Our artists have their main job (as well as the rest of the team), which is why, devoting all our free time to the game, we do not write code so quickly, draw art, etc. At the moment, the games has not become the main source of income for everyone, maybe in the future.well, most of you probably know it, but seeing this recent discussion... they pay artist for on-two scenes a year and take majority of cash for themselves. I would be surprised it beside the artist(s) there is more then 2-3 more real people involved. Why would there be more of them if they did not do anything in past 3 years that required more then one-two people's work maximum?
They tell us artist is bottleneck because they require "quality". Fuck, that artist is not even working part-time for them - just look at What a legend game - there is single artist there, quality is comparable and they have 20 + multi view scenes with animations per year, not even counting creating tens of new locations and characters all with great quality.... This is clearly a scam and if not for using HP setting this project would ended years ago.
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