscenity previously established by the in 1928; under this test, a work is considered obscene if it "arouses and stimulates sexual desire, offends a common sense of modesty or shame, and violates proper concepts of sexual morality". Due to this legal interpretation, the majority of pornography produced in Japan undergoes self-censorship; the primary means are and/or placed over genitalia.

The first film after World War II to be prosecuted on obscenity charges was , a 1965 directed by and produced by . The politically and sexually explicit film, which depicts the lives of prostitutes on the outskirts of a US military base in Tokyo, was ruled as "not obscene" by the in 1966. The lower court held that the defendants, Takechi and Nikkatsu distributor chief Satoru Murakami, were not culpable because the film had successfully passed , Japan's movie regulator. The ruling was upheld in 1969 at the , which deemed that the film was obscene but the pair on the basis of the approval the film had received from Eirin. The rulings were followed in 1972 by a series of prosecutions against Nikkatsu's film series, which similarly ended in acquittals of Nikkatsu employees in 1978 and 1980 on the basis of Eirin approvals.

In January 2004, Yūji Suwa, Motonori Kishi, and Kōichi Takada were prosecuted for producing and distributing the anthology , in the first manga-related obscenity trial in Japan. Police reports found the depictions of "genitalia and scenes of sexual intercourse" within the manga to have been "drawn in detail and realistically", and that the censor bars meant to obscure genitalia and sexual penetration were "less conservative" than usual. Suwa and Takada pled guilty and were fined ¥500,000 each (about US$4,700), with Kishi receiving a one-year suspended prison sentence. After appealing to the , Kishi's sentence was reduced to a 1.5 million yen fine (about US$13,750). He then appealed the case to the Supreme Court, arguing that Article 175 violated Article 21 of the and its protection of . In its 2007 decision, the Court upheld the guilty verdict, concluding that satisfied the three-part obscenity test and was therefore subject to restriction. After the convictions of Kishi and Suwa, a number of retail bookstores in Japan removed their adults-only section, a phenomenon attributed to the of the outcome.

In July 2013, three people related to , a Japanese publishing company focused on adult material, were arrested for selling "obscene images" with "insufficient censoring". They later pleaded guilty in December.
 

Shadowclonezero

Active Member
Sep 21, 2017
808
431
WOW!!!

from the OP pictures, it reminds me of my love for the ONEE-SAN fetish.. and if I can make a shota-like character then..

or Mommy and shota maybe? probably not, but those characters in the pictures!!!

do they come as a default creation characters? or if not, can someone help me find them later to download?

I'm going to download this game now :whistle:
 
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Shadowclonezero

Active Member
Sep 21, 2017
808
431
I am just going to copypasta wikipedia about this ...


The sale and distribution of pornography in Japan is restricted under Article 175 of the (1907), which states the following:




The article was amended in 2011 to include "recording media containing [obscene] electronic or magnetic records", as well as materials distributed by electronic means.

The definition of "obscenity", which is absent from the text of the code itself, has developed through a series of judicial decisions. In the 1957 [ ], the upheld the convictions of translator and editor Kyujiro Koyama, who were accused of violating the law with their 1950 publication of 's erotic novel . In its opinion, the Court cited a three-part test for obscenity previously established by the in 1928; under this test, a work is considered obscene if it "arouses and stimulates sexual desire, offends a common sense of modesty or shame, and violates proper concepts of sexual morality". Due to this legal interpretation, the majority of pornography produced in Japan undergoes self-censorship; the primary means are and/or placed over genitalia.

The first film after World War II to be prosecuted on obscenity charges was , a 1965 directed by and produced by . The politically and sexually explicit film, which depicts the lives of prostitutes on the outskirts of a US military base in Tokyo, was ruled as "not obscene" by the in 1966. The lower court held that the defendants, Takechi and Nikkatsu distributor chief Satoru Murakami, were not culpable because the film had successfully passed , Japan's movie regulator. The ruling was upheld in 1969 at the , which deemed that the film was obscene but the pair on the basis of the approval the film had received from Eirin. The rulings were followed in 1972 by a series of prosecutions against Nikkatsu's film series, which similarly ended in acquittals of Nikkatsu employees in 1978 and 1980 on the basis of Eirin approvals.

In January 2004, Yūji Suwa, Motonori Kishi, and Kōichi Takada were prosecuted for producing and distributing the anthology , in the first manga-related obscenity trial in Japan. Police reports found the depictions of "genitalia and scenes of sexual intercourse" within the manga to have been "drawn in detail and realistically", and that the censor bars meant to obscure genitalia and sexual penetration were "less conservative" than usual. Suwa and Takada pled guilty and were fined ¥500,000 each (about US$4,700), with Kishi receiving a one-year suspended prison sentence. After appealing to the , Kishi's sentence was reduced to a 1.5 million yen fine (about US$13,750). He then appealed the case to the Supreme Court, arguing that Article 175 violated Article 21 of the and its protection of . In its 2007 decision, the Court upheld the guilty verdict, concluding that satisfied the three-part obscenity test and was therefore subject to restriction. After the convictions of Kishi and Suwa, a number of retail bookstores in Japan removed their adults-only section, a phenomenon attributed to the of the outcome.

