tmnchca

New Member
May 23, 2021
11
4
But, Actor.loadPreset(hourglass_F) is supposed to works
Presets do not dictate clothing.

It would seem that outside of an active scene, the clothing worn is always random for every NPC except the player.

It would be nice if there was a way to adjust the wardrobe of a date/spouse. Or at least make it constant. The outfit changes every time the venue does.
 
Jul 19, 2020
45
28
hi guys, im new in game and i have a question, how do i instal mod's? when i tried the guru mod up here, the winrar says it doesnt't accept the file, and i cant put it on the game
 
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tmnchca

New Member
May 23, 2021
11
4
Use a program called to extract. It does everything winrar does and much more. Winrar has been obsolete since the 90s.
 
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MattShizzle

Well-Known Member
Oct 31, 2019
1,354
1,275
Must be a big update, usually it's been out for about 12 hours - sometimes even the day before. Of course technically it's always announced for that Saturday.
 
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almostideal

Member
May 12, 2020
196
194
Raddeck

Two things:

A: Are you okay if I do a UK localisation regarding confectionery? I know what you call Smarties, we call Refreshers (Smarties are closer to M&Ms here) also I have no idea what big ball hickeys but they sound like a euphemism for herpes ;) The others, I get but not really a thing here.

B: I had a game freeze with rk_SG_religious_discussion in the sex guru mod. Not sure if it was at my end or not.

edit: Except gummi bears, they're universal and I'm okay with licorice/liquorice, if you can't work that out it's you're own fault.
 
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EliteWMF13 .

New Member
Feb 21, 2018
1
0
Ok so i have now played LifePlay for 2 months and i absolutely love it most games don't have Canadian cities its so much better then any game i have played in my life keep up the good work
 

almostideal

Member
May 12, 2020
196
194
No, just tell me what you want to be changed and I will do it.

In short, because, when I'm gonna update, it's gonna be a mess...
Eg. After I will add _UK, it will look: rk_ConfectioneryShop_UK
And if you contribute: I will put you as a contributor for the UK version

Big Ball Hickeys is a hickey that is shaped like a ball and contains chewing gum inside. A candy with a stick that you lick.


Do you remember which scene! What did you do or click before it freeze?


In Canada that's the way we write it, licorice
That's why Vin need to add and change codes to be able to translate his game in other languages.
Fair enough, grab me in Discord some time. The game needs a few localisations as it's currently a mess of UK & US English.

The scene was rk_SG_religious_discussion (I think, it froze and I couldn't check) it started with some guy asking "What would god think of your religion?"
 

Deleted member 2476484

Member
Modder
Jun 15, 2020
164
117
Fair enough, grab me in Discord some time. The game needs a few localisations as it's currently a mess of UK & US English.

The scene was rk_SG_religious_discussion (I think, it froze and I couldn't check) it started with some guy asking "What would god think of your religion?"
Thanks, I will make some tests.

Edit: I was able to replicated your bug, I'm working on that.
 
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almostideal

Member
May 12, 2020
196
194
My API request for LifePlay
This is a list of API calls that would help making LP modding easier / better.
*******************************************************************************
You don't have permission to view the spoiler content. Log in or register now.
I disagree with food/energy not being linked. Food is literally your body's energy source, if you don't eat you don't have energy. I know I'm being a facetious asshole about this but they are the same thing, your body just expresses them in different ways.

Also, thanks, I will look into the github links.
 

Deleted member 2476484

Member
Modder
Jun 15, 2020
164
117
I disagree with food/energy not being linked. Food is literally your body's energy source, if you don't eat you don't have energy. I know I'm being a facetious asshole about this but they are the same thing, your body just expresses them in different ways.
Yeah, but food need to be connected with energy, but in a different way.
At the moment, if you don't eat, you will not die. My character didn't eat or drink for at least for a month. He didn't die of starvation.

