Part of it is due to it being a solo developer, but either scenario can happen when development depends upon Patreon donations. Either the developer is incentivized to stretch out the period between updates to keep the monthly donations coming in, or as is the case with this game there's the incentive to do frequent, insubstantial updates because the donations allow people to commission new scenes/maps/animations.I feel like most games on this site suffer from having updates so far between I mostly forget about them, so I never thought I'd see a game I think suffers from updating too often.
Like, too many updates that add a button or two with some lines of dialogue and that's it. Like that young and old update where literally the only thing that changes was the age in the bio, 18yr old still looked almost 40 anyways lmao
The resulting scenes are usually half-baked and often have bugs in them which cause them to not even run correctly. In the last several updates I've found scenes that are missing at least one closing quote somewhere which fucks up all the code below where it should be. One of the recently commissioned animations is buggy as well.
Seems like there isn't enough time for a lot of the stuff to actually be tested before it's released, so the bugs just keep piling up.
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