Fuzzcat

Active Member
Oct 27, 2017
624
664
New player_gives_birth scene.

Content:
- Up to five offspring can be carried.
- Sexual intercourse with creatures (offspring can be humans or creatures).
- In addition to dogs and horses, tentacles can now be born.
- Incest (ex-relatives are treated as relatives).

Other changes:
- I hope I have fixed all the bugs from my previous version.
- The scene has been restructured (to make it clearer and more compact than before).

I would appreciate feedback and bug reports if any are found.
Otherwise, I wish you a lot of fun with this scene. ;)
View attachment 1719857
Pretty awesome, thanks!

I was actually wondering if there was a way to do exactly this.
(I'm actually doing some skins for my hybrid child -since you can actually get pregnant from dogs at least-)

But I'm curious about... how someone can be an ex-relative?
 
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Vima

Newbie
Modder
Jul 3, 2018
94
239
Pretty awesome, thanks!

I was actually wondering if there was a way to do exactly this.
(I'm actually doing some skins for my hybrid child -since you can actually get pregnant from dogs at least-)

But I'm curious about... how someone can be an ex-relative?
For example, as soon as the player starts a relationship with a relative, such as boyfriend or girlfriend, this relative is managed by the game as an ex-relative.
Or was it when you marry the relative... I'm not quite sure anymore.
 
Last edited:

SmanMax

Newbie
Sep 2, 2019
46
62
For example, as soon as the player starts a relationship with a relative, such as boyfriend or girlfriend, this relative is managed by the game as an ex-relative.
Or was it when you marry the relative... I'm not quite sure anymore.
It's when you begin 'dating' them, that is, become their girlfriend/boyfriend in the game. That happens when you actually 'start a relationship' with them from the action menu, though they can ask you as well.

When that happens the original character is copied onto a new 'ex-relative' version of them, and then destroyed. The new character has the same basic stats but is considered by the game to be dating the PC (which impacts several scenes and makes them eligible to marry), as well as having 'ex-relative' status (which impacts SOME scenes, but not a LOT). They also immediately spawn in a new residence rather than living with the PC, if they did before.

You can have them move back in with you the same way you can have any romantic partner move in with you though.
 

SmanMax

Newbie
Sep 2, 2019
46
62
New player_gives_birth scene.

Content:
- Up to five offspring can be carried.
- Sexual intercourse with creatures (offspring can be humans or creatures).
- In addition to dogs and horses, tentacles can now be born.
- Incest (ex-relatives are treated as relatives).

Other changes:
- I hope I have fixed all the bugs from my previous version.
- The scene has been restructured (to make it clearer and more compact than before).

I would appreciate feedback and bug reports if any are found.
Otherwise, I wish you a lot of fun with this scene. ;)
View attachment 1719857
This is interesting. It looks like you're using the Breeding variable to randomize what proportion of each parent is emphasized in the child? Am I reading that right?
 

Ravenger6660

Active Member
Sep 14, 2017
852
996
New player_gives_birth scene.

Content:
- Up to five offspring can be carried.
- Sexual intercourse with creatures (offspring can be humans or creatures).
- In addition to dogs and horses, tentacles can now be born.
- Incest (ex-relatives are treated as relatives).

Other changes:
- I hope I have fixed all the bugs from my previous version.
- The scene has been restructured (to make it clearer and more compact than before).

I would appreciate feedback and bug reports if any are found.
Otherwise, I wish you a lot of fun with this scene. ;)
View attachment 1719857
Karma seem to take a hit if you have a lot of kids, which does not seem to make sense, unless it is the result of incest or animal. If anything should take a hit it is fitness, attractiveness, & mood with each kid.

Should also consider [fertility + Actor2:fertility_npc] for multiples kids as well.

Do you plan on adding more "tentacle pet" scenes?
Because there are currently none that would trigger.
 
Apr 28, 2020
224
200
New player_gives_birth scene.