Or for modding can serve for:
- If player drink + smokeweed but didn't eat enough or too much, can be sick
- If player didn't eat enough, have a bad sleep
Just examples....
 
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almostideal

Member
May 12, 2020
196
194
almostideal
About, big ball hickeys, you're right! I didn't search on google... :)
I didn't realized that it's a local brand.
The name will be changed on the next version.
Heh, no problem. It does sound like an STI though, "I got a big ball hickey", "Oh get that checked dude." :LOL:

As far as energy/hunger goes I don't like my sex games getting too complicated, I prefer the narrative over the the actual minutia. If I have one less stat to worry about then it's more fun, although I usually have 3 meals a day as my char just because I'm that kind of person.
 

Deleted member 2476484

Member
Modder
Jun 15, 2020
164
117
As far as energy/hunger goes I don't like my sex games getting too complicated, I prefer the narrative over the the actual minutia. If I have one less stat to worry about then it's more fun, although I usually have 3 meals a day as my char just because I'm that kind of person.
Can be a addons for difficulty level, hum! We'll see! :)
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,852
4s.jpg

Windows (64-bit):
- - - -
Windows (32-bit):
- - - -
Linux:
- - - -

Update Only:
No Update Only downloads available for the 5 updates in April and May (would be pointless anyway since the v4.0 Overhaul involves modifying and replacing the game's heaviest files constantly). Just use the full downloads above instead. Old saves are compatible just fine though. Update Only downloads will be back for v4.1 and the updates after that.

Change Log:
This is the final of the five updates making up the v4.0 Variety and Polish Overhaul
- Another smaller but more selective batch of new male and female clothing items, focusing on uniforms, ceremonial / religious attire, and accessories. Basically, for Beta 3 & Beta 4, I simply went down the list of assets I have collected, so most of what's been added are just everyday clothes. In v4.0 Stable, I'll review what's still missing and seek out the specific pieces that the game still needs for its different building types, jobs, scenes and ethnicities. Also, I deliberately avoided jewellery and other accessories in Beta 3 & 4 because they must be rigged, morph-transfered and tagged a bit differently from normal clothes, so I leave them for v4.0 Stable to do all in one go for efficiency.
- Add all the logic to use all the new clothes for NPCs (which piece should go with which to avoid clipping, what to wear for which location, etc) will come in v4.0 Stable.
- Remove all the old clothes (which clip a lot) from the game files, along with some other assets no longer used, making sure to remove any references to these in the game code as to avoid crashes. This is to save space and keep the game's download size down. Obviously, during this overhaul, over 900 new clothes have been added so even with this clearing out of old assets, the final download size of v4.0 Stable will still be significantly higher than the v3.x versions, but still, it should be a couple hundreds mb smaller than the last update v4.0 Beta 4.
- A new slider in the Morphs section to "Counteract Vagina Deform". As you know, the vagina starts to deform if you use tons of morphs when creating your character, this has been minimized a lot in the Beta 1 update, but not 100% resolved. This new slider will do the trick for even the most heavily morphed character, so this should put this long-standing issue to rest finally. Special thanks to Mossrock for testing and helping me come up with this solution.
- Some improvements and refinements to the NPC randomization logic based on the community's feedback so far
- Checkbox next to each line in the Esc > NPC Distribution & Beauty Standards to completely exclude a certain body type / face preset from any new NPCs being generated from then on under any circumstances. For players wanting a world where absolutely everyone is hot perhaps.
- Bug fixes, stability improvements and performance optimizations. This update is called "v4.0 Stable" after all! Some minor, non-gamebreaking bugs may still remain though and will be worked on in v4.1 instead. Unlike the v3.0 or v2.0 overhauls in the past, I didn't have the luxury this time to add no new content and focus entirely on bug fixes for the final update of the overhaul (mostly because of the huge number of new clothes). As a result, after all the asset adding and extra coding, I was down to only final two days before the release date to fix bugs so I could only focus on the most important ones and making sure the game is stable.
 

