Dragon59

Conversation Conqueror
Apr 24, 2020
6,706
10,978
This if from memory:
The tavern owner interrupts, then nonchalantly remarks that you can't throw a stone without hitting an inscestual couple (or similar metaphor). I saw that as not only saying it was more common that we expect in THAT world, but a commentary on how many other worlds/games use the trope.

I'd love to see a developer make use of this by having the family members go to an "IA" meeting only to find that half the town are also in the same situation.
 

Belle

Developer of Supermodel & Long Live the Princess
Game Developer
Sep 25, 2017
3,214
10,696
The tavern owner interrupts, then nonchalantly remarks that you can't throw a stone without hitting an inscestual couple (or similar metaphor). I saw that as not only saying it was more common that we expect in THAT world, but a commentary on how many other worlds/games use the trope.
It's fun to see that so many players actually picked up on this. It was meant to be both things at once, but when I wrote it, I did so with the assumption that almost nobody would even consider it to be anything more than it seems like at the surface.
 
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buff

Well-Known Member
May 29, 2017
1,050
1,624
ah yea but that's not actually in maingame just ending.
Ah, no. It's actually a major plot point that you uncover during your investigation, as it explains a lot of the mystery around the princess. There is a flashback scene that is hot as hell.
 
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Deleted member 59977

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I've stated multiple times that I hope to finish LLtP this year. Whether or not that is realistic remains to be seen. There is still a lot to be done.
What exactly does finish mean here? Do you know exactly how many updates you are going to be making before you declare the game as finished?
 

buff

Well-Known Member
May 29, 2017
1,050
1,624
It's fun to see that so many players actually picked up on this. It was meant to be both things at once, but when I wrote it, I did so with the assumption that almost nobody would even consider it to be anything more than it seems like at the surface.
There is a game (forget which one) which has a fairly generic Daz hottie working as a clothing store clerk, and she mentions that father/daughter couples sharing dressing rooms, peeking, etc is actually encouraged. It was kind of fun to not have to play through the Same Old Clothing Store shtick again.
 
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Belle

Developer of Supermodel & Long Live the Princess
Game Developer
Sep 25, 2017
3,214
10,696
What exactly does finish mean here? Do you know exactly how many updates you are going to be making before you declare the game as finished?
It means to make the game feature-complete. I don't know how many updates it will take. Anyone playing through the game right now will easily be able to spot the parts that are missing.
 

buff

Well-Known Member
May 29, 2017
1,050
1,624
It means to make the game feature-complete. I don't know how many updates it will take. Anyone playing through the game right now will easily be able to spot the parts that are missing.
And shall come the Daye when the Mysterious Housewife who likes to Peep upon our Heroe and the Future Fairy Queeene shall actually come forth to the bed when summoned, and receive her just allotment of shtupping and having her face sat upon, and on this Daye we shall know the deed is done.....
 
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lionarslan

Member
Jun 11, 2017
413
630
Belle
Thank you for your game. It has a great story with twist and turns so good that rare book or movie can be compared with. Every character has it's own personality, investigative puzzles totally logical and they only adding more interest in the story. Two months of game time took me days to playthrough and I don't regret a minute I spent on your game. It's better than good Bioware games (like DA Origins).
Though after great story and awesome showdown I met an epilogue... It's great we can see what comes next with everyone but after player chose his LI what he/she gets? One naughty render with couple of sentences meaning "they live happily ever after". It's like after 2 months of great story, long and beautiful final battle, literally days IRL, our hero gets his reward. But player don't. I understand that game is not about destination but about the way (and what a way it is), but still it would be nice to see what comes after final conflict the same way we saw what comes before. I sincerely hope there will be satisfying epilogue in NG+ and there will be a reason for playing your game again.
 
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Belle

Developer of Supermodel & Long Live the Princess
Game Developer
Sep 25, 2017
3,214
10,696
Though after great story and awesome showdown I met an epilogue... It's great we can see what comes next with everyone but after player chose his LI what he/she gets? One naughty render with couple of sentences meaning "they live happily ever after". It's like after 2 months of great story, long and beautiful final battle, literally days IRL, our hero gets his reward. But player don't. I understand that game is not about destination but about the way (and what a way it is), but still it would be nice to see what comes after final conflict the same way we saw what comes before. I sincerely hope there will be satisfying epilogue in NG+ and there will be a reason for playing your game again.
What you describe would be waaaay too much work for way too little reward. I want to expand the epilogues a little bit, but more in terms of width than depth.

