Thanks for your response and the great work on the game.
I understand your principle, but I have to respectfully disagree. In my opinion, there is no discernible difference between good compressed sound files and raw cd-quality digital audio. This is especially pointless because (some or most) of the sounds were originally in mp3 at some point and then encoded to FLAC before being converted to WAV. So for those particular files, there is literally no difference in quality and just take up more space for no reason.
Although I disagree, if you don't want to change it, I understand your reasons. In any case, I've been testing the alpha 2.2 version and have some noob questions:
I assume the reason I can't go into any of the citadel towers is because my reputation is too low. So, I understand that selling is the way to increase rep, but it's kind of confusing -- selling to both the shops and residences within a district increases rep, but by how much?
1) Do you get more rep for higher ranked slaves sold? with the faction, guild or brand status?
The buyers at the residences turned down my offer, saying something about her being "unpresentable" which I read was a failed
charm check. The wiki has the formula for 'charm', but I have no clue what the value of those variables are...
2) Is there a way the check the
charm of characters in-game? Is there any indication of a buyer's level of charm requirement?
After I tried to raise the exotic rating and improved her style, I still had no idea what her 'charm' value would be, nor did I know the threshold the buyer wanted. Upon returning to the buyer, I apparently got a dead end bit of dialog.
3) Why can't we try to sell again after making improvements?
I thought training and improving was the whole point, haha
There's a lot of interlocking ranking systems and stats. The game tells me that I need A, B, and C; but it's not telling me that I also need X, Y, and Z. I love this game, but it's pretty opaque and convoluted.