- Feb 27, 2024
- 40
- 28
Hey glad it worked out (zsh do be weird.)Hi, again.
Thanks for the help so far.
I installed a whole bunch of packages science last time and now the "make" command, while giving me a ton of warnings, ended with
If I am not mistaken, that is what it's supposed to do.Code:make[1]: Leaving directory '/home/anonym/.zeug/games/Jack-o-Nine-Tails/Jack_2.3_linux_comp/engine-base-master/gui'
Now my new problem:
Going into the newly made "build/release/bin/" dir
and setting "LD_LIBRARY_PATH=$pwd:$PATH ./jack" yields
You also wrote in your original post #11,337Bash:anonym@anonym20 ~/.z/g/J/J/e/b/r/bin> ls jack* libqsp.so@ libqsp.so.1@ libqsp.so.1.0@ libqsp.so.1.0.0* anonym@anonym20 ~/.z/g/J/J/e/b/r/bin> LD_LIBRARY_PATH=$pwd:$PATH ./jack ./jack: error while loading shared libraries: libqsp.so.1: cannot open shared object file: No such file or directory
like you were linking things with some kind of file manager.
I don't really understand what you are doing there.
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UPDATE: I FIGURED!
Doing
failed because of my shell fish.Code:LD_LIBRARY_PATH=$pwd:$PATH ./jack
Doing so in bash worked just fine!
So how do I "normally" start the game? Do I have to do
(in bash) and navigate to the "jack.qsp" every time to start the game now?Bash:LD_LIBRARY_PATH=$pwd:$PATH ./jack
Thank you very much btw.
That is what I do because I'm too lazy to make it better and it works good enough. I'm pretty lazy in weird ways lmao
DM me recommendations on what you think would make the instructions clearer and I'll include those changes too. It's linked in the main post so I guess I'll maintain it while I can