Content:
- Up to five offspring can be carried.
- Sexual intercourse with creatures (offspring can be humans or creatures).
- In addition to dogs and horses, tentacles can now be born.
- Incest (ex-relatives are treated as relatives).

Other changes:
- I hope I have fixed all the bugs from my previous version.
- The scene has been restructured (to make it clearer and more compact than before).

I would appreciate feedback and bug reports if any are found.
Otherwise, I wish you a lot of fun with this scene. ;)
View attachment 1719857
where do i place this in?
 

Vima

Newbie
Modder
Jul 3, 2018
94
239
It's when you begin 'dating' them, that is, become their girlfriend/boyfriend in the game. That happens when you actually 'start a relationship' with them from the action menu, though they can ask you as well.

When that happens the original character is copied onto a new 'ex-relative' version of them, and then destroyed. The new character has the same basic stats but is considered by the game to be dating the PC (which impacts several scenes and makes them eligible to marry), as well as having 'ex-relative' status (which impacts SOME scenes, but not a LOT). They also immediately spawn in a new residence rather than living with the PC, if they did before.

You can have them move back in with you the same way you can have any romantic partner move in with you though.
Thanks for it I was not sure... it is a while since I had looked at the relative relationships. :)
This is interesting. It looks like you're using the Breeding variable to randomize what proportion of each parent is emphasized in the child? Am I reading that right?
It is a random roll that decides which section is selected.
Karma seem to take a hit if you have a lot of kids, which does not seem to make sense, unless it is the result of incest or animal. If anything should take a hit it is fitness, attractiveness, & mood with each kid.

Should also consider [fertility + Actor2:fertility_npc] for multiples kids as well.

Do you plan on adding more "tentacle pet" scenes?
Because there are currently none that would trigger.
If I am not wrong then it should only be there on the relative and creature sections. (Inbreeding and creature sex should hurt a bit :D but I can take it out if it is too much)
For my version which I use on my playthroughs there I have set an ActorVar which will handle the "Inbred" npc's as steril....
But yeah I could change the fertility and the fitness for them in that scene.
Thanks for the idea. :)
 
Last edited:

SmanMax

Newbie
Sep 2, 2019
46
62
It is a random roll that decides which section is selected.

If I am not wrong then it should only be there on the relative and creature sections. (Inbreeding and creature sex should hurt a bit :D but I can take it out if it is too much)
Right, but the sections seem mostly to change how the morph blend is handled?

Also, the -10 karma is on everything. Looks like a big copy/paste you did; totally understandable since you can't define a subroutine, maybe with some kind of automatic incrementing variable, and loop it back on itself a set number of times. It's a massive amount of typing to set something like this up, but you did put the -10 on every birth instance. :)
 

Vima

Newbie
Modder
Jul 3, 2018
94
239
Right, but the sections seem mostly to change how the morph blend is handled?

Also, the -10 karma is on everything. Looks like a big copy/paste you did; totally understandable since you can't define a subroutine, maybe with some kind of automatic incrementing variable, and loop it back on itself a set number of times. It's a massive amount of typing to set something like this up, but you did put the -10 on every birth instance. :)
Okay I have looked at it and sorry for the karma... it is even there where it should not be :cautious:
I will fix it and upload that thing later again.

you are right, I have chosen it to have a bit variety in the character generation.
 

