2.90 star(s) 25 Votes

fddsffds

Newbie
May 16, 2017
31
13
i can add that i have an amd ryzen 3700x processor, 32GB of ram and a 1070. not sure if that helps. oh and the game sits on an ssd
 

fddsffds

Newbie
May 16, 2017
31
13
Try the compressed version. Workupload
this is the log:

Tue Jun 28 11:57:57 2022
Windows-10-10.0.19041
Ren'Py 7.4.8.1895


Bootstrap to the start of init.init took 0.07s
Early init took 0.00s
Loader init took 0.03s
Loading error handling took 0.02s
Loading script took 0.25s
Loading save slot metadata. took 0.01s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 4, 8)
Running init code took 0.08s
Loading analysis data took 0.02s
Analyze and compile ATL took 0.02s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.03s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Creating interface object took 0.14s
Cleaning stores took 0.00s
Init translation took 0.04s
Build styles took 0.00s
Load screen analysis took 0.02s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.04s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 0.10s

Initializing gl2 renderer:
primary display bounds: (0, 0, 2560, 1440)
swap interval: 1 frames
Windowed mode.
Vendor: 'NVIDIA Corporation'
Renderer: 'NVIDIA GeForce GTX 1070/PCIe/SSE2'
Version: '4.6.0 NVIDIA 511.79'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1184, 666) drawable=(1184, 666)
Maximum texture size: 4096x4096
 

KingoftheJungle009

Member
Game Developer
Oct 20, 2021
296
755
this is the log after trying to open the 32bit version. the 64 one doesn't produce a log:

Tue Jun 28 11:57:57 2022
Windows-10-10.0.19041
Ren'Py 7.4.8.1895


Bootstrap to the start of init.init took 0.07s
Early init took 0.00s
Loader init took 0.03s
Loading error handling took 0.02s
Loading script took 0.25s
Loading save slot metadata. took 0.01s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 4, 8)
Running init code took 0.08s
Loading analysis data took 0.02s
Analyze and compile ATL took 0.02s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.03s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Creating interface object took 0.14s
Cleaning stores took 0.00s
Init translation took 0.04s
Build styles took 0.00s
Load screen analysis took 0.02s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.04s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 0.10s

Initializing gl2 renderer:
primary display bounds: (0, 0, 2560, 1440)
swap interval: 1 frames
Windowed mode.
Vendor: 'NVIDIA Corporation'
Renderer: 'NVIDIA GeForce GTX 1070/PCIe/SSE2'
Version: '4.6.0 NVIDIA 511.79'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1184, 666) drawable=(1184, 666)
Maximum texture size: 4096x4096
Okay, this is something new. There's maybe a way of fixing it so let's try it. Can you change the renderer? You can do that by holding shift while opening the game. Change to something other than gl2.
 

fddsffds

Newbie
May 16, 2017
31
13
i had 2 options for the renderer. the other one worked :D
i can't remember what was the other one's name.
 

KingoftheJungle009

Member
Game Developer
Oct 20, 2021
296
755
Great. Renderers are something that I'm utterly unfamiliar with, but I had a similar problem with one other person in the past, and changing a renderer helped. I also want to say that the only reason I could help you is because of the log that you provided.
 

Krylo Zagato

Newbie
May 23, 2019
91
143
Just started the game. Is there anyway to avoid the Mia sex scene? I did decline checking out her ass just before the scene.
 

KingoftheJungle009

Member
Game Developer
Oct 20, 2021
296
755
Just started the game. Is there anyway to avoid the Mia sex scene? I did decline checking out her ass just before the scene.
No, Mia, Angela, Rachel, and some other people are an essential part of the harem, they were in MC's life a lot before the start of the game. You can just skip it if you want. I'm thinking of putting a skip button on the sex scenes with these characters for people who don't want to see it. Plus, I might put a variable or two so if you skipped once it will skip every time that character has a sex scene.
 

JonTommy

Member
Apr 9, 2021
253
1,133
No, play the v0.4 and you'll see. And judging by your username, I think you'll love it. It has mom/son and it will have so much more.
You have some nice ass MILFs here, can't wait to get Mom, Lisa, Loise, and Grandma in the harem. Kinda curious how things are going to play out with Britney and her family. Especially since both of MCs aunts want him dead for killing pops, going to be a little awkward when they meet I bet. Sorry if my earlier post was rude but the clothing choice caught me off guard and probably distracted me more than it should have.
 
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KingoftheJungle009

Member
Game Developer
Oct 20, 2021
296
755
You have some nice ass MILFs here, can't wait to get Mom, Lisa, Loise, and Grandma in the harem. Kinda curious how things are going to play out with Britney and her family. Especially since both of MCs aunts want him dead for killing pops, going to be a little awkward when they meet I bet. Sorry if I earlier post was rude but the clothing choice caught me off guard and probably distracted me more than it should have.
We're cool. Don't worry about the previous conversation. MILFs in the game are to die for (I'm telling this after seeing them in daily renders).
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KingoftheJungle009

Member
Game Developer
Oct 20, 2021
296
755
What is the difference between v0.4 & 0.4a ? Android apk still on v0.4
Content-wise it's the same, but it was purely about fixing bugs. I wanted people who already saw the update and that it had bugs to know that I fixed it and that they could play it now.
From what I could gather, bugs came from the opacity box slider, but the biggest issue is that there weren't any bugs for me or the first few who gave me the feedback for the update, so I thought everything is cool. You can't even imagine my expression when I heard that people had bugs and couldn't play it. I'll do more research on how to implement the opacity box in a way that there are no bugs for anyone. I have some ideas but that'll have to wait.
 

Allan Trumbull

Forum Fanatic
Sep 10, 2021
4,758
4,759
Content-wise it's the same, but it was purely about fixing bugs. I wanted people who already saw the update and that it had bugs to know that I fixed it and that they could play it now.
From what I could gather, bugs came from the opacity box slider, but the biggest issue is that there weren't any bugs for me or the first few who gave me the feedback for the update, so I thought everything is cool. You can't even imagine my expression when I heard that people had bugs and couldn't play it. I'll do more research on how to implement the opacity box in a way that there are no bugs for anyone. I have some ideas but that'll have to wait.
Actually, opacity slider was not working (0.4). Android user here. I tested the one available on settings. Screenshot_2022-06-29-04-02-06-08_a20cdbd2fcca1fabc9375176faf95e6d.jpg But the special opacity slider available on an android port worked fine. Otherwise I would have to play with dark dialogue box
 
2.90 star(s) 25 Votes