I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 9763, in script call
$ talk_action.call_action(picked_option)
File "game/limited_time_events.rpy", line 96, in script call
call talk_person(the_person) from _call_talk_person_10
File "game/script.rpy", line 9914, in script call
call talk_person(the_person) from _call_talk_person_1 #If we're in the same place and time hasn't advanced keep talking to them until we stop talking on purpose.
File "game/script.rpy", line 9909, in script call
$ _return.call_action(the_person)
File "game/game_roles/role_employee.rpy", line 434, in script call
call give_serum(the_person) from _call_give_serum_19
File "game/script.rpy", line 10034, in script
$ the_person.give_serum(copy.copy(the_serum)) #use a copy rather than the main class, so we can modify and delete the effects without changing anything else.
File "game/script.rpy", line 10034, in <module>
$ the_person.give_serum(copy.copy(the_serum)) #use a copy rather than the main class, so we can modify and delete the effects without changing anything else.
File "game/script.rpy", line 2445, in give_serum
the_serum_design.run_on_apply(self)
File "game/script.rpy", line 1129, in run_on_apply
trait.run_on_apply(the_person)
File "game/script.rpy", line 1264, in run_on_apply
self.on_apply(the_person, add_to_log)
File "game/serum_traits.rpy", line 211, in birth_control_suppression_on_apply
if self.title:
NameError: global name 'self' is not defined