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It's been a productive couple of weeks, though I always feel like there just isn't much to share. Work continues on improvements here. Environments for Last Call .4 are almost completely done. Had to strip some way down and start over to fix some lingering lighting issues. I've found that the speed improvements I get from the 3090s are being spent on improved textures and lighting. It's weird to see render times increase, but the renders do look much better. As far as these render times increasing the length between updates, they aren’t to that level.
My Daz library is finally sorted, and boy has it made work much easier. So many assets that I couldn't find before are now where they should be. And a ton of assets that just were not any good have been completely removed from my library now. I've even got some expressions saved for our main characters now, and that has been very nice. I plan to continue to add to that library over time. It will make posing and setup easier. That's another area I'm focusing on now is making some easy presets as I go. I still want to vary poses and expressions, but having something that I know works on a particular character is a much better place to start.
My day job continues to be busy, but I've been getting in at least a few hours a day in Daz. Hope everyone is staying safe. I'll be back soon with another update!
- IT Roy