Bye, Felicia.Too bad I dont give a fuck about PT zzzzzz
Maybe read the previous page, this won't get update until the other game gets an update, and then it still going to be months, so check back around end of the summer.As expected..."Good night everybody"... .."OPINION"
This post has been misunderstood by so many people below it that I wonder about the average IQ of the people using this website. Do these people even know the meaning of the word 'context'? Or do they have a memory of a gold fish where everything before 15 sec simply does not exist?We've talked about this SoL, you gotta lower your expectations
I'd play it unpatched if I were you. It makes no sense with the incest patchThis game is the GOAT. I usually only play f/d games or b/s games but that milf is top notch and the sister is great too.
It makes sense to me. MC's mom got knocked up by an incubus when she was super young, remarried and made Raya with a new guy, remarried again when Raya was a little girl to Gary and he's her stepdad. And Rays is MC's half sister.I'd play it unpatched if I were you. It makes no sense with the incest patch
Spreading the love of Gary - kinda like a social disease. HehI want to add that Steam readily accepted the pre-refresh version of PT for sale. I had to submit the original game early in the process to get the Steam page approved. My intensified focus on the Steam release is driven by personal reasons – specifically, my discomfort at the thought of charging for a product that's riddled with bugs and left many feeling unsatisfied with the ending. On Patreon, supporters fund a developer's creative journey, whereas on Steam, customers purchase a product. This fundamental difference is the reason behind my temporary shift in development efforts from In a Scent to PT.
Opting for the most profit-oriented strategy would have meant spending just a month on PT, fixing critical bugs before releasing the game on Steam. That's what I originally intended but my conscious didn't allow it. Although the extra time and effort I've put in may not directly translate into increased revenue, it will at least allow me to sleep easy at night and be proud of what I've created.
I understand that it's a big disappointment to those who don't care about PT and just want more of IaS. I've been transparent with my supporters on Patreon throughout the process. The beta build of PT is almost ready for release on Patreon, which will allow me to shift more development back onto In a Scent. After Steam, it's back to full focus on IaS and spreading the love of Gary.
I think humanity is doomed based on just a page or two of f95 - just saying.This post has been misunderstood by so many people below it that I wonder about the average IQ of the people using this website. Do these people even know the meaning of the word 'context'? Or do they have a memory of a gold fish where everything before 15 sec simply does not exist?
It's an incest parody game, that's the point of the no incest.It makes sense to me. MC's mom got knocked up by an incubus when she was super young, remarried and made Raya with a new guy, remarried again when Raya was a little girl to Gary and he's her stepdad. And Rays is MC's half sister.
Only thing that doesn't make sense is the dev giving so much attention to personal trainer over this masterpiece.
Completed Personal TrainerIt's been posted, did you read anything at all on the previous page?
Lurk moarCompleted Personal Trainer
so I don't understand that since completed, what other part will be Personal Trainer ???
Did you read his entire post about it? He explained in detail "his" reasons for re-doing PT for Steam.Completed Personal Trainer
so I don't understand that since completed, what other part will be Personal Trainer ???
I want to add that Steam readily accepted the pre-refresh version of PT for sale. I had to submit the original game early in the process to get the Steam page approved. My intensified focus on the Steam release is driven by personal reasons – specifically, my discomfort at the thought of charging for a product that's riddled with bugs and left many feeling unsatisfied with the ending. On Patreon, supporters fund a developer's creative journey, whereas on Steam, customers purchase a product. This fundamental difference is the reason behind my temporary shift in development efforts from In a Scent to PT.
Opting for the most profit-oriented strategy would have meant spending just a month on PT, fixing critical bugs before releasing the game on Steam. That's what I originally intended but my conscious didn't allow it. Although the extra time and effort I've put in may not directly translate into increased revenue, it will at least allow me to sleep easy at night and be proud of what I've created.
I understand that it's a big disappointment to those who don't care about PT and just want more of IaS. I've been transparent with my supporters on Patreon throughout the process. The beta build of PT is almost ready for release on Patreon, which will allow me to shift more development back onto In a Scent. After Steam, it's back to full focus on IaS and spreading the love of Gary.