Segnbora

Well-Known Member
Aug 30, 2017
1,803
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I already have once, and I plan to do so again with bk3 - now that it's complete. There was so much I missed the first time - not just foreshadowing (tho' that too), but things like the entire bringing Draco on the paths arc. But you do you.
I didn't miss anything aside from one relatively minor quest. Don't worry, I saw everything else.
 

victermanus

New Member
Aug 14, 2018
2
2
I'm having a weird issue and I'm not certain how to fix it. I downloaded and extracted the win64 version of book 1 but when I run it I get stuck on the main screen and the top says "loading text" but doesn't ever actually load. Anyone know how to fix this?
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Droid Productions

[Love of Magic & Morningstar]
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Game Developer
Dec 30, 2017
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I'm having a weird issue and I'm not certain how to fix it. I downloaded and extracted the win64 version of book 1 but when I run it I get stuck on the main screen and the top says "loading text" but doesn't ever actually load. Anyone know how to fix this?
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At a wild guess, the extraction went wrong. I've seen similar issues either because built in zip extractor failed, or because someone put it in a deep path (that pushed absolute filenames > 256 characters) or one that used special characters ($%[]), and confused Unity's addressable system.

Try extracting it using winrar or 7zip, and put it somewhere simple (like c:\tmp or whatever).
 
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victermanus

New Member
Aug 14, 2018
2
2
At a wild guess, the extraction went wrong. I've seen similar issues either because built in zip extractor failed, or because someone put it in a deep path (that pushed absolute filenames > 256 characters) or one that used special characters ($%[]), and confused Unity's addressable system.

Try extracting it using winrar or 7zip, and put it somewhere simple (like c:\tmp or whatever).
That fixed it! Thank you
 

rxiw

Newbie
Mar 21, 2020
72
92
I keep thinking about it; there's three big challenges:
- I need to rewrite the video playback system to use addressables (so they can be downloaded), and all references updated
- I need to rebuild all the addressables using remote downloading options
- I need to host all of this somewhere, without breaking the bank

The problem is all our 'normal' hosting space (mega, etc) don't support hosting stuff like this; I need either an S3 bucket or a web-server somewhere, and while I guess I'll have some downloads, there's not necessarily any clear revenue to pay for that. It's also a LOT of data, even with image quality / video quality reduced, book 2 is 3GB (on Android, 6 on PC) and book 3 11GB (never tried to make an Android version).

Anyways, not as simple as you might imagine; I did fight to keep doing Android builds (the last one on this site downloads from my server to pull down an additional 1GB of data), but maintaining two different version, a much more complex build pipeline, paying for hosting, etc... at the point where just the basics + the videos went over 2GB I said fuck-it.
wouldn't it be possible to import these additional assets locally from another downloaded file? I don't know if something like this can be done with Unity on Android, but large RenPy games often come with a separate archive.rpa file that has to be moved into the app folder after installation. If those files were already on the device you at least wouldn't have to deal with remote downloads and hosting. Out of Touch for example uses 4 additional asset APKs.

edit: nvm, found your comment from August. Unfortunate that there isn't an android version of LoM and Morningstar, but I can understand if it is too much work for you.
 
Last edited:
Sep 24, 2020
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At a wild guess, the extraction went wrong. I've seen similar issues either because built in zip extractor failed, or because someone put it in a deep path (that pushed absolute filenames > 256 characters) or one that used special characters ($%[]), and confused Unity's addressable system.

Try extracting it using winrar or 7zip, and put it somewhere simple (like c:\tmp or whatever).
Please port android
Book 2 and book 3
 

TheOtherPeter

Newbie
May 11, 2018
71
48
i started playing recently. will there be alot more talk about fucking the MC's dad? i don't mind female characters with previous experiences but when it's with your character's dad... kinda of boner killer
 

Droid Productions

[Love of Magic & Morningstar]
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Game Developer
Dec 30, 2017
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Note that this is still very early; basically it's the book 3 code / world, with Book 1's content... means stuff like rollback, updated music, updated paths, all the various poker fixes, all the enemies, etc will all come along.

On the flipside it means that data that worked fine on Book 1's codebase is now broken :) I'll be playing through from scratch, adding optional NG+ content, tweaking the existing content and looking for places where my spanky new 4090 card can go brrrrr. the_equisite_art.png
 

Droid Productions

[Love of Magic & Morningstar]
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Game Developer
Dec 30, 2017
7,203
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Well, not much exploring, reading, or anything else during Late Night.
Late night isn't actually a timeslot; it started as "night time, but you've already had your action, so time to go sleep". If I recall it originally became a thing because people were complaining they couldn't take a shower after working the night-shift at the Crowley; evidently this caused PTSD in people with bartending backgrounds.

It doesn't help that, in book 2, I actually broke my own plans and made Molly have Late Night (after her bartending shift ends) actions, like the Dojo dance-number. It made sense at the time, but in retrospect it's not great game design.

In code there's only MORNING/DAY/NIGHT, with a _NIGHT_ACTION flag being responsible for the "late night" state. The fun part of a semi-organic evolution, gameplay wise; I had some thing very clearly in mind (the ending of Act IV, Book 1 and 2 endings, the Wedding, and ActXV, for example) when I was writing the opening act, but other events (catch Molly dancing at the Dojo at night) was very much a product of me sitting down and writing from one 'waypoint' to the next, adding stuff as it felt natural.
 

Segnbora

Well-Known Member
Aug 30, 2017
1,803
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If I recall it originally became a thing because people were complaining they couldn't take a shower after working the night-shift at the Crowley; evidently this caused PTSD in people with bartending backgrounds.
Given that a large number of my friends are bartenders, this made me laugh out loud, because it absolutely tracks. Where I live, bars can't stay open past 2 (most, of course, close earlier than that). But I always enjoyed talking to their grumpy partners who were (after cleanup/breakdown) routinely woken up by them coming home at 3-something, woken up a second time by the inevitable shower, and then a third time when they finally came to bed at 4-something. And it isn't even smoke here, because it's not allowed; just a general film of liquor, citrus, and so forth that they needed gone before they could sleep.

Anyway, it's interesting that it was never an actual time slot except for the odd exception, because I always wished I could push (say) a grateful Chloe and her new outfit into Late Night. Or, as mentioned, have some repeatable fun with the Chosen (or Emily). Unpopulated, it's kinda the Love of Magic version of forcing me to *click* take a shower and *click* get dressed every morning.

Oh well. I'm sure that I'll be equally grumpy about being unable to see everything in a single playthrough in your next game, because there's just no satisfying some people.
 
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