jamyong

Member
Jun 9, 2022
209
312
Hmm, been a while since I've been here, I hope there are more events like bluejay and all the other happy ones.
So there's a true ending out of all of 'em, welp there goes my interest in doing multiple paths / endings...

That pretty much turns all the other endings obsolete for me for I don't see and will never see a point in adding multiple endings if it's not even a "true" one, I'd rather have multiple endings that are "true" on their own as that would at least matter knowing they're not fake like how school days did it.

Oh well, I guess I'll just continue and enjoy the happy ones, good guy / good scenes are always and have always been overrated anyway, I'm just gon' drink myself to death again after experiencing this new disappointment.
Ah, why must life be so cruel.
I think it depends on how these endings actually play out. Given the nature of the game world (it being cyclical) those purity routes, which all come before the "true" ending, may well be canon routes, with it being essential to choose one to get to the actual ending of the game. And the actual ending may not even be what we'd typically consider an ending, considering the purgatory like state of the world. All the differing paths might just be different branches of the same tree reaching forever towards the dying stars above. I don't see the "true" ending being one that negates or obsolesces the purity routes, but rather it would be a continuation of them. Giving us non-canon alternate endings is something that I think would be far too kind of an appeasement for Selebus to ever actually consider doing.
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,416
8,313
I think it depends on how these endings actually play out. Given the nature of the game world (it being cyclical) those purity routes, which all come before the "true" ending, may well be canon routes, with it being essential to choose one to get to the actual ending of the game. And the actual ending may not even be what we'd typically consider an ending, considering the purgatory like state of the world. All the differing paths might just be different branches of the same tree reaching forever towards the dying stars above. I don't see the "true" ending being one that negates or obsolesces the purity routes, but rather it would be a continuation of them. Giving us non-canon alternate endings is something that I think would be far too kind of an appeasement for Selebus to ever actually consider doing.
What I think will happen is going to be us getting every. single. ending. so we can unlock the "true" one.
Which is pretty much rubbing salt in my wounds and making me even more disappointed 'coz I'm going to be forced doing stuff that I won't even give a dam- about knowing they won't matter in the end.
 
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BlackDays

Member
Jan 30, 2021
449
466
What I think will happen is going to be us getting every. single. ending. so we can unlock the "true" one.
Which is pretty much rubbing salt in my wounds and making me even more disappointed 'coz I'm going to be forced doing stuff that I won't even give a dam- about knowing they won't matter in the end.
I guess it really depends on what you think, or theorize, what this games is/might be about.
If this game would be about putting something back together for example,
purity routes and a final true ending might fit pretty well.
 

Cool'Thulhu

Member
Sep 24, 2017
303
974
I absolutely despise Nadoka at this point, and it literally made me nauseous reading the events following the lockerroom ordeal where Sensei says that he still likes her and Futaba defends her character, ignorant to what she did. I already don't like Futaba at all and haven't since the beginning, and a CALLOUS part of me is looking forward to this supposed upcoming dark route where hopefully both of these characters are left utterly broken. I don't think Futaba actually deserves that but I find her cowardice annoying, her insecurities tiring, and her moments of lashing out at Sensei infuriating... mostly because Sensei just accepts it from her when I don't think she's anywhere close to being interesting enough to warrant that.
I would have added Makoto to the list of characters I wish to see broken too, but it appears it has already happened. I never liked her either, and disliked her even more than Futaba
Damn bruh... I think the complete opposite of you about these characters, and that's ok, but ngl, your anger towards them feels a little personal :ROFLMAO:

That's literally the opposite of what he said.
So even if there's no TRUE harem (ALL GIRLS), maybe a harem-ish (not all, but not just 1 or 2 too) ending still possible then :unsure:.

First time seeing that and I really wish I'd seen it back then. Not particularly interested in continuing the psychological slog this game has turned into if there isn't even a true harem ending. Just depressing.
So there's a true ending out of all of 'em, welp there goes my interest in doing multiple paths / endings...
That pretty much turns all the other endings obsolete for me for I don't see and will never see a point in adding multiple endings if it's not even a "true" one, I'd rather have multiple endings that are "true" on their own as that would at least matter knowing they're not fake like how school days did it.
I think it depends on how these endings actually play out. Given the nature of the game world (it being cyclical) those purity routes, which all come before the "true" ending, may well be canon routes, with it being essential to choose one to get to the actual ending of the game.
What I think will happen is going to be us getting every. single. ending. so we can unlock the "true" one.
Which is pretty much rubbing salt in my wounds and making me even more disappointed 'coz I'm going to be forced doing stuff that I won't even give a dam- about knowing they won't matter in the end.
I guess it really depends on what you think, or theorize, what this games is/might be about.
If this game would be about putting something back together for example,
purity routes and a final true ending might fit pretty well.

OK, maybe the "True Ending" would not even involve the girls,
I think it would be more about WHAT'S REALLY HAPPENING there...

In fact that's a pretty common thing to happen in eastern games, i've played a couple where the "true ending" would only appears if you complete every ending possible before, and that "true" ending is VERY different from "normal" routes.

