- Dec 5, 2017
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Pornfinder: Kingmaker - developed by Plowcat games.
A skip time button eventually appears near the top of the UI. I'd double check and make sure you didn't miss it if you're having trouble.playing on the easiest difficulty i stumbled upon a problem. ive maxed out all my skills.. and none of the npcs progress time.. so im stuck with no way to advance time.. i assume it wont be a problem on higher difficulties as maxing out all skills arent that easy there.
Where is this studio and game at? I wish to throw money at them.Pornfinder: Kingmaker - developed by Plowcat games.
The dev is kingmaker, if you want to help fund the game patreon and suscribstar links are available in the original post.Where is this studio and game at? I wish to throw money at them.
Ehh. The only real strategy game type things I can think of on here would be... there's some civilization xxx game that has a bit of strategy aspects though it was pretty bare boned when I played it. Been ages though so maybe it's more fleshed out. Tentacles thrive has you building teams of tentacle monsters to do a plants vs zombies style thing against other tentacle monsters. Soldiers life has strategy stuff where you sally out into the wilderness to pit your army against monsters to get resources and fame to help with corrupting the main girl. There *is* that one game with all the different races and factions with their own princess that are all fighting each other. That's sort of strategy, even if you're more lone hero affecting the chances of the ai armies against each other. Princess and something? Hm.do u guys know any game like this that we can build army and fight other kkingdoms? thank u
Dev was to quit for to long for F95.There was a very long post on patreon yesterday talking about the conquest mechanic update, I don't think this is abandoned
it is not mate i was talking to the developer he just went off the grind for a while he is back and he is working hard to deliver next update.Damn really hoping its not actually abandoned cuz this was one the games I really looked forward to playing more of when there was more content and ways to rule your kingdom.
Just some Pointers the "Dowaga Queen" is a specialist in Administration of the realm but has no military experience, giving her such a task would be unfitting at best, same for the Rat Lord btw.KingmakerVN
yo, read your recent update on (shitty)patreon. and just want to mention a few important things, a leader's duty is to manage AND delegate. so i suggest making some of the tedious tasks like army supply lines, and others where applicable, to be dealt with by whomever we appoint to the tasks.
personally i have in mind to delegate logistics to MC's mother. and ask her to take a 'squire' to take over for her in some year(s) time. another i could see having positive results is the rat lord ironically. normally i'd think he'd be too stingy and keep cutting the amount of supplies sent, however considering his experience in trade and money i think he knows (probably first hand) how badly affected trade can be if security isn't maintained. so i could see him being strict but fair in terms of logistics.
i'm really looking forward to your update, i love the complexity and choices you're giving. i think that no matter the complexity you decide on, the allowance for simplicity via game difficulty is a DAMN good thing. however, to appeal to the masses simplicity is best. so i suggest the fallowing idea, make the game difficulty be interchangeable while playing. i'd think it should only be allowed once per day to avoid abuse, but would allow casual players to lower or raise it as seen fit based on their own skill and desires to make things more interesting. and thus when a new player finds your game, but foolishly picks the hardest difficulty, they don't have to restart the game in it's entirety. that should keep more players coming back to your game instead of being discouraged. (and add it to the prologue explanation so dummies can know it actually exists and may change the game quite a lot)
random suggestion for side-plot, maybe write out some ideas for replacing the nobles of the kingdom with individuals of your choosing. for example making MC's sisters nobles of their own right to govern the re-appropriated providence.
hmm... supply lines logistics is over half way an administration task... balancing numbers, purchasing the standard supplies, allowing some few leisure requests by the troops if the war chests allow, strategic foresight if things go wrong to minimize supply losses, and rest is moving supplies or troops from A to B in timely manners and knowing when not to risk difficult/hostile travel routes. (which i will fully admit both might struggle with the troop movements and reinforcement aspects) so i respectfully disagree on 'dowaga queen' and rat lord being unfitting at best. the should both be decent choices in the supply management parts, though i will agree there can be better because of the noticeable strategic aspects involved. good to know you're in support of the delegated tasks idea though!Just some Pointers the "Dowaga Queen" is a specialist in Administration of the realm but has no military experience, giving her such a task would be unfitting at best, same for the Rat Lord btw.
We have atleast 3 capable figthers in our court that would be better suited for the military Logistics maybe the Elven Queen could be useful for this aswell.
I can see that interchangeing dificulty between Princ and King, but if you chose Baron the game becomes a VN which makes changeing to that dificulty to much of a task I'd say