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MrMax

Active Member
Sep 30, 2017
709
1,055
Sooo....dad's a cuck (is that the "hot" fetish right now or why am I seeing it so often?), MC has fallen for mommy but also kinda remembers that the game has Mia in the title, Mia has gotten feels for MC and Emma has gone full psycho bitch with Sam barely existing anymore.
Well...it's something, I guess. Better than NTR sidequest after NTR sidequest. I'm curious where you're going with this because it's definitely not to the happy-go-lucky place where this game started. My one true complaint is that we did not get to see Emma properly stretched by whatever the fuck mom used on her. Oh, and the fact that the next episode comes out on Christmas or some shit. I guess the other game is the main focus anyway. Pitty
 
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bluehound36

Active Member
Apr 27, 2017
953
1,728
Why did Emma become a manipulative bitch? Well, it shouldn't be hard to believe because she certainly was no saint before. She was always sort of cunty. And I thought out of the limited characters I had to work with, Emma would most believably play the role of an antagonist which I thought the game was in need of. Because without conflict, there's no story.
Still not believable though, there was no conflict there in the first place and now you've created one unnecessarily so when there was already a conflict that existed between mother and daughter that you could have used to do what you wanted as a means to drive the daughter into leaving instead of destroying the BFFs story between Mia and Emma that you had already created.


And by making her the "bad guy", it removed the need for the MC to be the villain. Which even though he was the protagonist, he always still was. Now, he was on the other side, getting a taste of his own medicine. He was the one getting blackmailed and forced into doing things he didn't want. For once it allowed for him to become a sympathetic character (at least to some extent).
How was he a villain? Everything happening was taboos and barriers being broken down even if it was in a shallow way. None of the characters had any conflict over what was happening except between mother, daughter and emma. The latter two of which had the strongest developed bond in terms of trusting the other and engaging in acts they weren't against and obviously with the MC. The jealousy issues didn't come into play until the mother became involved. Hmm, seems like that's where you should have expanded on the complexity rather than destroying the bond between two friends to an unbelievable extent.


On to your other questions, why did the dad call Grace? Because after their blow up, he thought he'd ask his wife's sister if there was something going on with her, that she wouldn't tell him about. Why did Grace call Mia and not the mom? Because it was established that the two sisters didn't get along, and she was just concerned about the wellbeing of her wayward niece, maybe? And then she offered Mia a job because she sensed how directionless her life was. Makes sense, doesn't it?
No, it actually doesn't make any sense. The sister should have contacted the other from a literary standpoint or you should have setup a scene where the father asks the sister to contact their daughter to try and get her out of harms way if his marriage is really on the rocks since he already nearly did something with her in the story you were already developing (even if that didn't pan out). There's zero point for the aunt to contact her niece over marital issues between her sister and husband unless some context is provided. You failed to provide that context and are simply using the aunt as a plot device to advance sadly, bad writing, for what you want to make into something complex.


But to be honest, at the end of the day they're all plot contrivances used to get the story to where I wanted it to be in the end. That's literally how every story is.
Thank you for actually making it clear that what i'm saying, is entirely relevant and valid cause that sums up precisely what i'm pointing out in depth. You're turning a shallow story and shallow characters into something more complex without investing the necessary time in updates (perhaps an entire chapter or half of a chapter to evolve the story towards that complexity to make it more believable).

As for your final concern that the game will somehow lose its taboo nature, I mean, the game ultimately revolves around the romantic relationship between a brother and sister? So of course the taboo aspect will always remain front and center.
You've done just as i've pointed out though, broken down all the taboos you were pushing that attracted so many people to playing the game. Leaving only the very basic of taboos in a game developed with so many kind of waters it down.

All in all, I still wish you luck in accomplishing what you want to achieve.
 

Conviction07

Active Member
Game Developer
May 6, 2017
774
3,309
Again, I could argue how wrong you are about so many of the minute things you’re so hell bent on criticizing me over, but I’d be wasting my breath. At no point did you prove that anything I wrote wasn’t plausible, you just provided an alternative to it. But I suppose just because a choice I made wasn’t something YOU would do, then it must not be believable, right? Also, those ideas you suggested? Maybe you’re too arrogant to comprehend this, but there’d be people who’d hate those, too.

Just to be clear, I respect your opinion. I truly do. But at the end of that day it’s just that. An opinion. I know I can’t make everyone happy, and I’ve made peace with that. And that goes doubly so when you’re taking risks with a story. Was it maybe not perfectly executed? Perhaps. If I had more time available to me, to elaborate on certain aspects, would I do it? Probably. Am I claiming that what I did was by any means perfect? Definitely not. But I’m proud of myself for taking the game in a direction that subverted people’s expectations. Because predictability is boring. And if I succeeded at one thing, it’s that for the first time maybe ever in this game, no one can predict what’s going to happen next. And that I think is exciting.
 
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MrWally

Active Member
Jul 14, 2018
521
347
Anyone knows a way to make ep3 a bit more playable? I get kicked out of the game every 5 minutes or so...even cant get through the webcame bit where its impossible to save the game.

Liked the first acts, but this is unplayable for me like this
 

cxx

Message Maestro
Nov 14, 2017
66,664
33,609
Anyone knows a way to make ep3 a bit more playable? I get kicked out of the game every 5 minutes or so...even cant get through the webcame bit where its impossible to save the game.

Liked the first acts, but this is unplayable for me like this
Ep2 stuffers like every 5 mins, does someone have a solution for me?
1. use compressed version, 2. if no compressed version then wait renpy remake (few months).

game wasn't that unstable until graphics got improved (although compared to old versions not that easy to see changes).
 

TheGamer-

Member
Mar 17, 2019
342
257
anyone else think the game will continue with new content maybe mc goes looking for mia or maybe what mia said in letter comes true I understand why she left tho
 

J0K3RXXX

Well-Known Member
Dec 7, 2018
1,996
1,132
It's a very great game. I'm loving it. Right now I'm starting Act 3. However, I have three doubts that I hope someone can answer me:
  1. In the Act 2 there is a collection of 10 images, but I have only found the first 5. Where can you find the remaining 5?
  2. In the Act 3 there is a minigame where the MC down a cave where a speleologist previously tried to cross it in search of treasure. Does anyone know what is the way to find it?
  3. In the Act 3 there is a collection of 100 images, but in view of the doubt of the collection of the Act 2, can the collection be completed?
 

gestved

Engaged Member
Aug 18, 2017
2,432
2,588
I enjoyed the ending, never saw it coming at ending of chapter 2, had already accepted the story was about Mia turning into a whore, I'm glad I was wrong, and we had some actual character growth

looking forward for the new chapter
 
3.80 star(s) 27 Votes