JUST FOR EXEMPLE: One (western this time, oh irony :ROFLMAO:) that specially got my attention was Pervert Action: Legacy, the game starts normally and is about training battle maids for a eventual "final battle"
Through the game there's many hints about things being more than they seem, although, if play normally you get normal endings, where you and your chosen girl live happy ever after...
BUT at the end of each girl route you get clues about the game and a piece of code, after completing the code, you unlock a ending where you discover that everything was indeed a simulation and the MC and the girls are locked in a matrix-like machine (i don't remember why :ROFLMAO:), so after using that code you manage to get free, save the other girls and escape the facility, i don't remember what happened later though... probably a big orgy, it still a porn game after all :ROFLMAO::ROFLMAO::ROFLMAO:.

So yeah, maybe we need all those endings to gather enough info/memories and actually find the real answers in the true ending. :unsure:
 

barglenarglezous

Engaged Member
Sep 5, 2020
2,303
4,208
So even if there's no TRUE harem (ALL GIRLS), maybe a harem-ish (not all, but not just 1 or 2 too) ending still possible then :unsure:.
The True ending is likely all the characters breaking free from the time loop, which could have some very dramatic side-effects, depending on which theories turn out to be true. There may be no relationships in it at all.


In fact that's a pretty common thing to happen in eastern games, i've played a couple where the "true ending" would only appears if you complete every ending possible before, and that "true" ending is VERY different from "normal" routes.
To use a mainstream example: The Zero Escape series.

I haven't played the final game, but the first two both had multiple bad endings with one True ending, and you could not do the True ending without first doing all of the bad endings. It even used time loops/alternate timelines as a mechanic, though it didn't spell out as clearly what was going on until the MC started remembering things from previous bad endings later in the game.

It is very possible that each of the purity endings will provide some context or insight to the time loops and why they're happening. Maybe explore why Makoto
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or why Yumi
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and once Sensei has all this information from the various Purity endings, is able to figure out how to get everyone out of this purgatory or whatever it actually is.
 

Rasc

Member
Dec 15, 2019
192
182
I shouldn't have play this game at night, it's been 2 hours and I'm still awake and stiff in my chair. I probably need to keep watching fun youtube videos :censored:
 

jamyong

Member
Jun 9, 2022
209
312
Damn bruh... I think the complete opposite of you about these characters, and that's ok, but ngl, your anger towards them feels a little personal :ROFLMAO:
lol yeah it definitely does feel personal. I mean I’ve gone through this game twice now with the most recent play through all happening within the passed week and a half, so I’ve become pretty emotionally invested. The lack of choice with some characters compared to others and the dialogue that’s exchanged between Sensei and some of these characters is really what drives a lot of the animosity. In the end though, my own opinions of the characters being so intense is, I think, a mark of good storytelling and character development. Just because I don’t like what happens doesn’t mean it’s bad.
 
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Ragnarprime

Member
May 28, 2019
208
172
At this point I would like them to put some kind of symbol to indicate where something new will happen. Going weeks of do this ... oh nothing new scroll back for every action every day just incase it is the right one as even when you know what and where sometimes you dont have other random event to get that one going. Looking to the walkthrough for many actions because I went 2 weeks going through every action and roll back try to find that I need to go to this place then go back home trying to find that one event on my own is a time drain and not fun gameplay. A game that wears down the player to have to use the walkthrough is not as fun as just giving me a ! to indicate I should call this person or go there. It could just be a option to turn on cause when you have like 30 options each time period each day that just one of them is the right option on a certain day it gets tedious by the second chapter and clicking a option to indicate something new is here is way better than go to walkthrough check every characters current path, find which specific one is holding you up. Sorry about rant but sometimes I spend more time looking for the next storyline than I do in actual storylines.
 

jasonmoritz

Newbie
Nov 14, 2019
93
85
Is it just me, or have the characters not ever laughed before? They may have expressed happiness throughout certain parts of the game, but I don't think I've ever seen anyone laugh at anyone's jokes or anything else.
 

akselx

Active Member
Mar 29, 2020
760
1,232
Is it just me, or have the characters not ever laughed before? They may have expressed happiness throughout certain parts of the game, but I don't think I've ever seen anyone laugh at anyone's jokes or anything else.
Yeah, can't remember a single instance. It's kind of the same thing they do in sitcoms with laugh tracks. Jokes are for audience, not for characters to enjoy and react to, or something like this.
 

jasonmoritz

Newbie
Nov 14, 2019
93
85
Yeah, can't remember a single instance. It's kind of the same thing they do in sitcoms with laugh tracks. Jokes are for audience, not for characters to enjoy and react to, or something like this.
I just think that the characters seem to roll off each other too easily when it comes to moments of levity—like they are more or less equally witty with their quips. No one really loses the banter, and as a result, no one really stands out as a comedic genius. I love Sel's writing style, but I think this is one of those moments where I could tell that the thoughts are coming from the author rather than from the characters themselves.

