- Nov 17, 2019
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What awards do you get for VH/Crisis?Crisis difficulty is pretty pointless tbh, it gives the same 'awards' as very hard difficulty apparently. Crisis kinda multiplies enemy hp by, I don't know, maybe 4 times?
What awards do you get for VH/Crisis?Crisis difficulty is pretty pointless tbh, it gives the same 'awards' as very hard difficulty apparently. Crisis kinda multiplies enemy hp by, I don't know, maybe 4 times?
F pray game.... I was able to get the best ending in the Japanese version, but for some damn reason I can't run into the thief again so I can get the six dream... I just wanted to see the true ending translated, but for some reason he won't show up again and I run outta time to get the best ending. If you have a save with all 6 dreams, the 2 clear orbs, and the item for doing all side quests; please post a saveIf you think Celesphonia is great, wait until you get to play Pray Game![]()
Been waiting for this one for a hot minute. Kagura have left it on the backburner forever.If you think Celesphonia is great, wait until you get to play Pray Game![]()
I see your point, but you should change your comment to say new game plus instead. Starting on crisis mode as a beginner is a big mistake when the game locks you out of being able to change the difficulty because you chose crisis mode. It took me a few hours to get to level 10 to defeat the first boss. I wanted my first run to be a virgin run, but it's not worth grinding it out on that difficulty since it takes so long. Meaning I have to start over now and just wasted hours because of your suggestion. It doesn't sound like I'm the only person either. I'm not angry, but you should warn people it will lock them on this difficulty and that it was probably made for new game plus in mind specifically so they know what they're getting in to.If you care about gameplay at all, I suggest starting new playthrough on "Crysis" difficulty (or whatever it's called in our version) as soon as you get become familiar with in-game systems and mechanics. It requires some grinding in the early stages but later it's totally manageable. Game really shines on this difficulty or rather - it's a proper RPG where you have to manage enemy weaknesses, your abilities and gear or even boss mechanics. You can still get somewhat overpowered but even then, you can get messed up by a group of random monsters if you don't pay attention and just spam "attack".
Yeah I wish we could have a changelog to show what each Kagura patch fixesWhat does 1.05 change to the game ?
Had an issue with two missing audio files during some scenes that kept pestering me.
changelog was posted here.Yeah I wish we could have a changelog to show what each Kagura patch fixes
As I found out yesterday, those audiofile problems are fixed with the 1.04 patch that was on the front page, the main game download at that time was 1.02 with the audio problems. Just downloaded 1.05, and I'm not sure what is in 1.05, I didn't see any notes on Kagura's site or on steam.What does 1.05 change to the game ?
Had an issue with two missing audio files during some scenes that kept pestering me.
Didn't know that issue was already patched since I got the first download version, great to know, thanks.As I found out yesterday, those audiofile problems are fixed with the 1.04 patch that was on the front page, the main game download at that time was 1.02 with the audio problems. Just downloaded 1.05, and I'm not sure what is in 1.05, I didn't see any notes on Kagura's site or on steam.
Thanks for the infoJust the game, Update is only for people who have version before 1.04
Take a look at page 33 post #641 by truemechasonic it gives some clues on how to push the shame skills upSo next question, how does one go down the exhibitionist track of this game? I got and read the book but don't know what else to do after that.
?If you think Celesphonia is great, wait until you get to play Pray Game![]()
Finished it on crisis, had to do some early game grinding but other than that it was more a test of patience for everything except the penultimate postgame boss, and everything between the third dungeon and the first postgame dungeon felt really easy to me. There's also a trophy for defeating the final postgame boss on crisis, specifically, instead of very hard.It's not pointless because it scales better. Very Hard becomes a cakewalk around the middle of the game which makes it boring and nearly impossible to see any mid-battle events because you kill shit way too fast. Enemy grabs are basically irrelevant and combat becomes "hold Z" simulator. You basically have to lose on purpose to see any sexy stuff which sucks.
Crisis fixes that. You can still overlevel it if you going to grind like a madman but you can't do it while "playing normally" like every other difficulty.
Just a little item in the key items section saying "wow, you beat this boss in very hard mode, good job!"What awards do you get for VH/Crisis?