Right, so I wanted to see what all the fuss was about with people reporting that the new recruitment business policies just plain don't work. So I started up a new game, gave myself a mil, and bought all the policies to test them
I'm pleased to see Vren didn't make the mistake of allowing mutually exclusive policies like young vs old, mother vs childless, etc. to remain active when you buy/activate the other. That was my first suspicion for what was going on. But I did see that all my supposedly teen recruits were
exactly 28 years old. I rolled 100 recruits and every single one was 28. I thought that was odd, but then I remembered a minor detail about the old business policies re: Skill & Stat increases. Namely that they adjust the average age,
and have done so since their inclusion, but since that was a long time ago and recruitment ages before this update were so random (not to mention the two policies act against each other re: age averages) I don't blame the other testers for not remembering that
Sure enough, when I disabled
Recruitment Stat Improvement (the only policy with "raises average age"), all of my applicants were 18 & 19 years old as they were supposed to be. So that's the culprit right there, but I'm not sure if that is a bug or should be "fixed" considering the lore of the policy. According to its text, those applicants are not only university graduates (as the Recruitment Skill Improvement policy needs to be purchased and active as a prerequisite) but also the best in their field - skill and reputation they needed those extra years to gain through education and experience. I guess we'll see if Vren changes it, but imo it's not as dramatic as the mob makes it sound ¯\_(ツ)_/¯
Interestingly enough, I had to disable every single "lowers average age" policy (Recruitment Skill Improvement, High Suggestibility Recruits, & High Sluttiness Recruits) to get "old" applicants over 40. If even a single one was active, every applicant was 40yo. Fun fact: even though you need to
buy the High Sluttiness Recruits policy to unlock the Recruitment Sex Skill Improvement policy, you don't need to keep High Sluttiness active to have Recruitment Sex Skill active
edit: I should add that as usual I'm running with 00dirtycheater.rpy to enable console, etc. and Trist's disable_character_fonts.rpy, and one edit to the base game's files. I've changed line 5 of random_generation_functions.rpy to
Code:
if renpy.random.randint(21,100) < split_proportion and requirement_dict is None: #changed 1 to 21 to kill Patreon characters ~dalzomo