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saks

New Member
May 2, 2017
8
10
Can you share proof for investigation please? Screenshots that eliminate potential explanations and/or your save. Would be nice.


I updated the OP with the link to your post instead of the original that seems outdated for v2.3.
it seems to depend on the mood of the assistant. Is this how it should be? also keep an eye on the assistant’s mood...
 
Last edited:

Anonym_e

Newbie
May 5, 2021
35
38
nvm i figured it out:
repo:

Compiling on debian:

Deps:
sudo apt install qt5-qmake libonig-dev

Modify the .pro file in the top directory of the engine:

# Detect GCC
QMAKE_CXXFLAGS += -O2
QMAKE_LFLAGS += -Wl,-O1

# Detect MSVC (if needed)
win32-msvc* {
QMAKE_CXXFLAGS += /O2 /GL
}

Do the same forh the .pro file in qsp/ and gui/

qmake
make

cd build/release/bin/
LD_LIBRARY_PATH=$pwd:$PATH ./jack

file>open

browse to this downloaded game
open the game jack.qsp

Done
Hi, first of all thank you for sharing your solution with us.
I am on linux mint, so it should work for me as well right?
I am doing something wrong.
What exactly am I supposed to substitute with
Code:
QMAKE_CXXFLAGS += -O2

QMAKE_LFLAGS += -Wl,-O1
and
Code:
win32-msvc* {

    QMAKE_CXXFLAGS += /O2 /GL

}
?
For example: Should I substitute
Code:
QMAKE_CXXFLAGS += /O2 /GL
QMAKE_CFLAGS += /O2 /GL
QMAKE_LFLAGS_WINDOWS = /OPT:REF,ICF /LTCG
with
Code:
QMAKE_CXXFLAGS += -O2

QMAKE_LFLAGS += -Wl,-O1
or should I leaf the
Code:
QMAKE_LFLAGS_WINDOWS = /OPT:REF,ICF /LTCG
line untouched?

I don't know what this
Code:
# Detect MSVC (if needed)

win32-msvc* {

    QMAKE_CXXFLAGS += /O2 /GL

}
part is about at all.

Also, executing "qmake" and "make" in the "engine-base-master" dir yields
Bash:
anonym@anonym20 ~/.z/g/J/J/engine-base-master> qmake
Info: creating stash file /home/anonym/.zeug/games/Jack-o-Nine-Tails/Jack_2.3_linux_comp/engine-base-master/.qmake.stash
anonym@anonym20 ~/.z/g/J/J/engine-base-master> make
cd qsp/ && ( test -e Makefile || /usr/lib/qt5/bin/qmake -o Makefile /home/anonym/.zeug/games/Jack-o-Nine-Tails/Jack_2.3_linux_comp/engine-base-master/qsp/qsp.pro ) && make -f Makefile
Project ERROR: Unknown module(s) in QT: core gui
make: *** [Makefile:48: sub-qsp-make_first-ordered] Error 3
Do you have a hunch about what I am doing wrong?
Sadly, I am quite the linux noob.
 
Feb 27, 2024
40
28
Hi, first of all thank you for sharing your solution with us.
I am on linux mint, so it should work for me as well right?
I am doing something wrong.
What exactly am I supposed to substitute with

part is about at all.
Yeah i just do things, not one for technical documentation as you can tell :)

My FastQSP.pro looks like this in the beginnning:

Code:
$ head FastQSP.pro
TEMPLATE = subdirs
# Detect GCC
QMAKE_CXXFLAGS_RELEASE += -O2
QMAKE_CXXFLAGS += -O2
QMAKE_LFLAGS_RELEASE += -Wl,-O1
QMAKE_LFLAGS += -Wl,-O1

CONFIG += ordered

SUBDIRS += qsp gui

The if statement is skeleton where I was just trying to also support windows too, so ya can just remove it.

