Hello !
IMAPIAW v0.3.0 has just been released on
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.
I have already reported that the game has just received its update, I guess it will take some time for an Uploader to update the links on the topic.
But anyway, the game is still available on Itch.io.
Well, 4 months since the last update. What the hell did I do? Did I revolutionize the world of Visuals Novels and point & click? Not at all.
Did I make my little game the next Fortnite? Not at all...
Have I made changes that will please everyone? Hell no.
To be honest, I've mainly changed the way I look at IMAPIAW. At first, I was trying to do everything the players asked for. And then... It never pleased everyone. It was killing me to know that IMAPIAW was so... Lame.
And then... I said to myself something very simple; "Hey, this is your first "big" project, you won't be able to please everybody anyway. Do your thing, and see what people think.".
So I listened to all of your advice. I thought about what I could do and... I finally decided to take my own view of where I wanted to take my game.
If you're here to play a game that will revolutionize your view of video games, don't bother downloading IMAPIAW.
If you are looking for a game that has no bugs, don't download my game.
If you're looking for a game with thousands of different scenarios, I wouldn't invite you to download either.
In short, if what you want is the perfect "video game", I am clearly not the best candidate. Just move on.
I'm new to this world, I'm learning a lot every day about development and I'm doing my best to apply your advice. Again, I'm not the best candidate if what you're looking for is "the perfect game".
Come on, I'll stop being a whiner.
What has changed in IMAPIAW?
Quite a bit, actually. In the last 4 months, I've had time to fix a lot of bugs, add new levels, more characters and most importantly... New mechanics.
(A more detailed patch notes (.pdf) is available on Itch.io if needed. I'll only go over the various new features of the game in this post)
The first big news is the removal of the dungeon. I had the opportunity to talk about this a few times with some players; The dungeon was introduced in the game to allow players to spend time with the girls of their choice when they were not available. I understand that this was not very popular... I removed it.
Another mechanic replaces it already; I called it the ''Pimp Industry''.
It's quite simple to use, you send a girl with a client, which makes you earn money and you can reinvest this money to earn more clients, more rooms, bonuses,...
I know I will be asked so... No, you can't see the girls during a sexual act with a client. I know some people ABSOLUTELY wanted this mechanic, so I'll explain about it.
In this v0.3.0, it is impossible to see an interaction between a girl and a client. This is due to something quite simple; the number of animations to create is just colossal for a not so great result.
Let's take the number of customers (10), multiplied by the number of girls (10), multiplied by the number of moments in the day... (10*10)*6
We arrive at 600.
Creating 600 different labels for a sneak peak is... Lame.
It's the kind of mechanics you try two or three times, then it's good. You've done the trick.
So I chose to go for another mechanic, which is not yet present in IMAPIAW.
Basically, it will be a series of different quests (multiple choice), which will allow you to see the daily life within your company (So, the girl/customer interaction).
I am already developing this system, and it will arrive within a few weeks. It will be the v0.3.1 of IMAPIAW.
That's mainly why this update took me a long time; I prepared the code, as well as the game, to receive the next updates. 4 months is too long, and I want to be more active in my community.
So... The updates will be smaller, but faster.
Also, saves from v0.2 are functional on v0.3.0.
Another pretty good news; Two people have been over my English translations.
I had already mentioned it a few times, but it was time to do it. So there are a lot of corrections that have been made to the game. Of course, some mistakes can still be present and... I'm the only one to blame about that.
So yes, corrections have been made, but errors are still present. I'm still working on it, so... It will be a while before we have a perfectly fixed game. Sorry for the inconvenience.
Anyway... It's getting pretty long. If you want more details, I sincerely invite you to check the patch notes on my Patreon/Itch.io.
Thanks for playing!
Enjoy~