I can't be sure, I can try rerolling a fresh one to be 100% and try steering a similar path as best I can (serum choices etc)Well I'm baffled. Just as you say, it isn't working in your game. I even tried it with all of your employees and with two different serums and no dice. But I loaded my own save, bought the policies, assigned the daily dose duty to one of my own employees along with a serum and she began taking it the next morning so I have no idea what's happening in yours. There was a bug with that duty in 0.50.1 which made it behave like this. Is your save a fresh game at the current version, 0.51.1, or was it an old save?
I don't know why the tag was removed but that content is still in the gameWhen did the sleep sex tag get removed, and what was the last version to have it?
A reroll on a fresh save and it all works.... so either I mistakenly resumed an old save, or something else I've done caused it to stop working. I'll keep monitoring it to see if it ever stops functioning at any point, otherwise can possibly assume it's something that save games affect.I can't be sure, I can try rerolling a fresh one to be 100% and try steering a similar path as best I can (serum choices etc)
It looks like your Employee Role does not have the on_move function set. I would assume that is a side effect of loading a Role from a version before role->on_move was set for employees? No idea.A reroll on a fresh save and it all works.... so either I mistakenly resumed an old save, or something else I've done caused it to stop working. I'll keep monitoring it to see if it ever stops functioning at any point, otherwise can possibly assume it's something that save games affect.
def run_move(self, the_person):
if self.on_move is not None:
self.on_move(the_person)
elif self.role_name == "Employee":
employee_on_move(the_person)
When you remove duties, you can't add new ones until they promote, or the next day (whichever comes first).Anyone else unable to remove duties from employees? I click the Remove Duty button and it goes dark, but nothing happens.
Also, can we add the console command the_person.work_experience = XXX to the list as it increases the number of work duties employees can have assigned?
You could share that mod on the LR2 mod discord. All mods are welcome there, not just the main oneI tried make ingame texts more readable and create this mod. You must overwrite game folder in the game with it (for version 0.51.1).
Where would I be able to find a link for that discord?You could share that mod on the LR2 mod discord. All mods are welcome there, not just the main one
This should work -Where would I be able to find a link for that discord?
Currently you keep getting points indefinitely which you can't use.So, will missions keep getting assigned and points accumulated after you reach maximum stats? My main stats are all 8/8 and I have a couple of extra stat points. Can they be used to do anything else?