On another note, I have just recalled Kirin laughing about Uta's rap. I wouldn't mind seeing more reactions like that in the future.
 
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barglenarglezous

Engaged Member
Sep 5, 2020
2,303
4,208
I just think that the characters seem to roll off each other too easily when it comes to moments of levity—like they are more or less equally witty with their quips. No one really loses the banter, and as a result, no one really stands out as a comedic genius. I love Sel's writing style, but I think this is one of those moments where I could tell that the thoughts are coming from the author rather than from the characters themselves.
So....Selebus watched/watches a lot of Buffy.
 
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akselx

Active Member
Mar 29, 2020
760
1,232
I have just recalled Kirin laughing
You're right, she's basically the only character that does this, as there were other instances.
So....Selebus watched/watches a lot of Buffy.
Honestly, it feels kinda sorta millennial post-modern post-humour type of thing, where everybody is witty, wacky and quirky. There are ways to write kids differently, from the top my head I can racal Ripples. Also competent writing, less colorful, much more believable and relatable, where high schoolers actually talk and behave like hight schoolers. To the point of having drawn out inside jokes and bits, that are equally endearing in a nostalgic way and fucking cringy, cause you did those as well at their age.
Pick your poison.
 

Sarakash

Newbie
Jun 5, 2019
79
92
At this point I would like them to put some kind of symbol to indicate where something new will happen. Going weeks of do this ... oh nothing new scroll back for every action every day just incase it is the right one as even when you know what and where sometimes you dont have other random event to get that one going. Looking to the walkthrough for many actions because I went 2 weeks going through every action and roll back try to find that I need to go to this place then go back home trying to find that one event on my own is a time drain and not fun gameplay. A game that wears down the player to have to use the walkthrough is not as fun as just giving me a ! to indicate I should call this person or go there. It could just be a option to turn on cause when you have like 30 options each time period each day that just one of them is the right option on a certain day it gets tedious by the second chapter and clicking a option to indicate something new is here is way better than go to walkthrough check every characters current path, find which specific one is holding you up. Sorry about rant but sometimes I spend more time looking for the next storyline than I do in actual storylines.
Yeah, I feel the same. Some things are so odly specific that it kills the pacing for me. So, even if I don´t want to I have to rely on a walkthrough , because I don´t like wasting my time finding a trigger with like 30 + characters on 11 time slots.
It doesn´t have to be a questmarker, maybe a single line or two from Sensei , at least for certain events.

I really dig the writing and the story, however clicking on a dialog box picked at random in the hopes to find the right one to go forward sure isn´t Dark Souls or Nioh in regards of a mechanically deep complex core gameplay loop. It´s guessing.

What I mean by that is that a VN like this one is a narrative driven game so I am in for the story. Nothing happening in a mechanical driven game is fine because the gameplay makes you want to play more.
 

jamyong

Member
Jun 9, 2022
209
312
Is it just me, or have the characters not ever laughed before? They may have expressed happiness throughout certain parts of the game, but I don't think I've ever seen anyone laugh at anyone's jokes or anything else.
what’dya mean? Yasu laughs maniacally all the time lol

besides that tho, it is pretty rare for a character to do anything but a sarcastic “ha ha ha” laugh
 

jamyong

Member
Jun 9, 2022
209
312
At this point I would like them to put some kind of symbol to indicate where something new will happen. Going weeks of do this ... oh nothing new scroll back for every action every day just incase it is the right one as even when you know what and where sometimes you dont have other random event to get that one going. Looking to the walkthrough for many actions because I went 2 weeks going through every action and roll back try to find that I need to go to this place then go back home trying to find that one event on my own is a time drain and not fun gameplay. A game that wears down the player to have to use the walkthrough is not as fun as just giving me a ! to indicate I should call this person or go there. It could just be a option to turn on cause when you have like 30 options each time period each day that just one of them is the right option on a certain day it gets tedious by the second chapter and clicking a option to indicate something new is here is way better than go to walkthrough check every characters current path, find which specific one is holding you up. Sorry about rant but sometimes I spend more time looking for the next storyline than I do in actual storylines.
I highly highly suggest you use the guide mod. It’s integrated pretty seamlessly and is a huge time saver. My first play through, I had the wiki open with like 30 tabs and it was a drag trying to unlock everything. The guide mod puts an exclamation point next to the name of a character in the progress menu who has an event that you’re within reach of. And then the hint menu shows you where to go and when, or what character to progress first before being able to trigger an event that you’re in reach of.
 
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Antosha

Member
Feb 28, 2018
407
404
So, finally catching up... and I can't seem to get the last Happy event. The wiki says to click on "Wait till morning" on the phone in the afternoon, but... the phone doesn't have that button any more. :-(
 

Kreygasm00

New Member
Mar 30, 2022
4
1
Took a break for awhile, just getting into the new update, this whole black screen saying "THERE IS NOTHING" while all the dialogue and stuff is goin on, thats normal yea?

Like everyones having full on convos and sketchy stuff happened in the locker room and it was just that screen the whole time.
 
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