don't worry, next update cycle will be focused on Live2D implementation/testing, so little risk of content being addedsomeone please check on vren, he might be sick or something.
he's adding CONTENT
Careful, or everyone's going to figure out we're fuckingAnyone interested in having the chance to ask Vren directly about his plans for the game, he finally decided to visit our Mod Community Discord, and he will be present there regularly in the future.
dalzomo: No, this does not mean that I am trying to convince members of YOUR community to join the mod community.
Yeah but the issue is what happens if/when you activate policies...? When i fiddled with it in the past it messed everything up. So right now its easier to just cheat some money and set up the policy you want (imho).age = renpy.random.randint(18,50) <-- NO LONGER WORKS - Not sure how to easily edit this with the new policies changing age.
Lab_Rats_2-v0.51.1-pc\game\major_game_classes\character_related
_initial_age_floor = 18
_initial_age_ceiling = 50
_final_age_floor = 18
_final_age_ceiling = 60
_teen_age_ceiling = 19
_old_age_floor = 40
Cannot say I have tested this, but something like replacing:Any chance that the phone logs could be trimmed to a certain length backwards? On my anemic old system, texting girls I have long chat histories with actually slows down the game pretty significantly and it's very annoying. There's essentially no reason to keep more than MAYBE the last two convos or... say eight lines, regardless.
def add_message(self, the_person, history_entry):
self.register_number(the_person) #In theory every person that gets to this point is already registered when the conversation started, but this catches crashes.
self.message_history[the_person].append(history_entry)
def add_message(self, the_person, history_entry):
self.register_number(the_person) #In theory every person that gets to this point is already registered when the conversation started, but this catches crashes.
self.message_history[the_person].append(history_entry)
if len(self.message_history[the_person]) > 12:
del self.message_history[the_person][:-12]
The Unofficial Bugfix has this feature included, albeit a bit differently than your solution. Here's the code:Cannot say I have tested this, but something like replacing:
with:Code:def add_message(self, the_person, history_entry): self.register_number(the_person) #In theory every person that gets to this point is already registered when the conversation started, but this catches crashes. self.message_history[the_person].append(history_entry)
in TextMessageManager.rpy, line 13 might workCode:def add_message(self, the_person, history_entry): self.register_number(the_person) #In theory every person that gets to this point is already registered when the conversation started, but this catches crashes. self.message_history[the_person].append(history_entry) if len(self.message_history[the_person]) > 12: del self.message_history[the_person][:-12]
def add_message(self, person, history_entry):
self.register_number(person)
self.message_history[person.identifier].append(history_entry)
# auto delete old messages
while len(self.message_history[person.identifier]) > 15:
del self.message_history[person.identifier][0]
Thought: would 'Live2d' be better or worse that the current render pictures, do you think?don't worry, next update cycle will be focused on Live2D implementation/testing, so little risk of content being added![]()
As far as I can tell, it's going to improve the current renders. Seems like Vren wants the 2d renders to move like a 3d model with animationsThought: would 'Live2d' be better or worse that the current render pictures, do you think?
No new faces or hairs. Vren says tweaking the faces will be a lot easier with Live2d, so at least there's a chance for improvementSo, still no new faces or hair cuts? Getting bored to the clone town look.
Looking forward to it, will it be updated in the next version?No new faces or hairs. Vren says tweaking the faces will be a lot easier with Live2d, so at least there's a chance for improvement
Not sure. All I know is it looks like the next update is going to be focused on Live2d. Probably something like moving texture stuff to lay the ground work for more Live2d updatesLooking forward to it, will it be updated in the next version?
You mean the insta stuff? I plan to put one together. I was going to post a taboo revisit walkthrough first but if there's more interest in the insta quest I could put it firstAny walkthrough for the new content