4.60 star(s) 56 Votes

bbnn

Member
Mar 22, 2018
352
107
I don't know of any way to remove it (other than possibly cheating/using console commands) but it will end itself after a while since every repeat triggered by the self replication will be one turn shorter than the previous one.
the problem is i made a 11-13 turn serum....
 

Phoexist

Member
Mar 11, 2020
447
487
Anyone know how to turn off recently orgasm mechanic in the modded version.
I've never looked for the code on it, but its a simple matter of getting the MCs arousal back above 10. An easy blowjob segment will do that, and you will be back in business.
 

XulOnTuesday

Member
Aug 7, 2022
172
207
Has anyone compiled a list of all the storylines currently in the game? I just want to make sure I didn't miss anything.
Sort of. I recently reorganized the folder structure, and now most of the mod's storyline stuff is broken out into three folders: People, Teamups, and Plotlines. Each folder/file is pretty much it's own plotline.

People:
  • Ashley
  • Camilla
  • Candace
  • Ellie
  • Erica
  • Kaya
  • Myrabelle
  • Ophelia
  • Sakari (placeholder)
  • Starbuck (aka Cara)
Teamups:
  • Alex/Camilla (inactive)
  • Alex/Myra
  • Candace/Starbuck (incomplete)
  • Erica/Kaya
  • Erica/Lily
  • Erica/Sarah
  • Ophelia/Sakari (placeholder)
Plotlines:
  • Strip Club
  • SideQuests
    • Arousal Serum
    • Cuckold Employee
    • Cure Discovery
    • Essential Oils
    • Porn Actress (inactive)
    • Production Line
    • Wet T-Shirt (inactive)
Now that I think about it, there's also Unisex Restrooms and (optional) mom/sister NTR plotlines, which should eventually be moved out of the Crisis folder. However, that would cause more breakage than it's worth.
 

BlagartTosser

Newbie
Aug 7, 2019
27
13
Anyone else having a problem where serum isn't being delivered to strippers? I checked all the conditions in strip_club_duties.rpy in the console and they all seem to be fulfilled.
 
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Aloof_Tooth

Member
Feb 18, 2022
114
199
Anyone else having a problem where serum isn't being delivered to strippers? I checked all the conditions in strip_club_duties.rpy in the console and they all seem to be fulfilled.
It's a bug due to the current release treating strippers like ordinary employees, and the daily serum dose policy triggers at the start of the day for all employees currently at their place of work. At the start of the day the strippers are not going to be at their place of work.

There's been a lot of work done on the develop branch in the git repo for splitting employees into employees/strippers/interns and it wouldn't surprise me if part of that effort will involve correcting this issue.
 
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BlagartTosser

Newbie
Aug 7, 2019
27
13
It's a bug due to the current release treating strippers like ordinary employees, and the daily serum dose policy triggers at the start of the day for all employees currently at their place of work. At the start of the day the strippers are not going to be at their place of work.
Oh I see, this must have something to do with the line "elif not the_person.is_at_work():". So on_move stuff only triggers on day?
 

bloodbus

Member
Sep 30, 2020
409
339
Is the current develop branch stable? I'm so starved for content I'm willing to do the unthinkable.
I think so. There's been no warnings that it isn't. Make sure to try out some of the indie mods on the discord too. Zenupstart and Kaden make some quality mods
 

shooter682

Member
Feb 28, 2019
114
83
I've never looked for the code on it, but its a simple matter of getting the MCs arousal back above 10. An easy blowjob segment will do that, and you will be back in business.
Go to game/general_actions/interaction_actions/sex_mechanics.rpy then around line 563 change if mc.recently_orgasmed and mc.arousal >= 10: to >=0: and then take out the mc.recently_orgasmed= True a few lines below
 

MrHatIsHere

Member
Jan 18, 2022
378
566
Is there any way to change the priority of different crisis events? I'm trying to figure out how to get the "slave needs attention" event to trigger more often.
I recently came back to this , and figured this one out. I edited the label "advance_time_random_crisis_label" in "advance_time_override.rpy" changing

Python:
    $ crisis = get_crisis_from_crisis_list()
to (note that I changed "slave_attention_crisis_requirement" as well)

Python:
    if slave_attention_crisis_requirement():
        $ crisis = slave_attention_crisis_action
    else:
        $ crisis = get_crisis_from_crisis_list()
Essentially, I used the requirement condition of the action to determine whether or not to trigger that action rather than a random one. I could add my own randomizer if I wanted to make it random, and it seemed safer and easier (as well as more direct) to do it this way than trying to actually mess with all the different functions and data structure and potentially end up with unexpected consequences.

Note that if you want to do this yourself, you might want to check the logical conditions to see how well they apply in general (including validity), and making sure to check the scoping involved.
 
Last edited:

Diconica

Well-Known Member
Apr 25, 2020
1,100
1,149
I recently came back to this , and figured this one out. I edited the label "advance_time_random_crisis_label" in "advance_time_override.rpy" changing

Python:
    $ crisis = get_crisis_from_crisis_list()
to (note that I changed "slave_attention_crisis_requirement" as well)

Python:
    if slave_attention_crisis_requirement():
        $ crisis = slave_attention_crisis_action
    else:
        $ crisis = get_crisis_from_crisis_list()
Essentially, I used the requirement condition of the action to determine whether or not to trigger that action rather than a random one. I could add my own randomizer if I wanted to make it random, and it seemed safer and easier (as well as more direct) to do it this way than trying to actually mess with all the different functions and data structure and potentially end up with unexpected consequences.

Note that if you want to do this yourself, you might want to check the logical conditions to see how well they apply in general (including validity), and making sure to check the scoping involved.
You could modify the list and at a weight to it. Then change the routine that gets it from list to used get weighted.
If you need an example of the weighted system just look at out breasts are selected.
 

XulOnTuesday

Member
Aug 7, 2022
172
207
You could modify the list and at a weight to it. Then change the routine that gets it from list to used get weighted.
If you need an example of the weighted system just look at out breasts are selected.
There is already a weight in the crisis_list, which is ignored by the mod in favor of a progression through all crises.
 

Burt

Ignoring Social Media
Dec 14, 2016
1,111
880
Exact same error occurred.
Install newly downloaded full version from
Delete the mods folder in the game folder then install the latest beta making sure you install the latest bugfix first. Runt the game 2 times to clear the old rpyc's.
 

Dyx

Newbie
May 8, 2018
36
21
Is there a hints or walkthrough somewhere? Some events are triggered in a non-obvious way and I think I missed a lot of things. In particular, in some events there were no options. For example, after the race with Erica, there was only one option - to make her a girlfriend. What are the conditions for others?
 

Diconica

Well-Known Member
Apr 25, 2020
1,100
1,149
There is already a weight in the crisis_list, which is ignored by the mod in favor of a progression through all crises.
Sorry, I assumed the list didn't have it because of the way you described it acting.
My guess is they wanted to ensure that each of them eventually hit so you could make it through them and it not take forever.
I haven't looked at their code. Sorry, I couldn't help.
 
4.60 star(s) 56 Votes