- Nov 8, 2021
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the flame mask's proximity to seth in most of the intro screens pretty much guarantees that one is kiyomi.
This is one of three masks in the episode 2 screen, and one of them goes with a character we've yet to see according to Tess. The other two are plausibly the Gambit Queen and Seth, so the flame mask seems to be the best fit for the mystery character.the flame mask's proximity to seth in most of the intro screens pretty much guarantees that one is kiyomi.
Yes,if Kiyomi/vipers join one side later it would be game-changing.If we see it in the sense of a joker, I was thinking a joker could work as a game-changing wild card as in some card games. Just a thought.
I really like Katsumi, so if she betrays Elena my MC's sister will 100% back her up, especially on the dominant Juliette-aligned path she's on during my latest playthrough. (and so will the submissive K3 MC who's both scared by and attracted to Kitty)How many of u think kitty will betray Elena and what would happen if Elena did kill Kitty how will Kiyomi react will she go rogue and go against the board or do something else or nothing at all this is what makes this one of the best vn I every played no other vn have me second-guessing myself more than this I leave the mask to u guys
Elena doesn't seems the kind you betray (unless you are 100% sure that you will kill her before she has an opportunity to escape). So i would say that Kitty will never betray her.How many of u think kitty will betray Elena and what would happen if Elena did kill Kitty how will Kiyomi react will she go rogue and go against the board or do something else or nothing at all this is what makes this one of the best vn I every played no other vn have me second-guessing myself more than this I leave the mask to u guys
Thanks so much for sharing this and the pics. So appreciatedYou must be registered to see the links
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I am in the middle of a work off break so want to maximize my time as much as possible -- so here are the main points.
I have gone from 1744 to 1960 renders from last week. There is no doubt that having time off to work on this is massive. I really think I could pull 200 to even 250-300 renders on a great week if I had no other life, lol. I guess it is what it is...I have a few more days off right now, so want to get back to it ASAP. Please forgive the brevity. I have a huge list of things to still do, but I am also knocking them down one by one pretty quickly without a ton of distractions.
I believe if I had not had some unfortunate luck with an artist that I would be about two weeks ahead of where I am now, but I am still doing ok. I appreciate the help and patience about my Patreon issues too. I thought turning off billing was a great idea (still do) but apparently it messed up more than one dev this month.
I will have more detailed info on Test Version 0.6 in the next update. I think I will be at a certain point during that update. *fingers crossed*
I am under 10 scenes left. I have done some editing as I go, so that is decently along. Where I am behind the most are 1) music (I might leave out some for the Test Version depending where I am) and 2) testing all the permutations and paths in game with each specific save, etc. It actually takes a while to test all that because I sometimes have to go back to like 0.4 or 0.5 to find the right save to skip through to get to a specific choice flag. (I have 300 pages of saves lol) I am trying to keep it organized, but it's a lot of craziness tracking it all.
I have a few more days off, so very much staying on task...I am going to get a tiny bit of sun today and have had prepared meals for me being delivered and such, so feel very lucky for some support as I grind away. I may even get Anais around on Tuesday all day so even one fun day working with her would really be great for me!
Appreciate the patience and support as I grind along to finish 0.6!
The pics are on the next page 168 for if u got 20 pages showing as ref
thanks for this, came on here to ask anyone if they'd heard anythingYou must be registered to see the links
Unlocked
You must be registered to see the links
I am in the middle of a work off break so want to maximize my time as much as possible -- so here are the main points.
I have gone from 1744 to 1960 renders from last week. There is no doubt that having time off to work on this is massive. I really think I could pull 200 to even 250-300 renders on a great week if I had no other life, lol. I guess it is what it is...I have a few more days off right now, so want to get back to it ASAP. Please forgive the brevity. I have a huge list of things to still do, but I am also knocking them down one by one pretty quickly without a ton of distractions.
I believe if I had not had some unfortunate luck with an artist that I would be about two weeks ahead of where I am now, but I am still doing ok. I appreciate the help and patience about my Patreon issues too. I thought turning off billing was a great idea (still do) but apparently it messed up more than one dev this month.
I will have more detailed info on Test Version 0.6 in the next update. I think I will be at a certain point during that update. *fingers crossed*
I am under 10 scenes left. I have done some editing as I go, so that is decently along. Where I am behind the most are 1) music (I might leave out some for the Test Version depending where I am) and 2) testing all the permutations and paths in game with each specific save, etc. It actually takes a while to test all that because I sometimes have to go back to like 0.4 or 0.5 to find the right save to skip through to get to a specific choice flag. (I have 300 pages of saves lol) I am trying to keep it organized, but it's a lot of craziness tracking it all.
I have a few more days off, so very much staying on task...I am going to get a tiny bit of sun today and have had prepared meals for me being delivered and such, so feel very lucky for some support as I grind away. I may even get Anais around on Tuesday all day so even one fun day working with her would really be great for me!
Appreciate the patience and support as I grind along to finish 0.6!
The pics are on the next page 168 for if u got 20 pages showing as ref
I know this is an unpopular opinion on a pirate forum and my opinion varies on a dev to dev basis, but could we keep the supporter posts to the supporters; at least the pics? For Tess being a generally cool dev?enjoy
I love the potential for betrayal across the whole game and thoroughly enjoy trying to guess where Tess will take things (which can vary a lot depending on your choices). Yeah, I came here for the femdom but there is way, way more to this game than that.How many of u think kitty will betray Elena and what would happen if Elena did kill Kitty how will Kiyomi react will she go rogue and go against the board or do something else or nothing at all this is what makes this one of the best vn I every played no other vn have me second-guessing myself more than this I leave the mask to u guys
I feel like one could make a case for red being the mystery character as well.This is one of three masks in the episode 2 screen, and one of them goes with a character we've yet to see according to Tess. The other two are plausibly the Gambit Queen and Seth, so the flame mask seems to be the best fit for the mystery character.
Wouldnt waste my time. Posters been asked before and has said that unless Tess herself tells them not to they will continue to post.I know this is an unpopular opinion on a pirate forum and my opinion varies on a dev to dev basis, but could we keep the supporter posts to the supporters; at least the pics? For Tess being a generally cool dev?
The relevant stuff she makes public anyhow.
The red mask might well be the mystery character, but given it's practically a symbol for the game it's not a bad choice for the Gambit Queen.I feel like one could make a case for red being the mystery character as well.
I could see kitty turning if it would get her further esp if she believes she can manipulate kane to get more power. Shes likely gone as high as shes gonna go with Elena.