Vima

Newbie
Modder
Jul 3, 2018
94
239
Vima's Pregnancy Mod (VPM) V-2.06

UPDATE: 10.02.2022

REQUIREMENTS: LifePlay V-5.7+

Content:

-> player_gives_birth scene:

- Up to five offspring can be carried.
- Sexual intercourse with creatures (offspring can be player based race or creatures).
- In addition to dogs and horses, tentacles can now be born.
- Incest part (ex-relatives are treated as relatives).
- Offsprings which are the product from creature or incest sex have now an impact on fitness -10, attractiveness -10 and fertility -2.
- There is a karma -5 impact on the player for every incest and creature sex based offspring. (For incest: As long as the player has not completed the legalisation quest.)
- The scene will now check the fertility from the sperm donator too, to give the multi birth a better chance.
- Also it comes with more text and you can meet up to three nurses (Don't worry they are all temporary, so you will NEVER meet one of them outside of the scene.)
- In this scene there is the option of dismissing the nurses so that they and their parts of the story will never appear again. (Don't worry in the case of misclicking there is the possiblity to reset them.)
- Three character presets for the three nurses. (Of course, you can use them in your game if you like them.)
- More variation in the generation of offspring with the exception of creatures. (Creatures have limited possibilities and were never meant to be born by the player until now).

!!Example for more variation!! ->
- The Player is a white woman and the father is a green Orc, then the child can be a Orc with same skin color like the father, or a mixed skin color... anything between the parents, or the child will have the same skin color like the player... the same goes if the child is a human, it is both possible.
- To make it short, your child can have any skin color like your charakter, the father, or a mix from both colors and your child will be a human or a orc in this case.
- The same will work all fantasy races, so you can breed a wild mix. :p
- If you play with humans only, then you will not see so much diffrence.
- In the case that you are playing with only one possible skin color on your game... then you will see no diffrence.

-> VPM_Settings action:

- Leads to the settings scene. (You can find the action under the PC tab (The red tab))
- In the case of getting pregnant by a creature... you can set to what kind of child do you want to give birth to. (Standart is Mixed - It is random if the child will be your race or a creature, but you can set it to creatures only or to your own kind of race if you want)
- If you don't like my negative impacts for the creature and incest based offspring in the giving birth scene then you can toggle them off/on (Standard is ON)
- In case you clicked the wrong way in the birth scene and wants to reset the nurses, you can do it.

Installation instructions:

Don't use my mod with a another pregnancy mod!!!
Put the mod folder in -> Life Play\LifePlay\Content\Modules.
Then use the ingame Mod Launcher to activate the mod and move the mod there to the bottom in that list.
It is recommended to save and restart the game before playing with the mod.

Changelog: V- (2.05 -> 2.06)

Added:
- Two more variations in the child generation. (In the Case from the Example!! -> Human child with the skin color from the father and Orc child with the skin color from the Player)
- Also added the better chance for multiple birth for orcs.

Bugfixes:

- Fixed several typos
- Fixed a few checks for the variables
- Added a missing instruction for a nurse... the line should now be spoken by her as intended and not thought by the player.
 
Last edited:

Ravenger6660

Active Member
Sep 14, 2017
852
996
So the next try for the player_give_birth scene.

Content:
- Up to five offspring can be carried.
- Sexual intercourse with creatures (offspring can be humans or creatures).
- In addition to dogs and horses, tentacles can now be born.
- Incest (ex-relatives are treated as relatives).

Fixes and changes:
- The scene has been restructured (to make it clearer and more compact than before).

- Offsprings which are the product from creature or incest sex have now an impact on fitness-10, attractiveness-10 and fertility-2.
- The karma impact on the player is set to 5 (was 10 before) for every incest and creature sex based offspring.
- The scene will now check the fertility from the sperm donator too, to give the multi birth a slightly better chance.
- A "few" missplaced karma impacts where removed.:eek:

Please tell me if you found bugs or if you have suggestions. :)
View attachment 1720624
Sorry, just to clarify, I was meaning player's fitness, attractiveness, & mood; They are giving birth potentially five offspring.
One normal kid would leave a... 'hole', while five 'horses' would leave a... 'mine-shaft'.

Child negative impact based on creature or incest is fair.

