MattShizzle
Well-Known Member
- Oct 31, 2019
- 1,354
- 1,274
Must be a big update, usually it's been out for about 12 hours - sometimes even the day before. Of course technically it's always announced for that Saturday.
Fair enough, grab me in Discord some time. The game needs a few localisations as it's currently a mess of UK & US English.No, just tell me what you want to be changed and I will do it.
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In short, because, when I'm gonna update, it's gonna be a mess...
Eg. After I will add _UK, it will look: rk_ConfectioneryShop_UK
And if you contribute: I will put you as a contributor for the UK version
Big Ball Hickeys is a hickey that is shaped like a ball and contains chewing gum inside. A candy with a stick that you lick.
Do you remember which scene! What did you do or click before it freeze?
In Canada that's the way we write it, licorice
That's why Vin need to add and change codes to be able to translate his game in other languages.
Thanks, I will make some tests.Fair enough, grab me in Discord some time. The game needs a few localisations as it's currently a mess of UK & US English.
The scene was rk_SG_religious_discussion (I think, it froze and I couldn't check) it started with some guy asking "What would god think of your religion?"
I disagree with food/energy not being linked. Food is literally your body's energy source, if you don't eat you don't have energy. I know I'm being a facetious asshole about this but they are the same thing, your body just expresses them in different ways.My API request for LifePlay
This is a list of API calls that would help making LP modding easier / better.
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Yeah, but food need to be connected with energy, but in a different way.I disagree with food/energy not being linked. Food is literally your body's energy source, if you don't eat you don't have energy. I know I'm being a facetious asshole about this but they are the same thing, your body just expresses them in different ways.
Heh, no problem. It does sound like an STI though, "I got a big ball hickey", "Oh get that checked dude."almostideal
About, big ball hickeys, you're right! I didn't search on google...
I didn't realized that it's a local brand.
The name will be changed on the next version.
This is the jump to stable, so I'm not surprised that it's taking longer.Must be a big update, usually it's been out for about 12 hours - sometimes even the day before. Of course technically it's always announced for that Saturday.
Can be a addons for difficulty level, hum! We'll see!As far as energy/hunger goes I don't like my sex games getting too complicated, I prefer the narrative over the the actual minutia. If I have one less stat to worry about then it's more fun, although I usually have 3 meals a day as my char just because I'm that kind of person.
In my mod I replaced Street to actually look like a street.My API request for LifePlay
This is a list of API calls that would help making LP modding easier / better.
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#6
When going somewhere, instead of an empty room
Having a street background would be great
Having a street background with animation of walking/driving/riding, would be even better.
Does mods still work? I havent really followed closely, but it seems what was changed was mainly clipping, physics etc, as in stuff that might not affect every mod made for the past version.View attachment 1219808
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Update Only:
No Update Only downloads available for the 5 updates in April and May (would be pointless anyway since the v4.0 Overhaul involves modifying and replacing the game's heaviest files constantly). Just use the full downloads above instead. Old saves are compatible just fine though. Update Only downloads will be back for v4.1 and the updates after that.
Change Log:
This is the final of the five updates making up the v4.0 Variety and Polish Overhaul
- Another smaller but more selective batch of new male and female clothing items, focusing on uniforms, ceremonial / religious attire, and accessories. Basically, for Beta 3 & Beta 4, I simply went down the list of assets I have collected, so most of what's been added are just everyday clothes. In v4.0 Stable, I'll review what's still missing and seek out the specific pieces that the game still needs for its different building types, jobs, scenes and ethnicities. Also, I deliberately avoided jewellery and other accessories in Beta 3 & 4 because they must be rigged, morph-transfered and tagged a bit differently from normal clothes, so I leave them for v4.0 Stable to do all in one go for efficiency.
- Add all the logic to use all the new clothes for NPCs (which piece should go with which to avoid clipping, what to wear for which location, etc) will come in v4.0 Stable.
- Remove all the old clothes (which clip a lot) from the game files, along with some other assets no longer used, making sure to remove any references to these in the game code as to avoid crashes. This is to save space and keep the game's download size down. Obviously, during this overhaul, over 900 new clothes have been added so even with this clearing out of old assets, the final download size of v4.0 Stable will still be significantly higher than the v3.x versions, but still, it should be a couple hundreds mb smaller than the last update v4.0 Beta 4.
- A new slider in the Morphs section to "Counteract Vagina Deform". As you know, the vagina starts to deform if you use tons of morphs when creating your character, this has been minimized a lot in the Beta 1 update, but not 100% resolved. This new slider will do the trick for even the most heavily morphed character, so this should put this long-standing issue to rest finally. Special thanks to Mossrock for testing and helping me come up with this solution.
- Some improvements and refinements to the NPC randomization logic based on the community's feedback so far
- Checkbox next to each line in the Esc > NPC Distribution & Beauty Standards to completely exclude a certain body type / face preset from any new NPCs being generated from then on under any circumstances. For players wanting a world where absolutely everyone is hot perhaps.
- Bug fixes, stability improvements and performance optimizations. This update is called "v4.0 Stable" after all! Some minor, non-gamebreaking bugs may still remain though and will be worked on in v4.1 instead. Unlike the v3.0 or v2.0 overhauls in the past, I didn't have the luxury this time to add no new content and focus entirely on bug fixes for the final update of the overhaul (mostly because of the huge number of new clothes). As a result, after all the asset adding and extra coding, I was down to only final two days before the release date to fix bugs so I could only focus on the most important ones and making sure the game is stable.
I like to use the street room from Nickno's Gangs of lifeplay mod. Here's just the file attached if you don't wanna download the whole thing.When going somewhere, instead of an empty room
Having a street background would be great
Having a street background with animation of walking/driving/riding, would be even better.
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Eh, people play Minecraft and manage just fine. Hes doing what he can with what he has. I doubt he has the money to hire a 3D artist to create some good looking models within a reasonable time.the graphics are terrifying.