In July 2013, three people related to , a Japanese publishing company focused on adult material, were arrested for selling "obscene images" with "insufficient censoring". They later pleaded guilty in December.
and apparently, in japan if you are a defendant.. you lose most of the time unless you have a EXTREMELY solid evidence defense.. so I think most companies wouldn't want to take a chance for a bit of fun uncensored art or games
 

Shadowclonezero

Active Member
Sep 21, 2017
808
431
Completely different code base.
AA2 had actual game play. The UI was a bit awkward, to say the least. The models were much simpler (but perfectly fine IMHO)
Koikatsu has a nicer UI, more sophisticated models, but what was left of the "game play" was reduced to a simple linear grind.

I'd rather have seen an AA3 with the old models but an polished UI than all these KK and HS spawns which have no game play at all.
sad part was that I didn't understand AA2's gameplay and I think it was that I tried to get into the game after everyone else was finished with playing it.. so when i asked questions, no one would help me.. I gave up on the game and tried koikatsu.. and it's like you say, not much gameplay and also a ton of repetition.. I wish AA3 would be made so I could play it when it released and then ppl would help me to understand the AA type of game this time around..

AA2 did look really cool, so I'm sad that I don't have the time to figure it out on my own.. maybe this game will be fun though.. I'm going to download it and see now. (y)
 
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ThreeNine

Member
Jan 16, 2022
169
213
Isn't artificial academy just koikatsu :KEK:
Not really, the main similarities between the games are the school setting and that they're h-games.

In terms of gameplay, AA had a lot more depth to it, there was a lot of social interactivity and personal growth had a different flow to it. You run to class or skip, you can work hard or laze around, there was more to chatting up and befriending girls than just the memory game KK has you play (plus their scale of liking you was much more of a spectrum than the binary love/hate of KK), you could participate in clubs, people could get killed by jealous lovers, social relations that don't involve you, etc.. You could even play the teacher if you wanted to. All in all, the world they made in AA was a lot more alive and interesting.

In terms of customization, AA didn't have the pretty factor of KK or HS (although the graphics are still pretty good looking imo), but the personalities of characters were much more dynamic. I like KKs huge customization ability, there's definitely a lot more physical detail in those games that lends to having more fun with h-scenes.

In terms of h-scenes, AA had some really nice H content and I think a lot of the animations still hold up. They type of h you could do was also much more varied from the start, regular h, lewd promises, coercion, lovey dovey, they had all kinds of scenes for different opinion values and types of h-starting conversations. KK may have improved on the smoothness and prettiness of the scenes, but I think AA has the better h-scenes content-wise.

I'd say that my main issue with KK is the notable lack of gameplay. Because don't get me wrong, I do enjoy the customization and h-scenes in KK and KKS, but the fact remains that that's all they are. AA was a high school simulator and KK is a fuck game with buttons you occasionally press to level up stats a little and a memory quiz for getting into girls pants. And I'm pissed that Illusion refused to see that the majority of their fans wanted something like AA again and just listened to the mainstream that screamed "we need MORE customization!" over and over again. Then after HS was released in 2016 they proceeded to release HS/KK 7 times with little change besides settings and minor gameplay tweaks.

At the end of the day, I still like HS and KK, and I'm gonna at least give this a shot before making any decisions on the new Illusion. And I'm still hopeful that they'll decide to finally listen and make a real game again, despite the fact that Room Girl (FLOP) and now this (at least from what I've read) are both still completely in line with the poor decision making they've been doing for the past 7 years. And kick the modders in the ribs is definitely a shit idea as well, but that seems like their new MO since Room Girl. Who knows though, maybe they'll have a drastic and sudden change of heart. Or they'll probably end up reforming the company again lol.
 
Last edited:
Nov 16, 2017
74
105
Not really, the main similarities between the games are the school setting and that they're h-games.

In terms of gameplay, AA had a lot more depth to it, there was a lot of social interactivity and personal growth had a different flow to it. You run to class or skip, you can work hard or laze around, there was more to chatting up and befriending girls than just the memory game KK has you play (plus their scale of liking you was much more of a spectrum than the binary love/hate of KK), you could participate in clubs, people could get killed by jealous lovers, social relations that don't involve you, etc.. You could even play the teacher if you wanted to. All in all, the world they made in AA was a lot more alive and interesting.

In terms of customization, AA didn't have the pretty factor of KK or HS (although the graphics are still pretty good looking imo), but the personalities of characters were much more dynamic. I like KKs huge customization ability, there's definitely a lot more physical detail in those games that lends to having more fun with h-scenes.