You also forgot to add this bit of code in. It is normally at the end of the original scene. Maybe add some more flare.
Code:
If Actor2.isValid() && Surrogated <= 0
    If Actor2.isContactExchanged()
        Actor2.dress()
        Actor2.show()
        "Of course, <Actor2.name> was there with me in the hospital, welcoming his new born child into the world."
        If DaddyKnows == 2
            "Little did he know, the baby might not even be his ... let's hope it's a secret that never comes out."
       Endif
    Else
        "<Actor2.name>, who was told that he was the father of the baby, didn't even bother to show up at the hospital ... Looks like I have no choice but to raise this child on my own."
    Endif
Else
    "It's a shame that my baby was born without me even knowing who the father is. But after all, it was my choice not to try and find that out. I'm more than capable of raising the child on my own."
Endif
 
Last edited:
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Fuzzcat

Active Member
Oct 27, 2017
624
664
Sorry, just to clarify, I was meaning player's fitness, attractiveness, & mood; They are giving birth potentially five offspring.
One normal kid would leave a... 'hole', while five 'horses' would leave a... 'mine-shaft'.
True.
But maybe only for horses (which let's be honest, it would be absolutely impossible to birth)
A full litter of pups would be barely any effort.


also forgot to add this bit of code in. It is normally at the end of the original scene. Maybe add some more flare.
Code:
*snip*
I doubt you will/can take a horse, dog or tentacle to the hospital, or that they would actually care or have a saying in it... maybe some closing text, but I don't think there's a point of adding more code.
Which could also lead to bugs (like tagging a critter as daddyknows, and possibly triggering scenes).

Alternatively, all this could turn into a full mod itself.
Having non-human child opens a lot of plot ideas, and even quests (legalizing for example).

There's already a "the doctors find strange that your child had animal DNA".
I've been doing some exotic skins, and thought on doing a "werewolfy" one for this, but couldn't find yet a suitable fur texture (and I don't have the time to handpaint one, much less to make variations).
I'd love to see mods or more content!
 
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Vima

Newbie
Modder
Jul 3, 2018
94
239
Sorry, just to clarify, I was meaning player's fitness, attractiveness, & mood; They are giving birth potentially five offspring.
One normal kid would leave a... 'hole', while five 'horses' would leave a... 'mine-shaft'.

Child negative impact based on creature or incest is fair.
Sure I could do it, but this could be a brutal impact for the player... this is why I want to avoid it.

You also forgot to add this bit of code in. It is normally at the end of the original scene. Maybe add some more flare.
Code:
If Actor2.isValid() && Surrogated <= 0
    If Actor2.isContactExchanged()
        Actor2.dress()
        Actor2.show()
        "Of course, <Actor2.name> was there with me in the hospital, welcoming his new born child into the world."
        If DaddyKnows == 2
            "Little did he know, the baby might not even be his ... let's hope it's a secret that never comes out."
       Endif
    Else
        "<Actor2.name>, who was told that he was the father of the baby, didn't even bother to show up at the hospital ... Looks like I have no choice but to raise this child on my own."
    Endif
Else
    "It's a shame that my baby was born without me even knowing who the father is. But after all, it was my choice not to try and find that out. I'm more than capable of raising the child on my own."
Endif
I can add this code but then I have the change the scene a bit so it will work correctly.
 

mandeepclone9

Newbie
Game Developer
Oct 12, 2021
40
79
i tried running the game on linux but i got this and the game just doesn't start like at all
./LifePlay.sh
4.20.2-4302132+++UE4+Release-4.20 516 0
Disabling core dumps.
 

Fuzzcat

Active Member
Oct 27, 2017
624
664
Yeah, you can pick them up during the tentacle_alien_deal or at least they can appear, not sure if that's intentional. They pretty much act like reskinned dogs though, so don't expect much.
Gotcha, thanks!

I haven't played much lately (too much work), and only got the cult event.
Honestly, the update wasn't worth the time it took but I guess it was a comission, so I can understand.
Rough, unpolished, badly animated and absolutely boring overall, but I like to have new options to fiddle around for modding.
 
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3.30 star(s) 118 Votes