Code:
$ head qsp/qsp.pro
TEMPLATE = lib
TARGET = qsp
win32 {
    CONFIG += dll
    DEFINES+= _WIN
}
QMAKE_CXXFLAGS += -O2
QMAKE_LFLAGS += -Wl,-O1

QMAKE_LFLAGS_WINDOWS = /SUBSYSTEM:WINDOWS,6.0 /OPT:REF,ICF /LTCG
and
Code:
$ head gui/gui.pro
QT += core gui webkit webkitwidgets network

QMAKE_CXXFLAGS += -O2
QMAKE_LFLAGS += -Wl,-O1

greaterThan(QT_MAJOR_VERSION, 4): QT += multimedia multimediawidgets
else: QT += phonon

QMAKE_LFLAGS_WINDOWS = /SUBSYSTEM:WINDOWS,6.0 /OPT:REF,ICF /LTCG
CONFIG += c++11


Hopefully this makes more sense

Also, executing "qmake" and "make" in the "engine-base-master" dir yields
Bash:
anonym@anonym20 ~/.z/g/J/J/engine-base-master> qmake
Info: creating stash file /home/anonym/.zeug/games/Jack-o-Nine-Tails/Jack_2.3_linux_comp/engine-base-master/.qmake.stash
anonym@anonym20 ~/.z/g/J/J/engine-base-master> make
cd qsp/ && ( test -e Makefile || /usr/lib/qt5/bin/qmake -o Makefile /home/anonym/.zeug/games/Jack-o-Nine-Tails/Jack_2.3_linux_comp/engine-base-master/qsp/qsp.pro ) && make -f Makefile
Project ERROR: Unknown module(s) in QT: core gui
make: *** [Makefile:48: sub-qsp-make_first-ordered] Error 3
Do you have a hunch about what I am doing wrong?
Sadly, I am quite the linux noob.
Yeah sorry I'm not sure, it isn't giving much help there. Double check based on the files I shared here on a fresh download and I'll see what i can do to help. My gut says something is missing in your qt install but not sure what. is missing. The other dude in the linked linux build gave some qt dependencies to install, maybe you need one of those? My package manager in debian just worked when I installed the two deps I listed (Unless I had others installed previously and didn't know)

Code:
$ qmake --version
QMake version 3.1
Using Qt version 5.15.13 in /usr/lib/x86_64-linux-gnu
 
Last edited:
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Feb 27, 2024
40
28
Can you share proof for investigation please? Screenshots that eliminate potential explanations and/or your save. Would be nice.


I updated the OP with the link to your post instead of the original that seems outdated for v2.3.
Aight. I'll go through and update it as people comment with questions. I'll fix the formatting as I get time
 
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Dogalicious

New Member
Dec 25, 2019
6
7
Damn.

I've attempted this game on and off for about three years now, and finally managed to get a Johnny run to a stable point. I only achieved this on normal difficulty, when veterans of this game talk about surviving and thriving on hard, but this has still been something I tried to achieve for a while.

In the end it really was just finding a guild request with low stats that would prevent her from following orders, adding some harmless rules, and using the leather collar and foot shackle because taming massively decreases slave resistance.

I could keep playing, but just achieving a stable point was cathartic enough, so I'll probably check back on the thread in a few months like many others I assume.
 

Stiig

Member
Jan 19, 2018
265
261
So I tried this game way back since I usually love the different brothel sims out there. The management aspect and looking at nice waifus at the same time.

I remember the game hadvery deep and interesting systems.

My only personal(No kink shame, if this is what you love knock yourself out!) issue with really enjoying it when I tried it years ago was that it seemed like you had to use physical or psychological torture or threats to have any chance in this game with the slaves. Where most other brothel sims usually let you take a "nice guy" approach and be more friendly and freeing than mean.
Like a carrot not cane approach.

I wonder with all the updates and love the game has gotten since then if it is possible to play this game and be successful in game without playing a character who has to torture your slave or overly break them down to complete obedience?
 
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a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
24,155
16,603
So I tried this game way back since I usually love the different brothel sims out there. The management aspect and looking at nice waifus at the same time.

I remember the game hadvery deep and interesting systems.

My only personal(No kink shame, if this is what you love knock yourself out!) issue with really enjoying it when I tried it years ago was that it seemed like you had to use physical or psychological torture or threats to have any chance in this game with the slaves. Where most other brothel sims usually let you take a "nice guy" approach and be more friendly and freeing than mean.
Like a carrot not cane approach.

I wonder with all the updates and love the game has gotten since then if it is possible to play this game and be successful in game without playing a character who has to torture your slave or overly break them down to complete obedience?
Nope, there is no nice guy approach in this game you must use forced and psychological torture to win them over.
Its the reason I no longer play plus pregnancy is a no-no and will get your slaves taken away from you.
This is a very, very hardcore game and its not for me.