In terms of h-scenes, AA had some really nice H content and I think a lot of the animations still hold up. They type of h you could do was also much more varied from the start, regular h, lewd promises, coercion, lovey dovey, they had all kinds of scenes for different opinion values and types of h-starting conversations. KK may have improved on the smoothness and prettiness of the scenes, but I think AA has the better h-scenes content-wise.

I'd say that my main issue with KK is the notable lack of gameplay. Because don't get me wrong, I do enjoy the customization and h-scenes in KK and KKS, but the fact remains that that's all they are. AA was a high school simulator and KK is a fuck game with buttons you occasionally press to level up stats a little and a memory quiz for getting into girls pants. And I'm pissed that Illusion refused to see that the majority of their fans wanted something like AA again and just listened to the vocal minority who screamed "we need MORE customization!" over and over again. Then after HS was released in 2016 they proceeded to release HS/KK 7 times with little change besides settings and minor gameplay tweaks.

At the end of the day, I still like HS and KK, and I'm gonna at least give this a shot before making any decisions on the new Illusion. And I'm still hopeful that they'll decide to finally listen and make a real game again, despite the fact that Room Girl (FLOP) and now this (at least from what I've read) are both still completely in line with the poor decision making they've been doing for the past 7 years. And kick the modders in the ribs is definitely a shit idea as well, but that seems like their new MO since Room Girl. Who knows though, maybe they'll have a drastic and sudden change of heart. Or they'll probably end up reforming the company again lol.
If they're trying to get away from their past games, I doubt you'll ever see games like KK or AA again. When KK was released on Steam they removed all the school stuff. If they're trying to have a wider release of their games, they're more than likely going to avoid anything that'll be considered controversial/illegal in other countries. It could also be why they've made their games harder to mod recently.
 

M Schum

Member
Mar 27, 2018
192
369
It could also be why they've made their games harder to mod recently.
No, this caused by programing progressing into being more complex that gatekeeps people from being able to it, if they wanted to kill modding it would been very easy as they could force files having to be signed like EA did with The Sims once.

The thing is they never made their games moddable as much that happened, their earlier games have no little to no customization and even the ones that did like the first Artificial Girl had not much modding ... its all about tool access and ease of use that they never supported like EA does with The Sims or Bethesda with TES and FO (so people can fx their shit), Illusion games being modded was something that happened that they never disabled despite they could or embraced likely because making modding tools runs into more that a few problems, especially since they are using Unity that is a licensed engine that would require then to get another license further driving the costs up going down that route.
 

Shadowclonezero

Active Member
Sep 21, 2017
808
431
No, this caused by programing progressing into being more complex that gatekeeps people from being able to it, if they wanted to kill modding it would been very easy as they could force files having to be signed like EA did with The Sims once.

The thing is they never made their games moddable as much that happened, their earlier games have no little to no customization and even the ones that did like the first Artificial Girl had not much modding ... its all about tool access and ease of use that they never supported like EA does with The Sims or Bethesda with TES and FO (so people can fx their shit), Illusion games being modded was something that happened that they never disabled despite they could or embraced likely because making modding tools runs into more that a few problems, especially since they are using Unity that is a licensed engine that would require then to get another license further driving the costs up going down that route.
yeah this is correct, I'm a bit older so I remember Hongfire modders and all that.. years and years of hex edits and ppl making use of file format knowledge and memory ..and eventually they made programs that could look in the game files and make edits, even with a GUI.. h-game modders/programmers are incredible srsly.

edit: oops I forgot to mention the amazing artists that worked in making textures and overlays.. god-tier for sure!
 
Last edited:

ThreeNine

Member
Jan 16, 2022
169
213
If they're trying to get away from their past games, I doubt you'll ever see games like KK or AA again. When KK was released on Steam they removed all the school stuff. If they're trying to have a wider release of their games, they're more than likely going to avoid anything that'll be considered controversial/illegal in other countries. It could also be why they've made their games harder to mod recently.
Wouldn't be a shock, and like I said I'm hopeful that they'll figure something out, but I think they've mainly just gotten lazy. They've reused the same assets for the past 7 years and barely changed anything up, I mean honestly even if someone decides that the reason they want to play KK or HS is for the customization alone, the customization hasn't gone through any real changes at all besides maybe looking a little nicer but that's less of customization and more graphics.

Sure there's a lot of legal issues in Japan and around the world with eroge, but Illusion has been on the downhill long before that. It's just now they're probably cemented in that. I hope it's not the case but if it is they'll just keep making the same game forever instead of doing something unique or interesting. It would be nice if they came up with a solution for the high school problem, you could keep a school environment that would be welcomed globally if they did a college story, but instead they chose to make Honey Select: KK Edition, although I think making the games globally appealing will ruin the charm of what Illusion used to be, which is honestly what another my main issues is.

It's honestly sad, I've been an Illusion fan since AA2 came out and it sucks that they've devolved into a company that seems like they'll be putting out the same generic, reused asset games until they finally dissolve or become irrelevant. I really want to be hopeful though, I won't give up on them. Unless they put out a h-gacha game, then you'll really know they're fucked lol.
 
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