Besides, I'm a traditional storyteller. You don't want to linger too long after the story's climax (some novels take it so far as to stop a page or two after the climax resolves). The current epilogue is already pushing the limits. Making it longer wouldn't really serve much purpose except to add... more stuff. And what then? Judging by some of the feedback I've received, it sounds like what people want is to just continue playing the MC's story indefinitely. While that is flattering, it's not at all what I was aiming for with this story. What happens to the characters beyond what you're told in the epilogue is up to you. It becomes your story as much as it becomes mine.
 
Apr 27, 2021
184
305
First time I'm playing the game. I reviewed one or two days ago, writing it was funny and with humour. And well, today I've reached the "meeting" with The Leanan Sidhe. Whoever wrote this piece deserves an Emmy for Best Comedy, the various options with only "yes" really made me laugh hard, I didn't see them coming. Lewd and comedy is always a good union.
 
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Dragon59

Conversation Conqueror
Apr 24, 2020
6,706
10,978
First time I'm playing the game. I reviewed one or two days ago, writing it was funny and with humour. And well, today I've reached the "meeting" with The Leanan Sidhe. Whoever wrote this piece deserves an Emmy for Best Comedy, the various options with only "yes" really made me laugh hard, I didn't see them coming. Lewd and comedy is always a good union.
There was another game I played recently where the choices were:
YES!
YES!!!
RWRRRWR!
 

Conrad-N7

Active Member
May 8, 2020
676
531
Belle
Thank you for your game. It has a great story with twist and turns so good that rare book or movie can be compared with. Every character has it's own personality, investigative puzzles totally logical and they only adding more interest in the story. Two months of game time took me days to playthrough and I don't regret a minute I spent on your game. It's better than good Bioware games (like DA Origins).
Though after great story and awesome showdown I met an epilogue... It's great we can see what comes next with everyone but after player chose his LI what he/she gets? One naughty render with couple of sentences meaning "they live happily ever after". It's like after 2 months of great story, long and beautiful final battle, literally days IRL, our hero gets his reward. But player don't. I understand that game is not about destination but about the way (and what a way it is), but still it would be nice to see what comes after final conflict the same way we saw what comes before. I sincerely hope there will be satisfying epilogue in NG+ and there will be a reason for playing your game again.
OK, this game is good but not THAT good to call it better than DAO. Sounds like obvious attempt at point scoring
 

lionarslan

Member
Jun 11, 2017
413
630
OK, this game is good but not THAT good to call it better than DAO. Sounds like obvious attempt at point scoring
Seriously? Are you arguing about opinion? Are you saying your opinion is better than mine?
If you don't get it let me explain. Every product (song, movie, game) leaves an impression. That impression is exclusively personal. Someone can be a fan of some product while another one hate it to the bone. That's not the case clearly, 'cause I like DAO. But in LLtP I don't need to evade some topics in conversation with some man if I don't want to accidentally began romance with that guy. So in that regard LLtP is way better than DAO.
 
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pothb

Well-Known Member
Jan 28, 2018
1,261
1,380
OK, this game is good but not THAT good to call it better than DAO. Sounds like obvious attempt at point scoring
It's a weird comparison, but I forced myself to beat DAO, but finished this just fine.

Not even kidding, I played the game, got bored, downloaded a ton of mods and played the mods, then after I finished those mods, I decided, fuck it, I'll just finish the game.
 

MordinSolus

Newbie
Sep 25, 2016
24
27
Ok playing this for the first time, the way finding the secrets and accusations clue system works when invading mind is actually some really cool game design. This is a fucking fantastic way to make an adventure game. I'd play the shit out of a detective game that was built like this, sex or no sex.
 
Sep 1, 2017
24
0
someday, in the meantime either dl pc version and extract it and copy it's \game folder to mac's game folder and play or dl pc version and renpysdk for mac and play pc version via that.
Yeah but I will have to redo the whole game again since I played it on the mac version
 
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