I'm only responding to this in case anyone else is confused. It's a bit ironic that a post about how I'm wrong about so many things completely missed the point of the post.
I also never said the farm does not accept mindbroken cows. I said that I spoke to the minotaur at the farm to see if being mindbroken was bad. And it was bad. The cow suffered decreased productivity and was only worth half price. So not only is your statement about the stables not minding a broken cow wrong (they pay less for it), the entire premise of your answer has nothing to do with what I was saying.
And yes, if you want your cow to be comfortable living in your barn, they do need S cow skill. Game literally tells you they're not okay with living in the barn when you put them in at lower cow skill. Your recommendation to train cow skill before surgery is opposed to what the doctor at the technosphere says. He says the surgery success is based on the slaves acceptance of being a cow i.e. Cow Skill. So it's better to train some level of cow skill first. At least, based on what the game is saying. It hasn't been the most clear with its advice.
So, firstly. I was not trying to state how cows work. The section of my post you are responding to is about how the game delivers information in vague, ambigious ways that even research does not seem to mitigate. For example, in an earlier post about the profitability of owning a cow, Imperious statements seemed to imply that the farm hand does mitigate nature loss. So that conclusion was not even mine to begin with. I was simply pointing out that between the wiki, this forum and the game I was still unable to clearly put together how the farm should be best run and lost a cow (sold to farm) as a result.ur wrong in so many ways.. First of all: Farmhand will only save u some energy milking the cow. Cows gradually get mindbroken anyway, because being in the stable decreases nature and will. If u dont want to have a mindbroken slave around, u should sell ur cow. The public stables wont mind a mindbroken cow tho. (i think u were reading this wrong... they dont have problems taking a mindbroken cow)
I also never said the farm does not accept mindbroken cows. I said that I spoke to the minotaur at the farm to see if being mindbroken was bad. And it was bad. The cow suffered decreased productivity and was only worth half price. So not only is your statement about the stables not minding a broken cow wrong (they pay less for it), the entire premise of your answer has nothing to do with what I was saying.
At this point, you might as well just not make a barn and the cow would simply be another specialization of slave that you sell. I suspect that this is not what the devs were going for. Could be wrong, but I highly doubt that.U dont train a cow just for the milk tho, normally. Selling a cow brings way more sparks. I usually sell a good cow for 4k+. She needs to have huge boobas, trained as cow and pet, trained in fisting and bestiality (u dont even need this on s+..... a or even b is enough) and need to have some fat, but not too much. Not much else is important, so u can train a cow pretty straightforward. (Train the cow skill at last, after u did the lactation surgery) Only disadvantage is that practically no other education is needed. everything u can teach from the start is not needed... so u need to focus on getting her obedient asap to actually start training.
And yes, if you want your cow to be comfortable living in your barn, they do need S cow skill. Game literally tells you they're not okay with living in the barn when you put them in at lower cow skill. Your recommendation to train cow skill before surgery is opposed to what the doctor at the technosphere says. He says the surgery success is based on the slaves acceptance of being a cow i.e. Cow Skill. So it's better to train some level of cow skill first. At least, based on what the game is saying. It hasn't been the most clear with its advice.
The gladiatrix strat was also not my idea. It's a post by ImperiousAugustus. His argument was that it was mathematically sound, therefore the current cow system is okay the way it is. It is a strategy that I was disagreeing with.And why would u want to train ur cow as gladiatrix????????????????????????????????????????? It just doesnt make sense at all. Make sure she is at least healthy before she goes into the stable, better is tough, then u can keep her health up just by impregnating her several times... if health drops too low u can just get her out once a week to train athletic. I normally sell the cow before her mind breaks or health drops.
The point of my "suggestions", as you call them, was to point out that there was nothing to do with slaves once you trained them. In other words, the core gameplay requires a decent amount of dedication and attention to detail for little catharsis. Maybe you should focus on making sure you understand what a post is saying before you try to "help".Ur "suggestions" dont change much... they just add some extra that actually distract from the core gameplay. Maybe u should focus learning the actual game before u throw out suggestions....
Good to know.Pigs dont need anything. U just lock them into the pig stable to fatten them for meat, thats all. Do this with slaves u dont want to keep. Dont do this with models, just takes too much time and is not profitable.