PonyTales

Newbie
Aug 1, 2020
90
72
i think i heard somewhere one of the future updates will have VR? this would be the best game on this site if that happens!

...as long as it's PCVR, if not, i cant play it :(
 

Maximumsily

Newbie
Jun 27, 2019
38
169
Updated Nude Mod 17.11.2023 Version 20.6
Nudemod_All.zip
Mega
Google Drive

Also below are just archives (as before) that you need to copy yourself after unpacking.
AdriannaNude.zip - Only Adrianna
KatherineNude.zip - Only Katherine
NatashaNude.zip - Only Natasha
NudeMod.zip - All girls. Adrianna, Katherine, Natasha, Alien Girl. 1,2,3 dream girls - Bowsette, Magic Girl, Cave Girl.
Link to the folder with all archives (Mega)
Mega
Download link for the mod with all the girls (NudeMod.zip)
Mega

Link to the folder with all archives (Google Drive)
Google Drive
Download link for the mod with all the girls (NudeMod.zip)
Google Drive
 

RemoraDFC

Member
Dec 7, 2017
378
289
I cant find the wine that natasha hid, Where is it?

I literally answered that question 11 days ago and I even shared a full explanation and I uploaded pictures



OhGodNotAgain is correct. The flight deck. Pretty sure in-game your aunt tells you she will stash a bottle every night in the flightdeck for you. So the game does tell you. That being said, it is not always in same place. You literally need to visit each room on flightdeck and look. I have found one in medic room, one in the cumdump chamber, one in the pilots chair, Teleporter, etc. You have to look everywhere, it is randomized.

Here are a couple images I have taken of some of the random locations. This is NOT all of them.
 
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zta103

Newbie
Jul 6, 2020
39
4
Rejoice fellow perverts, i did a quick mod for those who like girls a little more natural down there.
It's just some texture replacement, so don't expect anything really fancy, no 3d bushes around here.
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Kath bush tends to peek out of certain clothing, and that's a feature!
There might be some minor seam problems, as the texture for the genitals and the ones for the torso are distinct, the correct way to do this would be to add a 3d bush directly in Daz before exporting the models, so only the developer could do that.

To use it just place the file in the main folder -> LastHope -> Content -> Paks.
You can use this with other mods and in any version of the game (at least i think so.)
I had half an idea to do a wookie edition, so consider youself fortunate.



How did you export the textures?
 

Hermit22

New Member
Mar 9, 2018
2
0
So. Uh. Wine question. No, I know where they are. But I'm in the epilogue and I can't target and get the wine on the console. Only the "return to earth" option. Any trick to it or...?
 

demiboss

Newbie
Nov 29, 2017
56
71
So. Uh. Wine question. No, I know where they are. But I'm in the epilogue and I can't target and get the wine on the console. Only the "return to earth" option. Any trick to it or...?
There are 4 other locations, one on a chair on the right, one in the med room on the trolley, one in the teleporter room and one in the centre of the room under the hologram. I would say just leave the one in the cockpit if you can't reach it without ending the game.
 

Poolside Games

Member
Game Developer
Jun 30, 2017
306
1,027
So. Uh. Wine question. No, I know where they are. But I'm in the epilogue and I can't target and get the wine on the console. Only the "return to earth" option. Any trick to it or...?
Oh I didn't think about that, you won't be able to grab that bottle for the moment but I'll get it fixed by the next bug patch
 
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-._DesTroYer_.-

New Member
Feb 2, 2021
7
7
Awesome game! Almost beat it on v17 or later. But now somthing changed and mirror on second floor is killing my frames. From 70-90 wherever i go to 40 near elevator looking at the mirror. Can be fixed by lowering shadow to "low" but still.
 
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Squar3d

New Member
Mar 27, 2017
5
31
How did you export the textures?
Oh, man, that was some time ago. If i remember correctly you have to unpack the textures from the .PAK files of the game through other utilities, modify them using your favourite program, import them in unreal engine and repack them with the same path in another pak files. the game automatically overwrites the textures at launch.
As for the unpack itself i don't know if i can link utilities here but if you look around for unreal .pak extractor, or something like that, you find various tools.
 
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