You can use cheats to get around the hardcore parts and is the only way I even attempt this game anymore.
 
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qwertyu12359

Jack-o-nine-tails
Game Developer
Aug 1, 2017
1,638
1,823
So I tried this game way back since I usually love the different brothel sims out there. The management aspect and looking at nice waifus at the same time.

I remember the game hadvery deep and interesting systems.

My only personal(No kink shame, if this is what you love knock yourself out!) issue with really enjoying it when I tried it years ago was that it seemed like you had to use physical or psychological torture or threats to have any chance in this game with the slaves. Where most other brothel sims usually let you take a "nice guy" approach and be more friendly and freeing than mean.
Like a carrot not cane approach.

I wonder with all the updates and love the game has gotten since then if it is possible to play this game and be successful in game without playing a character who has to torture your slave or overly break them down to complete obedience?
Yes you can (at least we had the intent to make it work). It's simply a different puzzle to crack, but just as rewarding. In fact, I'd argue that some slaves, depending on their personality trait, would benefit more from a nice guy/white knight kind of approach than punishment and torture.

A balanced approach is of course optimal, but pay attention how many comments are complaining about a "depression" loop, probably they approach the training like you say, with torture and stuff... Maybe this is why they fail, as they didn't catch these were tools for a smart slaver and not a training speed-up.

Food for thoughts (y)
 

Obelysk

New Member
Mar 12, 2022
4
5
Any possibility to get an EXP bar for Slaver skills on mouse hover over? Similar to Characteristics? It feels like my Skills (other than sex skills) never level up, even after 8 slaves trained and sold ow.
 
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ImperatorAugustusTertius

Engaged Member
Sep 12, 2020
2,213
861
So I tried this game way back since I usually love the different brothel sims out there. The management aspect and looking at nice waifus at the same time.

I remember the game hadvery deep and interesting systems.

My only personal(No kink shame, if this is what you love knock yourself out!) issue with really enjoying it when I tried it years ago was that it seemed like you had to use physical or psychological torture or threats to have any chance in this game with the slaves. Where most other brothel sims usually let you take a "nice guy" approach and be more friendly and freeing than mean.
Like a carrot not cane approach.

I wonder with all the updates and love the game has gotten since then if it is possible to play this game and be successful in game without playing a character who has to torture your slave or overly break them down to complete obedience?
It was always possible, but has become easier from 1.7 onwards because you can raise devotion using rewards which was not possible in the original.

You can skip fear-based obedience if you want. It is a time trade-off.
 
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Stiig

Member
Jan 19, 2018
265
261
Thanks for the answers.
I do remember when I tried to be nice in the old game the girls often got depressed or passive and if I tried to be mean the became catatonic. There is obviously a lot of depth to this system and finding out what works and such could be interesting.
I really enjoyed in Pytfall that you could play more a liberator of the women than a tormenter, giving them freedom and dignified functions in a society that gave them no chances.

But how would I Start and what would I have to focus on. I remember finding the toturial back then fairly confusing, even with my 30+ years of different TTrpg mechanics experience.
 

ImperatorAugustusTertius

Engaged Member
Sep 12, 2020
2,213
861
Thanks for the answers.
I do remember when I tried to be nice in the old game the girls often got depressed or passive and if I tried to be mean the became catatonic. There is obviously a lot of depth to this system and finding out what works and such could be interesting.
I really enjoyed in Pytfall that you could play more a liberator of the women than a tormenter, giving them freedom and dignified functions in a society that gave them no chances.

But how would I Start and what would I have to focus on. I remember finding the toturial back then fairly confusing, even with my 30+ years of different TTrpg mechanics experience.
Tutorial, don’t use punishments, observe effects of your actions using the info button.
 
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ImperatorAugustusTertius

Engaged Member
Sep 12, 2020
2,213
861
Any possibility to get an EXP bar for Slaver skills on mouse hover over? Similar to Characteristics? It feels like my Skills (other than sex skills) never level up, even after 8 slaves trained and sold ow.
By design slaver skills level very slowly. Puts emphasis on starting choices to distinguish backgrounds.
 
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