- Apr 25, 2020
- 5,081
- 14,096
From Discord:
Alright...let's go. I know I said "hehe end of January go brrr", but things happened. I didn't actually promise anything, but I still wanted to have/give hope of a release that didn't take ages. Feels bad to lead people on without having an actual release date, so, I'm really sorry. I'll try not to do that in the future.
Thing is, I've commited to making too much and right now it feels like I'm in development hell. Everyone knows that you shouldn't put everything you want in your game/movie/book because that takes too many resources (like time, for example)...and that happens to be exactly what I did. I went like "Oh, I already know everything I want to put in the next chapter, so...how about for once I do every scene exactly how I picture them in my head without giving a damn about resources?" Big mistake. What happens is that, although I'm not going crazy like "oh hoho, three thousand renders" I've done too many complex scenes - keywords, "many" and "complex". I'm really not used to making this many renders.
And then I went like "damn...now I need another scene to contextualize this other scene" and now I gotta wrap all of that in the same chapter - which, creatively speaking, is awesome! Practically, though, it's a nightmare!
Render count so far is 911 and going up - and that's not even counting animations (which are multiple renders). For comparison, the last chapter had roughly around 600 renders (counting animations).
It seems like the more I work on the game, more work is needed, and that's very frustrating.
I'm not trying to complain. I just wanna give you guys some context on what's happening, and why I went from having a release window of three months to SIX FULL MONTHS.
You wanna know something interesting? The game only gets more complicated from here. I'm speaking with some guys, trying to put a team together. I bit more than I could chew and I'm being punished for it.
At this point, I can't really call it an "update", anymore. It's more like a "re-release". Too much done, much more to go. Gallery, journal and story already wrapped (with some nice changes to some scenes - I promise I'm not retconning anything though). Now I have to finish making the renders for all of that.
I've frozen my other endeavors so I could dedicate my full attention to at least finishing this chapter. I feel like I owe that to every kind comment, every word of feedback and every person that spent actual money to support a game that JUST. WON'T. UPDATE.
Just a reminder that I read everything everywhere, although I can't always reply.
Still here - still at it.