Ravenger6660

Active Member
Sep 14, 2017
852
996
My API request for LifePlay
This is a list of API calls that would help making LP modding easier / better.
*******************************************************************************
#6

When going somewhere, instead of an empty room
Having a street background would be great
Having a street background with animation of walking/driving/riding, would be even better.
In my mod I replaced Street to actually look like a street.
And added a hallway for when you are checking on family.
 

Etar

Active Member
Jul 17, 2017
857
1,435
View attachment 1219808

Windows (64-bit):
MEGA - - - -
Windows (32-bit):
MEGA - - - -
Linux:
MEGA - - - -

Update Only:
No Update Only downloads available for the 5 updates in April and May (would be pointless anyway since the v4.0 Overhaul involves modifying and replacing the game's heaviest files constantly). Just use the full downloads above instead. Old saves are compatible just fine though. Update Only downloads will be back for v4.1 and the updates after that.

Change Log:
This is the final of the five updates making up the v4.0 Variety and Polish Overhaul
- Another smaller but more selective batch of new male and female clothing items, focusing on uniforms, ceremonial / religious attire, and accessories. Basically, for Beta 3 & Beta 4, I simply went down the list of assets I have collected, so most of what's been added are just everyday clothes. In v4.0 Stable, I'll review what's still missing and seek out the specific pieces that the game still needs for its different building types, jobs, scenes and ethnicities. Also, I deliberately avoided jewellery and other accessories in Beta 3 & 4 because they must be rigged, morph-transfered and tagged a bit differently from normal clothes, so I leave them for v4.0 Stable to do all in one go for efficiency.
- Add all the logic to use all the new clothes for NPCs (which piece should go with which to avoid clipping, what to wear for which location, etc) will come in v4.0 Stable.
- Remove all the old clothes (which clip a lot) from the game files, along with some other assets no longer used, making sure to remove any references to these in the game code as to avoid crashes. This is to save space and keep the game's download size down. Obviously, during this overhaul, over 900 new clothes have been added so even with this clearing out of old assets, the final download size of v4.0 Stable will still be significantly higher than the v3.x versions, but still, it should be a couple hundreds mb smaller than the last update v4.0 Beta 4.
- A new slider in the Morphs section to "Counteract Vagina Deform". As you know, the vagina starts to deform if you use tons of morphs when creating your character, this has been minimized a lot in the Beta 1 update, but not 100% resolved. This new slider will do the trick for even the most heavily morphed character, so this should put this long-standing issue to rest finally. Special thanks to Mossrock for testing and helping me come up with this solution.
- Some improvements and refinements to the NPC randomization logic based on the community's feedback so far
- Checkbox next to each line in the Esc > NPC Distribution & Beauty Standards to completely exclude a certain body type / face preset from any new NPCs being generated from then on under any circumstances. For players wanting a world where absolutely everyone is hot perhaps.
- Bug fixes, stability improvements and performance optimizations. This update is called "v4.0 Stable" after all! Some minor, non-gamebreaking bugs may still remain though and will be worked on in v4.1 instead. Unlike the v3.0 or v2.0 overhauls in the past, I didn't have the luxury this time to add no new content and focus entirely on bug fixes for the final update of the overhaul (mostly because of the huge number of new clothes). As a result, after all the asset adding and extra coding, I was down to only final two days before the release date to fix bugs so I could only focus on the most important ones and making sure the game is stable.
Does mods still work? I havent really followed closely, but it seems what was changed was mainly clipping, physics etc, as in stuff that might not affect every mod made for the past version.

Main reason I ask is because the game is still released with a link to the mod manager NickNo-Dev is making, so it lead me to believe some (Though, obviously not all), mods might still work, as in, mods that added their own systems on top of the game rather than mods that expand upon the old framework
 
3.30 star(s) 118 Votes